Posts Tagged ‘trailer’

forma.8 Looks Rather Lovely

By John Walker on March 6th, 2014.

I’m a sucker for silhouettey foregrounds, colourful backgrounds, it’s true. Which is likely why my brain-eyes were immediately drawn to forma.8. They stuck around for the intriguing-looking 2D exploration and splatty combat of a little floating probe.

Read the rest of this entry »

, , , , .

8 Comments »

Die-aspora: Path Of Exile Adds Sacrifice Of The Vaal

By John Walker on March 6th, 2014.

Path Of Exile has expandamofied. The enormously successful online aRPG has been out of beta since October, with estimates showing approximately 13 billion people are playing at any one time. (These are my estimates, based on my inability to count.) And now there’s more of it. Sacrifice Of The Vaal pours in a ton of new content to satisfy hungry, hungry gamers.

Read the rest of this entry »

, , , , , .

12 Comments »

Skara: The Blade Remains Offers 16-Player Melee Combat

By John Walker on February 27th, 2014.

Shooting at each other is something we’ve been doing in sixteens for many a year. But clubbing each other to death is so often more personal. Skara: The Blade Remains is looking to fix that, in what they wildly inaccurately call a “massively multiplayer online versus game”. 16 is lots of people in a fight, but it’s not “massive”, you sillies. It does, however, look pretty decent for an alpha only eight months in the making.

Read the rest of this entry »

, , .

28 Comments »

Afterbirth – X: Rebirth Adds Some Requested Features

By John Walker on February 27th, 2014.

Poor old Craigypops. He was so looking forward to X: Rebirth. But wot he got was a buggy mess of a poorly conceived game, and one in such a state he couldn’t see a way out for the project. Developers Egosoft are hoping otherwise, and have released a trailer explaining the fixes and changes that are new in the next patch.

Read the rest of this entry »

, , , .

76 Comments »

Side Splitting: Fractured Soul Coming To PC

By John Walker on February 24th, 2014.

Originally released as a 3DS game in 2012, Fractured Soul took heavy advantage of the two screens by having you platform one character in two places at the same time. Brain ows. Tomorrow, as if from nowhere, it appears on the PC, employing the magic of splitscreen to achieve the same effect.

Read the rest of this entry »

, , , .

8 Comments »

Sacred 3 To Begin Angelically Headchopping This Summer

By John Walker on February 20th, 2014.

After 2012′s peculiar diversion into side-scrolling beat-em-up territory, the long-awaited Sacred 3 is finally properly announced, and due to reach us in the Summer months. And this time out, the emphasis is on co-op.

Read the rest of this entry »

, , , .

33 Comments »

Explore Every Corner Of The Universe: Planets³

By John Walker on February 13th, 2014.

It probably seemed a good idea at the time to call a game about cube-shaped planets, Planets³. Before realising that this was the internet, and people weren’t going to open Character Map every time they wanted to search for your game. So Planets3, as even developers Cubical (³ical?) are calling it now, perhaps isn’t going to win any SEO awards. But it might pick up a couple for cuteness. This is a voxel-based universe explorer, in which you fly your spaceship from planet to planet, beating up monsters, gathering tools, building houses and vehicles, and generally being very busy with stuff.

Read the rest of this entry »

, , , , .

55 Comments »

The Blackwell Epiphany Will Be The Last In The Series

By John Walker on February 13th, 2014.

Wadjet Eye Games, the studio I would credit with being the forerunners of the current adventure resurgence, has announced the final Blackwell game. The Blackwell Epiphany will be the final outing for Rosa Blackwell and Joey Mallone, the intrepid alive-n-dead pair who have been guiding lost souls to the afterlife since 2006′s The Blackwell Legacy. This time out, the soul they’re trying to save is Joey’s own.

Read the rest of this entry »

, , , , , .

37 Comments »

With Lofty Aims: Ascendant

By John Walker on February 13th, 2014.

Ascendant looks a lot like Guacamelee at first glance. But its 2D beat-em-up ways are apparently roguelite rather than metroidvania. And rather importantly in that distinction, the platforming environments are randomly generated.

Read the rest of this entry »

, , , , .

5 Comments »

Garrett Expectations: Another Thief Trailer

By Craig Pearson on February 12th, 2014.

Braniel Bay-Bewis

In this Thief trailer, someone has stolen Daniel Day-Lewis from the movie There Will Be Blood. Check your DVDS and you’ll see all that’s left is a mess of dangling pixels and a top hat. But in a surprising twist, another thief has stolen his acting ability and also made off with his voice, so what you get in this little slice of life from The City is, well, it’s not well-acted. I’m actually okay with the words and the animation, even if makes it look like someone has stolen the in-game, but the Thief Taker General has all the authority and presence of a fluffed-up kitten.
Read the rest of this entry »

, , , .

81 Comments »

How Have We Never Posted About Classroom Aquatic?

By John Walker on February 10th, 2014.

By Horace we should have posted about this before now. Classroom Aquatic is a game about cheating at tests. In a school for dolphins.

Read the rest of this entry »

, , , , .

48 Comments »

ZOMFG: OMG HD Zombies Getting PC Overhaul

By John Walker on February 10th, 2014.

I wonder if the peoples of Consoleton ever get fed up of the definitive versions of games tending to be on the PC? Theirs may be a land of exclusives, but PCtopia is where things get refined. That’s a word that possibly hasn’t been used too often in association with gore-fest OMG HD Zombies. Laughing Jackel’s PS Vita hit is due to arrive on Steam – along with all the achievement additions and so on – on Thursday.

Read the rest of this entry »

, , , .

7 Comments »

FRACT Should Finally Be With Us In The Next Few Months

By John Walker on February 6th, 2014.

FRACT has been in development awhile. We’ve been writing about it since early 2011, and are excited to finally get our hands on the “musical exploration game”. Developers Phosfiend Systems have got in touch to let us know that finally, finally, it’s, er, months away. But months, not years! They are coming in to land. And to mark this occasion, they’ve released a new trailer, apparently narrated by Agent Coulson.

Read the rest of this entry »

, , .

9 Comments »