Rock, Paper, Shotgun

Posts Tagged ‘trampoline’

Walaber Wobbles Less, Leaps More

By John Walker on March 6th, 2008.

Mr Walaber has recently come to some fame. His gorgeously wobbly JellyCar physics game is now available on the Xbox Live, as part of the XNA doodah (this stands for “XNA’s Not Acronymed”, in a peculiar moment of Microsoft doing a Free Software gag). (Head here and you can play it on your PC). But we’re here today to look at his next game, Gymnast.

Read the rest of this entry »

, , , , .

16 Comments »

Search

Respond to our gibber

  • noom : “Aye. Agree with him by and large but the HL3 thing is so entirely civilised and good-natured that I'm not sure how he conflates it ...” on The Sunday Papers
  • mckertis : “"And considering the cliffhanger ending in Episode Two, Valve wants people to stay interested, and for that, they have to give something back. " I'm ...” on The Sunday Papers
  • RobF : “Wouldn't normally linkdump my own stuff but I wrote a counterpoint to the Eurogamer piece this morning: http://www.merse~ From the quote mangling onwards, the EG ...” on The Sunday Papers
  • Lambchops : “Bit of a side not here but I'm feeling quite tempted to try a demo of at least one of Jeff Vogel's games. Which is ...” on The Sunday Papers
  • omgitsgene : “Skyrim was epically sublime.” on The Sunday Papers

Browse the archive