Posts Tagged ‘transformers’

Back To Bay-Sick: Transformers – Rise Of The Dark Spark

By Adam Smith on February 17th, 2014.

No no no no no. No.

In order to protect my sanity, I mostly ignore the existence of the current Transformers movie franchise but today, grave news demands that I devote an iota of my attention to Bay’s bilge. The next Transformers game, Rise of the Dark Spark, will bring together the Cybertron universe and the preposterously dull and irritating bullshit of the live action films, including the upcoming Age of Exctinction. That’s something to look forward to. The first trailer is below but I didn’t learn a great deal from it, seeing as I already suspected there would be Transformers in the game. Grimlock appears, which is fun, but he’s in the game because he’s in the next film, which means he’ll probably have a giant phallus made out of an electricity pylon. Development duties have passed from High Moon to Edge of Reality.

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Wot I Think: Transformers Fall of Cybertron

By Alec Meer on August 22nd, 2012.

Might have to submit that one to Viz

Third-person shooter Transformers: Fall of Cybertron was released yesterday in North America, but due to a last-minute bait and switch is still a couple of days off in the UK. I’ve cannoned my way through the singleplayer campaign, which I can tell you about below. A multiplayer report will follow, by the way – at the moment, the staggered release date and attendant timezone issues are styming me from being able to get any games in, but that will change very soon.
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Fall of Cybertron Tomorrow/War For Cybertron Today

By Alec Meer on August 20th, 2012.

The fourth best Decepticon. Can you correctly identify which I believe to be the top three?

I suspect Peter Cullen could tell me he’d just murdered my mother, eaten my cat in a sandwich and set fire to my feet and I’d feel impossibly comforted, just so long as he did it in his Optimus Prime voice. It’s that and many more giant robot-based, entirely unbreakable associations with childhood joy and wonder which means I’m excited to a slightly alarming degree about the sequel to a distinctly average action game. Launch trailer below, and, perhaps more usefully, some details on how to make the previous game, War For Cybertron, a whole lot less bland.
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That’s Hot, Rod: Jagex’s Transformers MMO

By Alec Meer on March 14th, 2011.

God help me, I could probably transform that in my sleep

I don’t know a Rod, actually. But if I did, I would definitely be telling him that this news is hot. At least once a year since RPS has formed I’ve whined “whyyyyyyyyyyyy doesn’t someone make a Transformers MMO?” Even the news that there was to be one purely for the Asian market didn’t shut me up. I do whine a lot. However, hearing that UK MMO devs Jagex, best known for Runescape and War of Legends, are on the case with their own Hasbro-sanctioned, reconfigurable-plastic themed game, means my slightly over-large man-child ears prick up fully. That’s just prime.
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No ‘Con: Transformers MMO Westward Bound

By Alec Meer on November 15th, 2010.

That’ll be the initially Asia-only game being developed by Chinese outfit Netdragon. Toy-makers Hasbro (also responsible for brands such as GI Joe, My Little Pony and Nipple Torture Adventures In The 28th Century) revealed in their latest money hat conference that they’ll be releasing the game in the US and Europe too. There remain no details, other than a tiny JPG that just might have enough hints of red and blue to suggest Optimus Prime will appear in the game. In fact, I am willing to say right here, right now that the most well-known Transformer of them all will appear in an upcoming Transformers game even though that has not been confirmed. Yeah, crazy huh? I’m a daredevil, me.
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Go, Bots! War For Cybertron Explained

By Alec Meer on March 11th, 2010.

I’ve only had passing interest in the upcoming Transformers shooty-mcthumpy game War For Cybertron until now, but something about the previews that hit various sites earlier this week, and especially the below video – the first significant chunk of in-game footage to date – has awakened NERD-HUNGER in me. The environments look big and detailed, the robots are an excellent hybrid of 80s blocks’n'colours and intricate machinery and the combat looks varied… oh, who am I kidding? The reason I’m excited is because I recognise all the damned characters. Optimus! Ironhide! Ratchet! Megatron! Soundwave! Trypticon! Omega Supreme! I could go on. I did, in fact, but it started to look a bit scary, so I deleted half the names I’d written. You must not peek inside my brain of shame. Especially the bit that thought “the DLC for this game is going to be awesome.Read the rest of this entry »

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Transformers Transforming Into Not-Rubbish?

By Alec Meer on December 9th, 2009.

Not from the game. I'm too fraidycat to post scanned screens.

As Jim brain-farted last week, something has to follow/replace the current zombie trend, as its time basking in the golden light of zeitgeist can’t last forever. Giant robots seem a pretty good bet: a nerd-loved science-fictional touchstone that’s lately found traction amongst the streamiest of mainstream. That is, of course, due in large part to Michael Bay’s Transformers movies. The problem is 1) those movies are pretty bad and 2) their associated games have been really bad. But what happens when there’s a giant, shape-changing robot game, starring Mr O. Prime and chums, that isn’t churned out in a matter of months to coincide with a beyond-mindless movie? In other words – would it be totally stupid to start hoping that the newly-announced Transformers: The War For Cybertron could do for big robots what Arkham Asylum did for superheroes? A superb* Transformers game is the right of all sentient beings, after all.
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