Posts Tagged ‘Trapped Dead’

Zombrief: Trapped Dead Out, Impressions

By Jim Rossignol on March 23rd, 2011.

Fat zombie is going to have steak tonight.
I know! More people who were dead and now walk again! They are a fun time. Headup Games’ tactical zombie game, Trapped Dead, came out last week. I’ve been having a bit of play of it, and wrote some words about that experience, below.
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Trapped Dead Reveals Noisy Game Footage

By Jim Rossignol on December 22nd, 2010.


Headup Games have sent over a link to their new trailer for “zombie” survival RTS Trapped Dead. The isometric action game pits your team of survivors against people who – somehow! – are dead and yet STILL ABLE TO MOVE. The concept has me terrified. Yep. There’s also some terrifying music, as you will see when you…
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Coffin Up: Trapped Dead

By Jim Rossignol on October 12th, 2010.


A tactical zombie game might usually slide past my twitchy reptilian attention, but this one is called TRAPPED DEAD, which I am not sure makes any sense, and it also boasts that locations that include “the church, cementary and crematory.” Hmm! I probably shouldn’t make fun of the language wobbles, because I can only just about ask my way to the train station in German. A “making of” piece of the game, entirely in German, but with a snippet of game footage, can be found below. And the full website has a smattering of details over here.

No release date on this yet, and it looks kind of interesting! Although not quite as ambitious looking as Dead State’s full-on survival RPG, it could provide some tactical amusements. (Possibly a Freedom Force vibe to it?)
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