I am excited and I don’t know why! Ikaruga is begging for votes on Steam Greenlight. I only played Ikaruga about twice back in the Dreamcast days (my very first job was working on DC-UK’s website, and I lasted a month before complaining that I didn’t have enough to do – I was bolshy back then), and it was clear that I’d need new eyes to track the on-screen action, finger enhancements to make things happen at the pace the game required, and possibly a brain bypass so my thoughts of insurrection didn’t get in the way of reactions. I was aware that it was special and I was not.
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Posts Tagged ‘Treasure’
By Craig Pearson on October 4th, 2013.
By Kieron Gillen on October 30th, 2007.
For those wondering if it’s abstractly possible for a developer to be owned by the largest third-party publisher in the world yet still be involved in Indy game development, then we have an answer for your troubled brow: Yes! Abstractly. If they make an Indy game*, anyway. Which they won’t. It’ll be Star Wars again, and everyone knows it.
It seems that Electronic Arts purchasing Bioware (and Siamese-twin developers Pandemic) recently hasn’t put an end to their long standing relationship with Lucasarts. Bioware and Lucasarts have announced they’re working together on an undisclosed game. What sort of game will this be? Our inside sources (that is, sources inside our head) tell us that it will prominently feature graphics and sound and gameplay. It will also come out on the PC, as we’re perennially optimistic. And for a more serious educated guess: A Star Wars MMO from their Austin Studio, maybe? And for further baseless speculation, head thee to the comment thread.
*(Oh – Indy/Indie game joke courtesy of Consolevania.)