Posts Tagged ‘treyarch’

Cod Blops 3 PC Tweetdeets: FOV And Dedicated Servers

By Alice O'Connor on April 29th, 2015.

Bang-o.

Tweets from developers dumping details are a bit like bubble gum wrapper trivia facts, aren’t they? You won’t be fascinated and enthralled, you won’t learn the deepest secrets of the darkest beings, but you might raise your eyebrows a little, but approvingly, and at the back of your mouth grind out an approving throaty vocalisation like “Mmh!” or “Hhhoh!” or “Hmm!” or “Hrmmm!”

Now we’ve chewed the Cyberbazooka Joe gum of Call of Duty: Black Ops 3 [official site] in that trailer, it’s trivia time, with wrapfacts on dedicated servers, field of view, and other touchy issues.

Read the rest of this entry »

, , , , , .

6 Comments »

Cod Blops 3 Campaign: Co-op, Corridors, & Cyberbees

By Alice O'Connor on April 27th, 2015.

3, 2, 1, let's jam.

The Icarus ‘jump from rooftops and land like it’s no big deal’ augmentation from Deus Ex: Human Revolution may be ousted as my favourite cyberupgrade. Activision gave a peek at Call of Duty: Black Ops 3 [official site] over the weekend, and you guys: you can have a cyberarm containing a cyberhive of cyberbees that swarm enemies. I shall name my arm The Buzzness.

Along with dropping a new trailer with snippets of gameplay, Activision started talking about its campaign. With customisable characters (including ladies!) and perks, it’ll support co-op and gosh oh golly won’t always be in such restrictive corridors. So they say, anyway.

Read the rest of this entry »

, , .

19 Comments »

A History Of The Near-Cyberfuture In Cod Blops 3 Trailer

By Alice O'Connor on April 24th, 2015.

One detail I enjoy in the world of Ghost in the Shell: Stand Alone Complex is that once cybernetics truly take off, the Paralympics eclipse the Olympics because cyborgs are way cooler. The cybered-up future envisioned in Call of Duty: Black Ops 3 [official site] is a bit more boring. 2028 for the milestone of a lady with robolegs winning a gold medal against two with meatsticks seems unimaginative, not to mention unfair to the lowly meatbags.

Anyway, anyway, if you’re wondering about the path to cyberfuture, cybersoldiers, and genome soldiers that Blops 3 will follow, here, this new trailer’s a spot of speculative cyberfiction that might entertain until this year’s CoD is given its big reveal on Sunday.

Read the rest of this entry »

, , .

48 Comments »

Call Of Duty: Black Ops 3 Is Getting A Zombie Mode

By Emily Gera on April 13th, 2015.

In the words of Insane Clown Posse, it’s an oldie but a goodie. Zombie mode is returning for Activision’s just-anounced Call of Duty: Black Ops 3 [official site].

Read the rest of this entry »

, , .

11 Comments »

Snapchat Probably Teasing Call Of Duty: Black Ops 3

By Philippa Warr on April 8th, 2015.

OH NO IT IS A GHOST

Ah good, it’s time to start talking about Next Call Of Duty and how it’s probably going to be Call of Duty: Black Ops 3 because a Snapchat campaign – yes Snapchat, shut up – implies as much.

While streaming some Black Ops 2, YouTuber Drift0r picked up on the addition of one of those QR code ghost things Snapchat introduced so you can befriend #brands and #engage with their #content easily.

“I have a feeling this is going to be like a viral marketing campaign,” he notes on the video. “Like in a couple of days if you follow the little ghosty you will get a picture of Black Ops 3 tweeted out or Snapchatted out? I don’t really Snapchat so I don’t know how that works.”

He was right.

Read the rest of this entry »

, , , , .

13 Comments »

It’s No Blood Dragon, But: BLOPS 2 Adds Mobster Zombies

By Nathan Grayson on April 12th, 2013.

Sound card: 'Kabangboom.'

I can’t confess to having played much Call of Duty: Black Ops 2 (I’m all Call-of-Duty-ed out, although I actually enjoyed BLOPS 1 well enough), but I have to applaud it for occasionally going a bit off the script. Case in point: while the main story was, of course, mostly a near-future/past military techno-stravasplosion, upcoming DLC Mob of the Dead is, well, exactly what it sounds like. The co-op campaign stars four old-timey mobsters attempting to break out of Alcatraz and also there are zombies for some reason. And naturally, there’s heaps of Hollywood voice talent involved because Call of Duty. Sure, Far Cry 3: Blood Dragon (and maybe even Assassin’s Creed III: WASHINGFACE) probably has it beat for sheer zaniness, but I certainly can’t knock Treyarch for reining in its horse-based warcrimes for a bit of the good old-fashioned organized kind. Hilariously elaborate trailer after the break.

Read the rest of this entry »

, , .

25 Comments »

Wot I Think: CODBLOPS 2 (Singleplayer)

By Alec Meer on November 15th, 2012.

Call of Duty: Black Ops 2 is the 4192nd Call of Duty Game, and as such predominantly requires you to run forwards while firing a machinegun and following an indestructible friendly NPC whose main purpose is to open doors. It’s developed by Treyarch rather than Modern Warfare-makers Infinity Ward, and it’s the direct sequel to the Cold War-set Black Ops 1. This time, the setting switches between the Cold War and a new war on terror in 2025, as starring the son of Black Ops’ protagonist Alex Mason.

It came out on Tuesday, and I blitzed through the singleplayer yesterday. (I probably won’t write about the multiplayer because, not being terribly well-versed in the fine detail of the earlier ones, I can’t say anything useful about it. Also I don’t want to.)
Read the rest of this entry »

, , .

169 Comments »

Where Am I? – Black Ops 2’s Launch Trailer

By Nathan Grayson on October 17th, 2012.

Phew. Well, at least Call of Duty's the same as it's always been.

I just got off a plane, which purportedly took me back to San Francisco. However, as a free bonus, it apparently also catapulted me forward in time by a whole month! That’s the only explanation I can come up with for why there’s already a Call of Duty: Black Ops 2 launch trailer. Or maybe – just maybe – Activision saw fit to roll out the red carpet for the mannest of manshoots a month early. But no, that’s just crazy. Time travel is the only plausible call here. Definitely.

Read the rest of this entry »

, , .

91 Comments »

Deader Than Ever: Black Ops 2’s Zombie Campaign

By Nathan Grayson on September 27th, 2012.


Call of Duty: Black Ops 2 will have zombies. At this point, that statement is almost as much of a foregone conclusion as “Black Ops 2 will have guns” or “Black Ops 2 will provide Activision with enough cash to put Bobby Kotick’s brain into a fully weaponized robot body, ensuring this his dark dominion over Earth is equal parts swift and eternal.” But, like other aspects of the slightly-more-ambitious-than-usual sequel, zombie mode’s become a fair bit beefier. Observe, after the break, as intrepid survivors use whatever they can get their hands on to battle undead hordes on a bus, in a box, with a fox, in a house, with a mouse, and OK, actually none of those things except on a bus.

Read the rest of this entry »

, , .

43 Comments »

CODBloops: Black Ops 2 is DX11 But Shuns XP

By Alec Meer on September 4th, 2012.

*two* guns? Teenagers will be so happy

I do hear mutterings from some of my similarly jaded contemporaries that, actually, Black Ops 2 doesn’t look as hateful as the last COD, Modern Warfare 3. Given I did find CODBLOPS 1’s singleplayer to be comfortably the least obnoxious of the post-COD4 games, I’m inclined to believe them, no matter how sure I am that this is a not a game I’ll ever care about. Good to hear that the PC version appears to be doing the work, though – devs Treyarch have revealed that they’ve update the engine to include DirectX11 support and extra shinies, as well as “more “quality vs performance” options than ever before”. The cost of this is no more Windows XP support, which will be bad news for the approximate 14% of Steam users who doggedly remain with Microsoft’s most deathless OS. Ditching XP support is not at all uncommon for new games these days, but – good or ill – I suppose it should be taken as a sign of the times when essentially the biggest game in the world decides that OS’s time has come and gone.
Read the rest of this entry »

, , .

81 Comments »

The Future Is Drones: Black Ops 2’s Multiplayer Reveal

By Nathan Grayson on August 8th, 2012.

Oh god! Those weren't run-of-the-mill local pterodactyls at all!

After months of speculation and feverish, sweat-stained worry, Activision’s finally seen fit to set the world’s mind at ease. Turns out, the new Call of Duty game will have multiplayer after all. That’s right: multiple players. And I think I might have spotted a gun or two in there as well. Activision won’t confirm or deny that one just yet, though, so Black Ops 2 still has a very good chance of being a first-person slap-fighter. Right then. That’s the part where I spew vitriol about the obtuseness of big-budget videogame ad campaigns out of the way. So yes, here’s Black Ops 2’s first multiplayer trailer. It has some pretty neat-looking gadgets, including some kind of microwave beam and, of course, so many drones that you’ll keep thinking the word “drones,” and eventually it’ll lose all meaning to you. Drones drones drones drones drones.

Read the rest of this entry »

, , .

79 Comments »

CODBLOPS 2 Has Reznor & Villain With Beard

By Adam Smith on July 10th, 2012.

Trent Reznor, who it’s still weird to see referred to as an Academy Award Winning Composer, will be providing the theme tune for Call of Duty Black Ops 2. Both he and the FPS have come a long way from Quake, although I’ll leave it to you to decide in which direction each has been travelling. The news comes along with a trailer for the game that shows the villain for the first time. He has escaped from a place but doesn’t have any weapons but that doesn’t matter because he HAS TAKEN ALL OF THE BLOPS’ WEAPONS. That’s the plot. Oh, and it’s the future, so jetpack dives from space and baby AT-ATs.

Read the rest of this entry »

, , , , .

103 Comments »

Black Ops 2 Adding Ranked Dedicated Servers

By Nathan Grayson on June 19th, 2012.

An image from Sentient Beings Monthly. Pictured middle-left: last year's model.

Has it been a great 24 hours for revolutionary new tech developments or what? First Minecraft revealed “LAN” – named, of course, after LAN parties, which paradoxically didn’t exist until just a few moments ago – and now Activision’s pointing its scope at longer-range latency with a new addition to Black Ops 2’s scary future war arsenal: dedicated servers. Unlike Modern Warfare 3’s, however, these are ranked and everything. “Confirmed: Ranked Dedicated Servers for ‪#BlackOps2,” tweeted director of technology Cesar Stastny. See?

Read the rest of this entry »

, , , .

53 Comments »