Posts Tagged ‘Treyarch’

Call Of Duty Black Ops 3’s Multiplayer Has An Insoluble Problem At Its Core

There are times when Call of Duty: Black Ops III‘s multiplayer feels like a scratchcard from which you’re scraping the dull metal grey surface of a military shooter to reveal the three matching Quake symbols below. Your prize: a game that’s increasingly difficult to stereotype, which is fast and often fun, which has found solutions to many of its ancient frustrations, but which still has an annoying and possibly insoluble problem at its core.

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Wot I Think – Call of Duty: Black Ops 3 Singleplayer

Call of Duty: Black Ops III [official site] takes place in a future setting not quite close enough to describe as “near-future”. It’s somewhere in the middle distance, and while the concerns of military and intelligence organisations don’t appear to have changed very much, the cyber-modifications available to soldiers promise to make the battlefield a place of superpowered clashes between robots, humans, and operatives caught somewhere between the two. With an arm full of not-plasmids and a sniper scope at the ready, I plunged into the campaign.

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Call Of Duty: Black Ops 3 Is Out, But A Bit Buggy

The Big Blopper, The Blopster, The Codchop, Call of Duty: Black Ops 3 [official site] launched last night, and it’s the first in the FPS series to really interest me in a while. Campaign co-op, customisable cyborgs filled with cyberbees, and Jeff Goldblum are right up my alley and oh! supposedly it’s a wee touch less corridor-y too.

It has a few problems at launch, though, with many folks reporting unreasonably poor performance. Developers Treyarch are looking into it, and have a few ideas for fixes.

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CoD: Black Ops III To Receive Modding And Map Tools

Call of Duty: Black Ops III [official site] looks just about weird enough to be interesting. Whether it’s Jeff Goldblum’s zombie-splatting magician, the introduction of full-on Chaos powers or the general rocket-powered leap into a robo-soldier sci-fi future, BLOPS the Third does not appear to be constrained by reason. Of course, it may still be restrained by corridors but on the server and modding side we can expect some freedom. Treyarch have announced that modding and map-making will be coming to the game sometime next year.

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Watch More Jeff Goldblum In Call Of Duty: Black Ops 3


Alright, so we’re not the sorts to post every Call of Duty: Black Ops III [official site] trailer, but we are the sorts to post things with Jeff Goldblum in. We’ve known he’s going to be in Black Ops 3 since July, but now there’s a new trailer explaining the set up for why he, playing a magician, is going to be fighting alongside a boxer, an actress and a cop in its co-op Zombies campaign mode, Shadows of Evil. Watch it below.

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Call Of Duty: Black Ops 3’s Bans And Protects

I like the Ruhanga multi-animal logo

Massively jetlagged as I am, I decided to ease back into the post-International real world by catching up with Call of Duty: Black Ops 3 [official site] announcements from Gamescom. Either I am stuck in a MOBA fever dream or Blops 3 really is introducing a protect and ban phase to competitive play. Tell you what. I’m going to cover it as if it’s real and then you can just let me know (gently) whether it’s all just a big hallucination. I’m also going to put a wodge of new screenshots in.

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Jeff Goldblum & Ron Perlman Star In Cod Blops 3 Zombies

I would buy the heck out of Call of Duty: Black Ops III‘s [official site] co-op Zombies mode as a cheaper standalone game. The mode has developed into such silly schlock horror, and draws an increasingly impressive cast of folks from cult movies while going weirder places.

This year’s offering, named Shadows of Evil, will see Jeff ‘Jeff Chuffing Goldblum’ Goldblum, Ron ‘War Never Changes’ Perlman, Neal McDonough off Band of Brothers, and Heather ‘How’s Annie?’ Graham teaming up to fight zombies and tentacled monsters in a noir-y ’40s world. It looks absurd and I like it so much. Come watch the trailer to see Jeff Goldblum as The Magician, chewing the scenery as if it were made of delicious buttery Marmite toast.

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Cyberwizards & Robobees In 13 Mins Of Cod Blops 3 Co-op

I'm a mechanical- I'm a mechanical- I'm a mechanical man.

Call of Duty: Black Ops 3 [official site] turns soldiers into cyberwizards with dominion over cyberbrains and robobees, but does that make the game much different from any other CoD, Blops or otherwise? For the first ten minutes of a new thirteen-minute gameplay trailer showing off four-player co-op, the answer appears to be no. Soldiers run along corridors in a sandy city and shout and shoot and there’s a cinematic where a man dies and oh it’s so very tragic. The final three minutes, however, venture into one of the boss battle arenas, and that looks a whole lot more fun.

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I Guess CODBLOPS Is Basically Unreal Tournament Now

Wall-jumping and robo-soldiers and crazy weapons and teleporters and OTT awards for doing almost anything: whatever would Captain Price think? Me, I’m sort of relieved that Call of Duty Black Ops III [official site] has given up all pretence of military realism and entirely embraced science-fictional absurdity: it’s as though the series is finally allowing itself to be what it’s wanted to be for years. This trailer is focused on the hectic-looking multiplayer, which conjures up Titanfall as well as UT, but I sorely hope there’s a healthy dose of deliberate silliness in the campaign too.

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Cod Blops 3 PC Tweetdeets: FOV And Dedicated Servers


Tweets from developers dumping details are a bit like bubble gum wrapper trivia facts, aren’t they? You won’t be fascinated and enthralled, you won’t learn the deepest secrets of the darkest beings, but you might raise your eyebrows a little, but approvingly, and at the back of your mouth grind out an approving throaty vocalisation like “Mmh!” or “Hhhoh!” or “Hmm!” or “Hrmmm!”

Now we’ve chewed the Cyberbazooka Joe gum of Call of Duty: Black Ops 3 [official site] in that trailer, it’s trivia time, with wrapfacts on dedicated servers, field of view, and other touchy issues.

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