Posts Tagged ‘Tribes’

Ex-BioWare Devs Fuse Tribes And An Open World In Epoch

By Nathan Grayson on March 13th, 2014.

I hope they add a stretch goal that lets us vote for a better name than Epoch: Return

As long as this planet continues to spin, there will be a new Intriguing Kickstarter From Folks Who Used To Work On Major Triple-A Franchise X Of The Day. In this case, that Kickstarter is one for Epoch: Return, and the games that once – at least, in pieces, like so many tinker toys scattering from a bucket – emerged from developer Innate’s collective brain are Mass Effect and Dragon Age. But to be perfectly honest, Epoch doesn’t really bear much family resemblance to its distant BioWarian cousins. It takes place on a colossal, open planet that’s ripe for exploring, and you traverse it by way of high-flying momentum-based leaps that strike me as a midpoint between Mirror’s Edge and Tribes 2. It still looks rather floaty, insubstantial, and, well, early, but I definitely like the idea. Watch below.

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Tribes Ascends Into Beta Next Month

By Alec Meer on October 10th, 2011.

Shoot him in the wings!

The jetpack-powered online shooter everybody’s not calling Tribes Not-Four is, of course, now in the hands of Global Agenda devs HiRez. The vast-levelled reboot/remake was at one point theoretically due for a beta in September, but now we have a minor delay but a hard date: November 4 (according to this interview between Cyberlink and HiRez bigwig Todd Harris). That’s when we’ll get our first solid hint as to whether Tribes: Ascend lives up to its forefather’s great land and sky legacy.
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Hi-Rez Announce Tribes Universe

By Jim Rossignol on October 24th, 2010.


Looks like Firefall is going to have some competition in the persistent-world jetpack revival stakes, as Global Agenda developers Hi-Rez have announced that they now own the Tribes licence, and will be creating a PvP-focused action MMO called Tribes Universe. Details in the announcement post on the Hi-Rez forums are fairly encouraging: “We can’t transform Global Agenda to a large scale battle format but since we liked this concept a lot, we decided to create a new game based on large scale fighting. In order to develop the new game many significant steps had to be taken, including: A significant rewrite to the unreal engine servers to allow for 100+ players to be fighting in the same map, a new UI system that is more efficient, a different implementation of character visuals, a new terrain system, etc.”

Hi-Rez will continue to support Global Agenda, but this new, far more ambitious game will be the focus. Hi-Rez sez: “Alpha testing will begin at the start of the year (about 3 months from now) and Global Agenda players with level 50 characters will have priority in entering Alpha and Beta testing.” Exciting stuff. And interesting that this new game looks like the game Global Agenda players came away from that game wanting.

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