Posts Tagged ‘trine 2: goblin menace’

The Colour Of Money: Trine 2 DLC And Sale

By Adam Smith on September 7th, 2012.

I remember a review of Zhang Yimou’s Hero which claimed that almost any frame from the film would be worthy of hanging in a gallery. Hyperbolic perhaps but it was a motion picture not afraid to include all of the the colours, frequently in astonishing arrangements. Similarly rich in palette, Trine 2 brings a beauty all its own to the fields and frozen wastes that are so well-trodden by hordes of wizards and warriors. It’s truly fantastic fantasy art and I’d happily watch a slideshow of both its spectacles and subtleties for hours. All that beauty can be yours for £2.99 this weekend on Steam, which is less than you’d spend on a postcard of a hill. The Goblin Menace DLC is also available now and at £5.09 actually costs more than the game at the moment.

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The Blood And The Beautiful – Trine 2: Goblin Menace

By Nathan Grayson on August 17th, 2012.

It's so beautiful that I want to lick it. Is that weird? I'm pretty sure it's not weird.

Truth be told, I’m not entirely sure how goblins – lumpy, stumpy little monstrosities – can exist in Trine 2‘s world. I mean, I have to imagine it’s like a snowman going for a stroll on the sun; we’re talking about two entirely opposing forces, and one has to give. So naturally, you’d assume ugly ol’ goblins would immediately explode into flame volcanoes when exposed to Trine’s blindness-curing beauty. And yet, they’re still alive and kicking – and menacing, no less. So, of course, it’s up to us to fix that little problem while accidentally walking off tall ledges because we’re distracted by all the pretty thi–

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