Posts Tagged ‘Trine 2’

Colours Of Magic: Trine 2

By Adam Smith on October 12th, 2011.

when you get blue and you've lost all your dreams there's nothin' like a campfire and a can of beans

No matter how many words are rattling around in my head like angry wasps, footage of Trine 2 tends to soothe me to the extent that only synonyms for ‘pretty’ exist, along with the bare essentials to string those synonyms into sentences. It’s a bonny game, which makes something as simple as a box falling apart seem like the culmination of a particularly gentle and picturesque fairy tale. The footage below highlights the Unlimited game mode, which allows co-operative play with characters of the same class, allowing three thieves to swing through resplendent forests, or three wizards to calmly rearrange the delicate and comely features of the world.

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Trine 2 Trailer Makes Everything Okay Again

By John Walker on September 14th, 2011.

Ahhhhhhhhh, it's going to be fine.

Is it morning for you too? I’m sorry. This incessant plague of mornings that has been affecting the Earth since the Great Schizm is wearing us all down. But this might help. It’s the new sort-of-trailer for Trine 2, that’s a bit like a week of afternoons off on a tropical island in the moonlight. All those things. It can only help.

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Lookin’ Fine: Trine 2 Trailer

By Lewie Procter on August 18th, 2011.

Mushrooms. Fun guys. Sorry.
This looks a bit lovely. Frozenbyte have joined in on the “Let’s put out a new video for Gamescom” party, and have got a lush new trailer with a first proper look at their Trine sequel, which is hopefully due some time next month. Have a good old gaze at this: Read the rest of this entry »

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Blooming: Trine 2 Footage Sure Is Shiny

By John Walker on March 21st, 2011.

This is a bit like the RPS garden, only slightly better kept.

It’s been a while since we posted any Trine 2 footage, so I think I shall do so now. The co-op indie delight from last two years ago (I wish I had any perception of the passing of time) had us all cooing around collective monitors. And the sequel looks astonishingly lush, with what appears to be some big improvements from the version shown in October last year. It’ll once again see the Thief, Wizard and Knight scroll sideways through physics puzzles, playable by one to three people at a single machine. Well, just look at it – it’s amazing.

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A Little More Trine 2 Footage

By Jim Rossignol on October 12th, 2010.


Trine, the comforting bedtime story of a game, is back with its side-scrolling, co-operative physics manipulations. They’re calling it Trine 2. I know! But that’s okay, because it looks just as lovely as the original, and that original was never quite long enough. This second piece in-game footage shows off some of the co-op game that you can play with, y’know, friends. If they’re interested. They’re probably not interested. Bastards.
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Frog Prince: Trine 2 Trailer

By Jim Rossignol on June 18th, 2010.


Yay, a lovely way to bring the week to a close, too. Frozenbyte have released a teaser-trailer for their multi-character puzzle platformer sequel, Trine 2, and it is magnificent in its storybook cuteness. Also, it looks as if the team are being even more ambitious and inventive with the formula than ever before. Exciting!
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Trine 2 Confirmed For PC

By Jim Rossignol on June 14th, 2010.


This is a pleasant way to start the week, via Blue: having a sequel for a charming and playable game confirmed for our humming box of tricks. In a reveal thread on the Frozenbyte forums Joel Kinnunen responds “Yes. And before anyone asks, it will come to PC in addition to any other platforms. That’s all we can say right now.” And I suppose what makes me most pleased is that the existence of sequel means that enough of you lot bought the original for it to have been a success. Good news, I think.

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