
Indie Finnish developers Frozenbyte last caught our attention with their top-down shooter, Shadowgrounds, which was a little Aliens-y. Their latest game could scarcely be further way from that gloom and gunfire: Trine (as in “fine”) is a side-scrolling, puzzle-led, fairy-tale platformer, built in the Swiss-Army-character-swap tradition of Lost Vikings. But is it any good? And what’s with the pricing? Here’s Wot I Think.
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Posts Tagged ‘trine’
Wot I Think: Trine
Posted by Jim Rossignol on July 15th, 2009.
Share ·Magic Tricks: Trine Demo
Posted by Jim Rossignol on June 26th, 2009.
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Crikey, as if you didn’t have enough to play this weekend already! Frozenbyte have released the first part of their forthcoming physics platform puzzler as a demo. It’s 460mb, and you can get it here. The full game is apparently out on July 3rd, and you can, should you be so inclined, compare your impressions of the demo with my own thoughts on the full game, which are here. Please do play this one, I thought it was splendid, and Frozenbyte are definitely a developer you should pay attention to.
Quick Q&A: FrozenByte’s Lauri Hyvärinen
Posted by Jim Rossignol on May 12th, 2009.
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In typically backward fashion, I managed to arrange a Q&A with FrozenByte’s Lauri Hyvärinen before I’d actually played their gorgeous platform game, Trine. Yeah, I’m a pro like that. Anyway, I’ve had a blast with our preview version of the game, as described here, and Hyvärinen makes things a bit clearer in his replies to my questions. He talks about the nature of non-essential co-op in the game, Crayon Physics, and the possibility of supporting “multiple mice and keyboards” for PC. Read on for more about this intriguing game, which looks like it belongs somewhere on the Venn diagram where Diablo, Lego Star Wars, and Crayon Physics overlap.
Cryptic Triptych: Hands On With Trine
Posted by Jim Rossignol on May 11th, 2009.
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Finnish developers Frozenbyte recently sent us an unfinished version of their forthcoming action adventure puzzler, Trine (rhymes with “fine”). I’ve been playing through the opening levels of this intriguing game – which is something like Lost Vikings in a lavish fantasy world, colliding with modern physics – and find myself entertained. Needless to say, written impressions follow.
Play On Physics: Trine Trailer
Posted by Jim Rossignol on April 18th, 2009.
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Frozenbyte’s beautiful-looking fantasy platformer-meets-Crayon Physics cleverness, Trine, is revealed in even more detail in their latest video. The footage shows the drawing-as-magic mechanic in more detail, as well as illustrating some of the co-op play that the game will offer. We’re quite excited about this one, and we’ll soon be talking to the team about their work in a splendid RPS interview.
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Trine Trailer
Posted by Jim Rossignol on December 7th, 2008.
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Trine is a physics-based fantasy platform adventure that looks really rather good. The press blurb explains the main concept: “Trine is a fantasy action game where the player can create and use physics-based objects to beat hazardous puzzles and threatening enemies. Set in a world of great castles and strange machinery, three heroes are bound to a mysterious device called the Trine in a quest to save the kingdom from evil…”
Anyway, that physics action makes it a rather splendid puzzler – a kind of Crayon Physics meets Prince Of Persia – so take a look at the trailer after the jump for elucidation. The game is due to hit in Q2 next year.
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- Krikey! : “I tried Trash last time but wasn't too impressed. Felt it was very generic - wasn't post apocalyptic enough. Still, it's decent at it's price.” on The RPS Bargain Bucket: Bundles Of Fun
- Redpill : “Thanks Vinraith” on The RPS Bargain Bucket: Bundles Of Fun
- Heliocentric : “Gal civ 2 ultimate can be gotten cheaply at retail which will then be added to impulse.” on The RPS Bargain Bucket: Bundles Of Fun
- Mac : “It's a good solid game nw it's been patched up, unfortunately they took so damn long that there is no community worth speaking of left ...” on The RPS Bargain Bucket: Bundles Of Fun
- yutt : “Actually you do not need Impulse, but you do need an Impulse/Stardock account. If you don't want the client (I am not sure why that ...” on The RPS Bargain Bucket: Bundles Of Fun
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