Posts Tagged ‘Tripwire Interactive’

Killing Floor 2 Demonstrates PhysX Flex Tech Using Guts

By Alice O'Connor on June 22nd, 2015.

PHYSICS!

Demos for new physics technologies usually look like Bodyform commercials, with gentle blue water sloshing around and lots of smooth rippling fabric. That’s how Nvidia have shown their new unified particle-based physics tech PhysX Flex so far – lots of rubbery water balloons flopping about and leaking blue wet. Pssh, it won’t look like that in the games we actually play.

Killing Floor 2 [official site] will be the first Flex-using game to ship, and a new look at how it uses the tech is more how Bodyform ads should be: scattering gutfuls of fluids, globs, and guts.

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Crouch-Run Through The Jungle: Rising Storm 2 Vietnam

By Alec Meer on June 17th, 2015.

We’re still combing through the assorted reveals from last night’s PC Gaming Show By PC Gamers For PC Gamers Master Race Master Race No Normals Allowed Alright, but one immediate attention-grabber is the follow up to brutalist WW2 multiplayer shooter Rising Storm (née Red Orchestra). It’s left me all nostalgic – not because the trailer for Rising Storm 2: Vietnam [official site] has a Creedence soundtrack and a style lifted from the only bits dudebros remember from Apocalypse Now, Full Metal Jacket, Platoon et al, but because this used to be how it went before Modern Warfare was a twinkle in an executive’s eye. There’d be a popular World War 2 shooter, and then once its devs got the itch for something a bit less fusty, they’d excitedly go do Vietnam next.
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Zut Alors! Killing Floor 2 Hits Steam Early Access

By Alice O'Connor on April 22nd, 2015.

I’m reporting to you from Paris (that part is true) and can tell you that, as Killing Floor 2 [official site] predicts, civilization as I knew it is over. You may think that fighting monsters in the virtual streets of Paris in Tripwire’s co-op wave survival FPS may help you prepare for this, now that it’s out on Steam Early Access, but no, no it’s worse than that. We may be beyond hope.

A bar here served me a Bloody Mary garnished with a glowstick. What fresh hell is this? What have we become? A pink glowstick in a Bloody Mary. Not even a good glowstick: one of the bracelet ones but without even the connector to wear it. I beg you: unleash the mutants to kill us all.

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Bientôt: Killing Floor 2 Due In Early Access This Month

By Alice O'Connor on April 8th, 2015.

Hey, it's me!

As luck would have it, I’ll be in Paris right when monstrous hordes are due to overrun the city. Tripwire Interactive have announced plans to release Killing Floor 2 [official site] onto Steam Early Access on April 21st, and I’ll be on the look out for – wait is that a lady with blue cyberhair in that screenshot – for myself?

The original was a barrel of murderfun, and I’m quite keen to return for more first-person face-shooting. Especially as one of the sequel’s big selling points is that faces (and other bodyparts) will explode in a squillion different gory ways.

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SCHIING! BLAM BLAM Killing Floor 2’s Guns & Perks Video

By Alice O'Connor on December 23rd, 2014.

And it was like SWOOSH! SPLURSH! SCHHHK!

Look, it’s the last day of term and we’re allowed to bring in whatever we want. Pip’s batting an avocado about, John’s cradling what appears to be a small hairless cat with opposable thumbs, Graham and Adam are kicking some kind of spherical egg between themselves, and me, I’ve brought in a video to watch. It’s about zombies and monsters and big guns and cool swords totally murdering zombies like schhhhing! in Killing Floor 2 and before you ask, yes, my mum did say it’s fine if I watch it okay.

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Have You Played… Red Orchestra 2

By Graham Smith on October 31st, 2014.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Crack!

‘Did I get him? I think I got him. Is he just injured? I’m not sure if he’s–‘

Crack! ‘I didn’t get him.’

Red Orchestra 2: Heroes of Stalingrad is a multiplayer first-person shooter steadfast in its commitment to historical accuracy and to the grim realities of war. So why do I enjoy it so much?

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Crying, Walking, Stabbing, Talking Living Doll: Killing Floor

By Alice O'Connor on October 17th, 2014.

Nope.

I do enjoy how Killing Floor’s monsters look like people in Halloween costumes, the sort of thing one could make with a few hours and some household supplies. Given me a black bodysuit, some tights, cotton wool, pipe cleaners, socks, and wire coat hangers, and I’ll make you a Crawler that’ll win you pity in your office costume contest. Unsurprisingly, Killing Floor gets into Halloween in a big way.

The co-op survival FPS’s annual spooky event launched yesterday, and KF is also part of Steam’s ten-game Free Weekend Weekend, so all and sundry can come fight the horrible, horrible dolls that are murderous and horrible.

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Going Underground: Killing Floor’s Summer Update

By Alice O'Connor on July 3rd, 2014.

Typical Central Line--headless people spraying blood everywhere.

Summer has arrived in London, and it’s pretty glorious all right. But I say that as someone on the third floor with a nice south-facing window and a cat dozing in the sunlight. Parts of London are today, I say exaggerating only an awful lot, Hellish. You hop on the Central Line during rush hour tonight and you’ll see. So where better to set a level in a co-op horror shooter?

Killing Floor‘s annual summer update has arrived, with goodies including a new Underground map and a new playable mutant-murdering lady. And, as they cannily do with big updates, developers Tripwire have also launched a few new paid DLC packs and put the game on sale.

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Stridulating In The Night: Killing Floor 2’s Mutants

By Alice O'Connor on June 26th, 2014.

Don't leave me hanging, bro!

Dear readers, until today I had thought that the screaming and chattering noises spiders make in movies and video games were entirely fictional. I had intended to post a Killing Floor 2 trailer which introduces a few of its mutants, including the arachnoid Crawler, and say something clever about the “shared unnatural sonic vocabulary” of popular media. But, curious about the origins of this, I read around a little (looked on Yahoo! Answers) and discovered the world is a terrible place.

Now I know that some spiders do actually hiss and rattle (‘stridulate,’ we say–know your enemy), I find this trailer for the co-op FPS abhorrent and oh god why have the hairs on my neck pricked up what’s that feeling is there a spider on me you have to tell me I mean it.

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Loadsa Muties: Killing Floor 2 Announced With More Gore

By Alice O'Connor on May 8th, 2014.

Sure I took this from PC Gamer, and they can fight me to get it back.

Killing Floor is a pleasantly solid co-op survival FPS, blessed with chunky-feeling guns and ridiculous English accents shouting daft Britishisms. It also cemented Tripwire Interactive as one of my favourite developers for banging it full of new monsters, levels, and special events for years after launch in a way that only Valve match nowadays. Now, delightfully, a sequel’s coming. Imaginatively titled Killing Floor 2, it seems to have as its core new feature, er, buckets of gore.

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You Have 9 Hours To Get Red Orchestra 2 Free

By Alice O'Connor on April 24th, 2014.

Come on you sons of bitches, do you want to live forever?

“Some days war takes patience, but other days it demands action,” the sergeant barks, I write, lazily imagining how sergeants may speak in all those WW2 films from the 1960s that I haven’t watched. “Today is a day for action,” I hint to lead into the crux of this video game news post for Rock, Paper, Shotgun. “… you maggot,” the sergeant adds then immediately regrets and blushes, fearing he’s perhaps a major conflict or two ahead of language like that.

It is a day for action, mind. Until 6pm today, Red Orchestra 2: Heroes of Stalingrad is free on Steam. Not just free to play for one day, oh no. If you grab it in time, it’s yours to keep forever. If you don’t, I guess you would need to pay money to own and play it, and make a decision about whether that’s something you’d like to do or not.

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Rising Storm Has Risen Over The Internet

By Jim Rossignol on May 31st, 2013.


Rising Storm - a quasi-sideways-sequel-but-also-merger with the splendid Red Orchestra 2 – has been released. As you might expect, it’s a multiplayer FPS where US Army and Marine Corps battles the Imperial Japanese Army across the Pacific theatre.

I’m planning on spending a little time with this – I’m generally reminded of why I always get a kick out of this series of games, particularly with the asymmetrical nature of the two factions, as well as suppression and morale stuff. Anyway, more on this soon, so in the meantime go watch the launch trailer below.
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Red Orchestra 2 Free Weekend, Map Splendour, OSX

By Jim Rossignol on April 5th, 2013.


It’s magical double-news time for splendid World War II multiplayer (because World War II was totally multiplayer) shooter Red Orchestra 2, with the appearance of new (although actually mostly old) maps via their big mapping competition, and a free weekend on the Steams. Relatedly, these event coincide with news of the arrival of the original game, Ostfront 41-45, on non-windows based operating system for rich people, OSX. The new maps are from the Counterattack contest, and include Winterwald (overall winner, and snowy place), Arad 2 Tanks (which is the Red Orchestra map delivered unto RO2 for tank-war), Rakowice (also a Red Orchestra map, with Russians attacking an airfield), and Stalingrad Kessel (a user-made Red Orchestra map). And all that should amount to more places to make men meet their maker. As in God, not map maker. That would be weird.

Anyway! There’s a video of the new maps below.
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