Posts Tagged ‘Tripwire Interactive’

Killing Floor 2 Adding Microtransactions To Early Access

A flame war, yesterday.

Killing Floor 2 [official site] is currently making its way through Early Access and by all accounts is a pretty good co-op zombie blaster. Developers Tripwire are now planning to add microtransactions to the game, letting players buy in-game items using real money. The initial items will be cosmetic, bought directly or by paying for keys to unlock randomly dropped item crates, though there are plans to add weapons “with new gameplay” in future. These items will be available to everyone on a server if one person has paid to unlock them.

None of this is a surprise – Killing Floor 1 had paid DLC weapons and skins – except perhaps that the microtransactions are being added here before the rest of the game is finished.

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Killing Floor 2 Update Blasts Into Paris Catacombs

Yeah okay, maybe I'll pay 'em a visit.

Two hundred miles of damp tunnels filled with skulls, bones, and secret cinemas sounds like a place you’d find me gaily rolling around clutching a bottle-sized glass of wine. And yet, whenever I’ve been in Paris, I’ve not visited its Catacombs. I know why: Deus Ex – its virtual Catacombs are such a chore that they’ve put me off the real deal. Maybe Killing Floor 2 [official site] can help me overcome that.

The monster-blasting FPS’s latest Early Access update added two new maps, including one set in the Catacombs, along with two new classes, the Firebug and Demolitions. Also, that new gore tech they’ve been showing off.

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Killing Floor 2 Demonstrates PhysX Flex Tech Using Guts


Demos for new physics technologies usually look like Bodyform commercials, with gentle blue water sloshing around and lots of smooth rippling fabric. That’s how Nvidia have shown their new unified particle-based physics tech PhysX Flex so far – lots of rubbery water balloons flopping about and leaking blue wet. Pssh, it won’t look like that in the games we actually play.

Killing Floor 2 [official site] will be the first Flex-using game to ship, and a new look at how it uses the tech is more how Bodyform ads should be: scattering gutfuls of fluids, globs, and guts.

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Crouch-Run Through The Jungle: Rising Storm 2 Vietnam

We’re still combing through the assorted reveals from last night’s PC Gaming Show By PC Gamers For PC Gamers Master Race Master Race No Normals Allowed Alright, but one immediate attention-grabber is the follow up to brutalist WW2 multiplayer shooter Rising Storm (née Red Orchestra). It’s left me all nostalgic – not because the trailer for Rising Storm 2: Vietnam [official site] has a Creedence soundtrack and a style lifted from the only bits dudebros remember from Apocalypse Now, Full Metal Jacket, Platoon et al, but because this used to be how it went before Modern Warfare was a twinkle in an executive’s eye. There’d be a popular World War 2 shooter, and then once its devs got the itch for something a bit less fusty, they’d excitedly go do Vietnam next.
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Zut Alors! Killing Floor 2 Hits Steam Early Access

I’m reporting to you from Paris (that part is true) and can tell you that, as Killing Floor 2 [official site] predicts, civilization as I knew it is over. You may think that fighting monsters in the virtual streets of Paris in Tripwire’s co-op wave survival FPS may help you prepare for this, now that it’s out on Steam Early Access, but no, no it’s worse than that. We may be beyond hope.

A bar here served me a Bloody Mary garnished with a glowstick. What fresh hell is this? What have we become? A pink glowstick in a Bloody Mary. Not even a good glowstick: one of the bracelet ones but without even the connector to wear it. I beg you: unleash the mutants to kill us all.

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Bientôt: Killing Floor 2 Due In Early Access This Month

Hey, it's me!

As luck would have it, I’ll be in Paris right when monstrous hordes are due to overrun the city. Tripwire Interactive have announced plans to release Killing Floor 2 [official site] onto Steam Early Access on April 21st, and I’ll be on the look out for – wait is that a lady with blue cyberhair in that screenshot – for myself?

The original was a barrel of murderfun, and I’m quite keen to return for more first-person face-shooting. Especially as one of the sequel’s big selling points is that faces (and other bodyparts) will explode in a squillion different gory ways.

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SCHIING! BLAM BLAM Killing Floor 2’s Guns & Perks Video

And it was like SWOOSH! SPLURSH! SCHHHK!

Look, it’s the last day of term and we’re allowed to bring in whatever we want. Pip’s batting an avocado about, John’s cradling what appears to be a small hairless cat with opposable thumbs, Graham and Adam are kicking some kind of spherical egg between themselves, and me, I’ve brought in a video to watch. It’s about zombies and monsters and big guns and cool swords totally murdering zombies like schhhhing! in Killing Floor 2 and before you ask, yes, my mum did say it’s fine if I watch it okay.

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Have You Played… Red Orchestra 2

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.


‘Did I get him? I think I got him. Is he just injured? I’m not sure if he’s–‘

Crack! ‘I didn’t get him.’

Red Orchestra 2: Heroes of Stalingrad is a multiplayer first-person shooter steadfast in its commitment to historical accuracy and to the grim realities of war. So why do I enjoy it so much?

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Crying, Walking, Stabbing, Talking Living Doll: Killing Floor


I do enjoy how Killing Floor’s monsters look like people in Halloween costumes, the sort of thing one could make with a few hours and some household supplies. Given me a black bodysuit, some tights, cotton wool, pipe cleaners, socks, and wire coat hangers, and I’ll make you a Crawler that’ll win you pity in your office costume contest. Unsurprisingly, Killing Floor gets into Halloween in a big way.

The co-op survival FPS’s annual spooky event launched yesterday, and KF is also part of Steam’s ten-game Free Weekend Weekend, so all and sundry can come fight the horrible, horrible dolls that are murderous and horrible.

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Going Underground: Killing Floor’s Summer Update

Typical Central Line--headless people spraying blood everywhere.

Summer has arrived in London, and it’s pretty glorious all right. But I say that as someone on the third floor with a nice south-facing window and a cat dozing in the sunlight. Parts of London are today, I say exaggerating only an awful lot, Hellish. You hop on the Central Line during rush hour tonight and you’ll see. So where better to set a level in a co-op horror shooter?

Killing Floor‘s annual summer update has arrived, with goodies including a new Underground map and a new playable mutant-murdering lady. And, as they cannily do with big updates, developers Tripwire have also launched a few new paid DLC packs and put the game on sale.

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