Posts Tagged ‘Tron 2.0’

Eurogamer Retro: Tron 2.0

By John Walker on December 6th, 2010.

Mercury's not as good as 13. I'm just saying.

Do you know what I did? You do? Oh. So yeah, I wrote about Tron 2.0 for Eurogamer. With the new movie coming out soon, it seemed a good time to go back to a game that is oddly similar to the plot of the next film. I wrote words. Some of them were:

My lasting memories were of three things: 1) The pink worm monster thing I could never beat. 2) The light cycle races I could never win. 3) The Disc weapon. What I’d forgotten was that it was in many ways as much of an RPG as Deus Ex. Not only is there a good deal of walking through friendly areas, or areas populated with friendly NPCs at least, but there’s a lot of chitchat with them and your companions. Combined with this is the levelling up – something that’s so incredibly rarely featured in an FPS. And then on top of that is the absolutely superb way it lets you add in various abilities, augmentations and weapons.

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Da Doo Tron Ron: Sp.A.I

By Alec Meer on November 3rd, 2010.

As everyone clever knows, 2003’s Tron 2.0 was an imperfect shooter stuffed to the neon gills with thoughtful design – both thematically and visually. As current shooters hunt for ever-more shades of brown, it is only proper to hang our heads and think of where we might be today had Tron 2.0 taken off.

We’ll never know. But we can at least play free Unreal 3-based hacking/shooting game Sp.A.I.
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Retro: Tron 2.0

By Jim Rossignol on January 29th, 2008.


This piece was first published in PC Gamer UK‘s Long Play series.

Disney occasionally hit the high notes of imagination. The Tron movie was one of those: a neon-and-black vision of the innards of cyberspace, long before such concepts became bread and butter to our science fiction diet. Making what purported to be a sequel to that famed film as a videogame was a brave move, and it’s one that only just worked out for the best. Tron 2.0 is an awkward, flawed combat adventure that mixes annoying jumping puzzles with atmospheric brilliance and scenes of stark, cold beauty. Not one of the great games, perhaps, but certainly one of the memorable ones.
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