Posts Tagged ‘Trove’

Action-RPG-y Minecraftbut Trove Launched

By Alice O'Connor on July 12th, 2015.

If you fancy a game that’s like Minecraft but action-RPG-y, perhaps have a gander at Trove [official site]. After a stretch of open beta, Rift developers Trion Worlds released their own Minecraftbut this week. It’s like Minecraft but more of an AMMORPG (as we agreed we should refer to MMO action-RPGs), with character classes, abilities, dungeons, loot, and so on.

It’s free to play, available from its site.

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Cube Cube Rift Craft World: Trove In Open Beta

By Alice O'Connor on November 6th, 2014.

Look, I clearly have more cubes than that other game's cubeman.

What happens when an MMORPG studio makes a Minecraftbut game? You can see for yourself now, as Trion Worlds launched Trove into open beta testing last night. The Rift and Defiance devs have a world made of big blocky voxels where you can dig and craft things, but also it’s got quests and dungeons and raids and classes and skills and levelling and MMORPG-y things. You know, a bit like Cube World. But you do get to build your own cross-server base.

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World Of Cubecraft: Rift Dev Introduces Minecraft-Like Trove

By Nathan Grayson on November 16th, 2013.

Monocles and top hats in a fantasy setting? Zaaaaaaaaaaaaaaaaany

OK, upon second viewing, Rift and Defiance developer Trion’s Trove looks more like Cube World than it does Minecraft. A lot like Cube World. Kind of eerily so. But I suppose it can’t be avoided now that the MMO genre’s been bitten by the voxel bug and– actually, wait, yes it can. EverQuest Next is voxel-based too. Hmmmm. Oh well, enough making block mountains out of block molehills. The truest measure of any game – visual similarities to genre heavy hitters or not – is in how it plays, and while Trion has a framework in place for Trove, that part will largely be up to you.

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