Posts Tagged ‘Twine’

Freeware Garden: Die Sieben Raben

By Konstantinos Dimopoulos on September 30th, 2014.

The year is 1876. The place Copenhagen, Denmark. The game Die Sieben Raben by Jón Kristinsson and it really does seem that mysterious gentleman Mr. Amsel has just gotten a most important and plot-forwarding letter.

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Freeware Garden: RocketJumpification

By Konstantinos Dimopoulos on September 19th, 2014.

Live by the point, die by the point.

Subaltern Games, the radical game dev studio responsible for jolly world-destructing, money-making sim Neocolonialism, have apparently gone text mad and released the wordy, seriously bonkers and freeware RocketJumpIfication.

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Freeware Garden: Capsule

By Konstantinos Dimopoulos on September 9th, 2014.

A starship the size of Wales looks a bit like this.

I am slowly yet surely discovering that I adore illustrated interactive fiction. I believe I could take the thing and live with it on a desert island, where I’d fish and cook and it’d provide me with stuff like Capsule. Ah, yes, it would be a lovely exercise in calm, enlightened misanthropy.

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Freeware garden: Americano

By Konstantinos Dimopoulos on August 19th, 2014.

A typical text-adventure screenshot.

They don’t merely dream of electric sheep these days. They have actually reached the point of loving old books and lusting over good looking if vacuous boys. Yes, today’s androids are indeed different. More sophisticated*. More mature perhaps and definitely more interesting as characters in and of themselves than as intriguing sci-fi concepts to be explored.

Evidently, they are also perfectly capable of enjoying cheery tunes during storms of melancholy and, of course, of savoring an Americano.

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Succour And Shelter: The Spare Set

By Adam Smith on August 4th, 2014.

The Spare Set is a free Twine game, commissioned and hosted by the UK homelessness charity Shelter, and written by Rob ‘Black Crown‘ Sherman. It’s the story of a woman arriving home on a day when her life and that of her family is set to change dramatically. Based on the origin of the project, it’s easy to anticipate the general thrust of the narrative but the game’s interest lies in many tales rather than one. The house is a repository of memories, as houses tend to be, and I found one thread that resonated like a nightmare. It involves a spider called Jerome and is ludicrously similar to an experience in my own life. As for the rest, more thoughts below.

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Freeware Garden: You Were Made For Loneliness

By Konstantinos Dimopoulos on July 29th, 2014.

Freeware Garden searches the corners of the internet to highlight one free game every day.

Elizabeth Simins provided You Were Made For Loneliness with a brilliantly evocative opening illustration, that really sets the game’s mood and acts as a first warning of sorts. A warning followed by further trigger warnings for suicide, depression, and psychological abuse.

You Were Made For Loneliness, you see, is definitely not for everyone, but, for those who can brave disturbing scenes in their texty Twine games, it does offer both food for thought and some great, wild prose by Tsukareta*.

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Entwined In Folklore: The Domovoi

By Adam Smith on January 21st, 2014.

Twine games come in many forms, from the autobiographical confessional to the surrealist equine Bildungsroman. I’ve never seen one quite like The Domovoi though, which takes on the role of a storyteller communicating directly with the player/listener. This particular tale is plucked from Slavic folklore and the actors are new to me, which made playing through the brief encounter a pleasant educational experience. It helps that the story is delightfully – if sparsely – illustrated, flickering with a glow that fits the setting and mood. And if your interest in Slavic folklore is minimal, you could always supply the most inappropriate suggestions possible to derail the storyteller’s flow.

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A Story About A Story About Stories

By Cara Ellison on July 29th, 2013.

The Kiss creator and poet Dan Waber wrote to me and Porpentine with a very personal story about how the games community, specifically the Twine community and RPS readers, have embraced him more forcefully than the literature community has. I was quite moved by his candour in talking about his newest readers, and I asked him if I could publish his letter here. He said yes. Here are his words.
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