Posts Tagged ‘ubisoft montreal’

Vikings Vs Samurai Vs Knights: Ubisoft’s For Honor

By Adam Smith on June 16th, 2015.

A viking, a samurai and a knight walk into a bar. The bartender says, “Is this some kind of videogame?” and the knight replies, “Yes. Yes it is.”

For Honor was announced at the Ubisoft E3 event last night. Under development at Ubisoft Montreal, where 90% of the world’s games will soon be created, it’s a violent blend of Chivalry: Medieval Warfare, War of the Vikings and daft-as-a-motorised-frog TV show Deadliest Warrior*. As a viking, samurai or knight, you’ll run around battlefields attempting to gain control of key areas, fighting human opponents as well as hacking your way through AI warriors. Two videos await below – a glossy made-for-E3 trailer and some multiplayer footage with dev commentary.

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TerroHunt Co-op Returns In Rainbow Six: Siege

By Alice O'Connor on June 16th, 2015.

Tom Clancy’s Rainbow Six Siege [official site] might not be a serious, slow affair like Rainbow Six games of yore, but it is at least bringing back some old favourites. The Terrorist Hunt co-op side will return when the supercop FPS launches in October, Ubisoft announced tonight during its E3 show. It’ll have a scenario-based single-player campaign too. What had seemed an interesting but limited competitive multiplayer FPS now sounds a whole lot more enticing. Come, look, Ubisoft made moving pictures about these things.

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Assassin’s Creed Chronicles: China Swings Out Today

By Graham Smith on April 21st, 2015.

It’s possible that you might, in the fifteen minutes between the release of each successive Assassin’s Creed game, forget that Assassin’s Creed exists. If that’s the case, Ubisoft have a remedy: more Assassin’s Creed games. The Assassin’s Creed Chronicles is a 3-game 2.5D series that was announced earlier this year and the first is out today. Assassin’s Creed Chronicles: China [official site] has a launch trailer and it’s below.

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2.5D Murder: Three Assassin’s Creed Chronicles Games

By Alice O'Connor on March 31st, 2015.

Those man-murdering Assassins will be larking about in 2.5 dimensions soon, or 3.5 if you count time, as Ubisoft have announced a whole subseries of side-on spin-offs set across different eras.

We already knew about Assassin’s Creed Chronicles: China [official site] as Ubi offered it as part of the ill-fated Season Pass for Assassin’s Creed Unity. Now they’ve also announced India and Russia games, as well as an April 22nd release date for China, which will come first.

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Mighty Quest For An Epic Launch Is Victorious

By Shaun Green on February 7th, 2015.

Ubisoft’s The Mighty Quest for Epic Loot [official site] has marched into the nearest village, laden with plundered treasures, ancient relics and what looks suspiciously like a necklace of human ears. Did I say human? I meant horrible nasty goblin ears. Yes, they’re definitely monster ears.

Now lend me your ears, readers, because I need to tell you that the free-to-play tower defense/offense has traded its pilfered wares for an official launch, finally leaving open beta.

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Elephant Man-Shooter: Far Cry 4 PvP

By Adam Smith on October 31st, 2014.

Far Cry 3 may not have been all things to all people, but it was many different things to many different people. For me, it was a game mostly about driving offroad and getting into various scrapes involving three-way battles between myself, a gathering of Komodo Dragons and a gang of gun-toting grunts. For some, it was a game in which they could hunt goats with a rocket launcher and maybe there were even some people who thought the story missions were the best bit as well. It’s essentially a game about vehicles and animals falling over.

The sequel, which is out in three weeks, should allow you to relive all of your favourite Far Cry memories while killing your friends. With an elephant. The three PvP modes are explained in the video below.

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Far Cry 4’s Kyrat Has Bad Guys ‘n’ Badgers

By Ben Barrett on August 15th, 2014.

Badgers: like cute land mines

Why did we never think of this before? Attack dogs are SO 2005, it’s all about angry badgers [That’s so 2011 -ed.] attempting to aggressively acquire your watch now. At least that’s what I’m taking away from the latest Far Cry 4 trailer, which gives a quick tour of the fictional Himalayan region where the game’s set. Don’t worry, it’s not all cute animals, there’s plenty of knife-stabs, gun-shoots and elephant-tramples to go along with that little guy.

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Unscripted Sieging: 6 Rounds of Rainbow Six Siege

By Alice O'Connor on July 21st, 2014.

He's upside-down.

We were quite excited about the defence-building, wall-exploding, hostage-rescuing, man-shooting action of Rainbow Six Siege during E3, but the demo Ubisoft showed was ever-scripted and poorly-acted silliness. We’ve been waiting to see actual gameplay since, and last week Ubisoft showed it off with six supposedly live rounds during a livestream. You may be surprised to learn that unscripted Siege contains fewer dramatic twists and less emoting than the demo. Come watch the games yourself and see what you make of it now.

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Rainbow Six Has Male Hostages, & Why They Weren’t At E3

By Nathan Grayson on June 24th, 2014.

Rainbow Six Siege by many accounts “won” E3, at least as far one can win a circus. For real, though, it’s quite a concept, and Ubisoft seems well on its way to making destructibility actually mean something in a game, something even more profound and important than, “Oooooo, now that pillar is made of 20 percent less pillar.” Siege’s E3 demo did leave a bit of a weird taste in some mouths, though, mainly because shoving around a lady in the team-based Hostage Mode like she’s the flag in capture the flag is kind of odd, even if you’re rescuing her. First the good news: there will be dude hostages too in the final game. But, when pressed to explain why the E3 demo only featured a woman, I was given a slightly troubling answer.

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Patriots No More: Rainbow 6 Siege Breaches E3

By Alice O'Connor on June 12th, 2014.

I suspect someone's had a lot of fun touching-up this screenshot.

E3 is a bit like a flashbang. In it comes whoosh kersplode then you’re disoriented and confused and struggle to continue whatever it was you were up to. What I’m saying is that Ubisoft announced Rainbow Six Siege during E3 while we were curled up on the floor and armed men shouted at us, so we forgot to actually post about it even though we’ve discussed it.

The FPS (no third-person at all this time) sees baddies trying to fortify and hold buildings before the goodies smash in to come and get them. Emphasis on the smashing, as it has magnificently destructible environments powered by tech some joker at Ubi named ‘Realbast.’ Realbast!

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Grapplewatch 2014: Far Cry 4 Gameplay Swings Away

By Alice O'Connor on June 10th, 2014.

I believe that is a honey badger, yes.

Ubisoft’s big fancy E3 stage show last night introduced the game’s kooky villain (so zany!) but while technically in-game footage, this was only the opening cutscene. “Oh gosh bother and drat,” I imagine someone in Ubi’s marketing department said, “we’ve only gone and forgotten to show the game. Fix this!” So here comes a new trailer with seven minutes of gameplay, showing off enraged elephants smashing cars, eagles snatching goats, micro helicopters, another beautiful break-action grenade launcher, a spot of co-op, and yes yes yes, a grappling hook.

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Hidden Himalayas: Far Cry 4

By Adam Smith on June 9th, 2014.

Could have picked a shot with some blood or a gun in it but went for the selfie-shot and what is presumably a look at the vacant expression of the player character

Know what Far Cry needs? A villain so kerrazy that he takes a selfie right after he murders a bunch of people. Thankfully, that’s precisely what the series now has in the shape of the mad despot who takes center stage on the box art and rants and raves his way through the debut trailer above. GTA V was the game to popularise the act of inappropriate post-carnage selfies, I believe, and dare we hope that Far Cry 4 will take the art to the next level? Brave new worlds opening up before us.

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Bring A Murderfriend: Co-op In Assassin’s Creed Unity

By Alice O'Connor on June 9th, 2014.

Oh, just dabbling in class warfare with my pals.

For a series about supposedly being in a brotherhood, Assassin’s Creed could feel awfully lonely. Though I did enjoy having a magical button which made murderers rain from the skies, stab everyone then run away, they’re more like human knife-grenades than people I could plot, scheme, and murder with. Huzzah, then, that Assassin’s Creed Unity is making friends. It’ll have four-player co-op, Ubisoft have announced at E3.

They’ve also shown off their impression of what you’d see if your head were lopped off then popped atop a stick, which certainly is a thing to create for a video games event. Oh E3!

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