Posts Tagged ‘ubisoft montreal’

Rainbow Six Siege Open Beta Delayed By Bug

You know how the open beta test for Ubisoft’s wall-breaching tactical FPS Rainbow Six Siege [official site] is meant to be going on now? By this point, you should’ve been gleefully barrelling through walls, turning floors into doors, and generally murdering people. Alas, technical problems popped up, and Ubisoft have kept the beta closed for a while longer while they figure it out. No firm word yet on when it will launch.

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Rainbow Six Siege Beta Extended Till October 4th

Rainbow Six Siege [official site] is a game about breaching into factories and planes and houses and clearing out the terrorists who wait inside. Its closed beta, meanwhile, is like the terrorists instead; it’s come to visit and now it won’t leave. It launched on September 24th and now it’s been extended through till October 4th.

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New Rainbow Six Siege Closed Beta Launches Today

When I played Rainbow Six Siege [official site] back in April I was enamored. Its round-based terrorists vs. counter-terrorists is fundamentally similar to Counter-Strike, but the destruction tech that underpins it and allows you to smash through any wall makes a fundamental change to the weapons, your tactics, and the level design.

The next closed beta launches later today and there’s a new trailer introducing its maps and things below.

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Choose Your Own Clancy: Rainbow Six Art Of Siege

Ubisoft have launched an “online training platform” for Rainbow Six: Siege [official site]. Completing the five exercises included in the current Field Training section of the program and you’ll earn an invite to the beta, which is due to launch in a fortnight, on the 24th of this month. I was hoping for a rigorous series of exercises, designed to sort the Clancys from the chancers, but Art of Siege is more like one of those interactive trailers. A drone-cam gives an overview of the situation, you choose a point of entry and then select options to watch the mission play out.

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Stand By: Rainbow Six Siege Delayed To December

Tom Clancy’s Rainbow Six Siege [official site] was due to abseil through windows, smash through doors, and blow up ceilings on October 13th, but it’s better to be safe than sorry with such showy plans. After reviewing feedback the game’s had from playtesting, the closed alpha, showings at shows, and so on, Ubisoft have decided it’s not quite ready for release and have delayed it.

Rainbow Siege Siege is now due on December 1st.

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Have You Played… Far Cry 2?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I don’t have a single favourite FPS and find such conversation boring but if someone asks and I want to test their mettle, I’ll tell them it’s Far Cry 2. If they say they prefer Far Cry 3, I know they – as a person – are wrong. Far Cry 2 is a game about plans and contingency plans, then desperate makeshift plans when those both go wrong, then finally, after a crucial grenade rolls back down a hill towards you, hoping that your buddy will come pull you out the fire – and that you can cover them. “Far Cry 3 is for babies,” I’d probably declare, because I’m like that.

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Vikings Vs Samurai Vs Knights: Ubisoft’s For Honor

A viking, a samurai and a knight walk into a bar. The bartender says, “Is this some kind of videogame?” and the knight replies, “Yes. Yes it is.”

For Honor was announced at the Ubisoft E3 event last night. Under development at Ubisoft Montreal, where 90% of the world’s games will soon be created, it’s a violent blend of Chivalry: Medieval Warfare, War of the Vikings and daft-as-a-motorised-frog TV show Deadliest Warrior*. As a viking, samurai or knight, you’ll run around battlefields attempting to gain control of key areas, fighting human opponents as well as hacking your way through AI warriors. Two videos await below – a glossy made-for-E3 trailer and some multiplayer footage with dev commentary.

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TerroHunt Co-op Returns In Rainbow Six: Siege

Tom Clancy’s Rainbow Six Siege [official site] might not be a serious, slow affair like Rainbow Six games of yore, but it is at least bringing back some old favourites. The Terrorist Hunt co-op side will return when the supercop FPS launches in October, Ubisoft announced tonight during its E3 show. It’ll have a scenario-based single-player campaign too. What had seemed an interesting but limited competitive multiplayer FPS now sounds a whole lot more enticing. Come, look, Ubisoft made moving pictures about these things.

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Assassin’s Creed Chronicles: China Swings Out Today

It’s possible that you might, in the fifteen minutes between the release of each successive Assassin’s Creed game, forget that Assassin’s Creed exists. If that’s the case, Ubisoft have a remedy: more Assassin’s Creed games. The Assassin’s Creed Chronicles is a 3-game 2.5D series that was announced earlier this year and the first is out today. Assassin’s Creed Chronicles: China [official site] has a launch trailer and it’s below.

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2.5D Murder: Three Assassin’s Creed Chronicles Games

Those man-murdering Assassins will be larking about in 2.5 dimensions soon, or 3.5 if you count time, as Ubisoft have announced a whole subseries of side-on spin-offs set across different eras.

We already knew about Assassin’s Creed Chronicles: China [official site] as Ubi offered it as part of the ill-fated Season Pass for Assassin’s Creed Unity. Now they’ve also announced India and Russia games, as well as an April 22nd release date for China, which will come first.

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