Posts Tagged ‘Ubisoft’

Ubisoft’s Assassinspology Free Games Are Live

By Alec Meer on December 18th, 2014.

GO

If you’re one of those whose bought Assassin’s Creed: Unity’s DLC Season Pass at launch, you’re getting a big fat Sorry from Ubisoft whether you felt you needed it or not. They need your forgiveness. They burn for it. The publisher’s apologies for Unity’s many and various bugs and performance issues comprises a choice of one of the following: Far Cry 4, Assassin’s Creed: Black Flag, The Crew, Rayman Legends, Watch_Dogs or Just Dance 2015. We already knew that! But now it’s actually happening right now go go go go

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The Bestest Best Co-Op Of 2014: Far Cry 4

By RPS on December 11th, 2014.

When Far Cry 3 came out in 2012, we were as surprised as anyone to see it top our advent calendar. It’s less surprising to discover that Far Cry 4 offers many of the same joys, from the liberation of an exotic land’s outposts and fortresses to the liberation of player movement as you zip about with a grappling hook and wingsuit. There’s one big thing that’s new – or, er, newly good – and that’s co-op.

Graham: Far Cry 4 is the best co-op game not just in 2014, but maybe ever.

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HD Wizards: Heroes Of Might & Magic III HD Announced

By Alice O'Connor on December 10th, 2014.

The judges give champions Skeleton Crew four stars - a perfect score.

In my hypothetical Gaming Made Me, playing hotseat Heroes of Might & Magic would be the moment where I discovered multiplayer. HoMM 2, maybe. Then I discovered I could shoot faces in multiplayer, and scampered off in that direction. I haven’t played a HoMM in yonks (and hear rough things about recent games), is the point, so I’m glad to see Ubisoft rework one of the classics. Yesterday they announced Heroes of Might & Magic III – HD Edition with a release date of January 29th, 2015.

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Prog Rock And Prog Games: I Want Games That Do Less

By Graham Smith on December 5th, 2014.

I like comparisons between videogames and music. Especially – for some reason – when it comes to Ubisoft games. But while I remain convinced that Assassin’s Creed is Michael Bolton, I’m beginning to think Ubisoft themselves are prog rock.

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Rainbow Six: Siege Is An “Input Driven” Videogame

By Graham Smith on December 5th, 2014.

Ubisoft have just released Assassin’s Creed: Unity, Far Cry 4 and The Crew, which gave me cause to wonder whether we’d start hearing more about one of their few unreleased big games, Rainbow Six: Siege. As if by magic, a new trailer appears, this one explaining the game’s commitment to being a videogame and not a movie. Which… which is a weird thing to need to say, but honestly, also a nice thing to hear. Tom Clancy’s tactical FPS series has been lying dormant for a long time, but Siege looks like it’s at least aiming in the right direction for a change.

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A Ranger In Far Cry 4: Part Three – Taking A Bow

By John Walker on December 3rd, 2014.

This is the third and final part of my diary of playing Far Cry 4 as a bow-toting ranger. Here are parts one and two.

By rights I should sit back from my desk, blow the foam from the tops of my bubbling test tubes, and loudly declare, “MY EXPERIMENT HAS BEEN A SUCCESS!” But as is so often the case with science, it would have been failure that produced the most interesting results. Failure led to penicillin, the high five, and the satsuma. I have no satsuma.

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Why Aren’t Ubi Games On UK Steam? We Still Don’t Know

By John Walker on December 3rd, 2014.

An odd phenomenon of the last month or so is the disappearance of Ubisoft’s end-of-year gaming bonanza from the UK version of Steam. While Assassin’s Creed: Unity, Far Cry 4, and The Crew are all available on the US and other international versions of Valve’s blue-grey shop, in Her Majesty’s The United Kingdom, they are conspicuously absent. The games can be bought, at surprisingly huge prices, through the convoluted bizarreness of Uplay, and through other portals like GamersGate or Greenman Gaming, but the most popular and widely used digital distro has an empty shelf. So what’s up?

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The Crew Getting Day 1 Patch, Fixes – Er – Crews

By John Walker on December 3rd, 2014.

As an act of hubris, it was a pretty bold one. The Crew‘s lead designer, Serkan Hasan, told The Metropolist that he was “confident in the stability of the game and its performance,” and that his team “have what it takes to make [this] a successful launch.” These are words I don’t expect we’ll hear uttered again from anyone for a good long while. What a silly thing. The online racer launched with many – including me – unable to see any other players, let alone actually form crews.

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Turnip And Swede: Assassin’s Creed In Victorian London

By Alice O'Connor on December 3rd, 2014.

Cawww bloiiiimey chaaaynge yoooor 'aaaat guvvvnah?

There is, I have discovered, a certain wonder and horror in learning that Assassin’s Creed is coming to a city you know and love. Excitement to see your streets and buildings recreated in shiny history-o-vision for you to explore crashes into dread of how horribly it’ll mangle your city’s culture and history. The open-world murder simulator series is coming to Victorian London, Ubisoft have quietly sorta confirmed after “target gameplay footage” of something named Assassin’s Creed Victory leaked to Kotaku. Imagine the mockney accents.

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Early Impressions: The Crew

By John Walker on December 2nd, 2014.

Ubisoft’s The Crew is now out, via Steam in the US and UPlay and something called “shops” in other parts of the world. Ubisoft, after the PR disaster of trying to impose post-release embargoes on Assassin’s Creed: Unity reviews, have taken the rather bold step of informing customers not to trust early reviews. This is because they’ve withheld review code from journalists until just before launch, and then insisted that no fair opinion of it can be gained until it’s been played for dozens of hours, the end-game reached, on populated servers. Indeed, no fair review could be written in a day – especially one where, surprise, there are server issues – but impressions can certainly be had of those opening few hours. I’ve written mine below.

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A Ranger In Far Cry 4 – Part Two: Elephant Fishing

By John Walker on November 28th, 2014.

I’m attempting to play Far Cry 4 without using any guns. Because maiming people with arrows is noble. It began here.

To live the ranger lifestyle, it’s essential that I forage for my own food. And by “food” I mean “animal skins”, and by “forage” I mean “slice off”. My fashionable outer garments aren’t going to make themselves. So as I continue trying to play Far Cry 4 with only a bow and arrow, it makes sense to focus on the wanton destruction of local wildlife populations. Except for elephants. Elephants are my steed. From which I can kill other animals.

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Liberté, Égalité, Desolés: Free DLC After Assassin’s Mess

By Alice O'Connor on November 27th, 2014.

BOO!

I’m disappointed in Alec for not having a more wacky experience in Assassin’s Creed Unity. While folks across various platform found bugs from horrifying missing faces to people on invisible minibikes, he only had performance problems. Try harder to get funny bugs next time, Alec.

Ubisoft have apologised for launching the game in such a sorry state, and are trying to make amends by offering everyone its first planned big DLC pack, Dead Kings, for free. And as that was supposed to be part of the DLC Season Pass, they’re trying to make amends to Season Pass holders by offering them a free game from a selection including Far Cry 4 and The Crew.

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How To Skip Far Cry 4’s Unskippable Launch Animations

By John Walker on November 27th, 2014.

This seems like the sort of thing we need to be writing for every game of late. Where the narcissism of publishers sees them fail to allow the player to just skip past their opening vanity screens, and you frantically click and stab at every key, certain that they surely can’t be this vain? Fortunately, the superb fun of Far Cry 4 can easily be more quickly reached, without having to dig out the individual obscurely-named video files from the depths of your hard drive.

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