Posts Tagged ‘Ubisoft’

Rainbow Six Siege Breaching PC On October 13th

By Alice O'Connor on May 14th, 2015.

ANOTHER raid from the Federal Boobie Inspectors? Agents, we assure you, everything is in order here.

Here’s a thing not to do: don’t write “SIEGE TIME!” in your calendar on October 13th. Given the degree of governmental snooping going on, who knows what sort of list your excitement for Tom Clancy’s Rainbow Six: Siege [official site] might get you onto? Concealed in that unfunny joke was a fact: Ubisoft have announced plans to launch their hostage-holding FPS on October 13th.

Read the rest of this entry »

, , .

17 Comments »

Divided: Tom Clancy’s The Division Delayed Into 2016

By Alice O'Connor on May 14th, 2015.

Oh, for goodness’ sake! Only the other day I was wondering what had been going on with Tom Clancy’s The Division [official site], and whether the co-op- action-RPG shooter had been delayed or what. Ubisoft could’ve slipped in mention of a delay alongside the news that a fourth studio had joined development but no, no, they have to have their nice, clean, tidy ‘message’. And this way, old muggins here writes two stories about the game instead of one.

So here, look, The Division has been delayed from its unlikely-looking release window of 2015 into early 2016. You really are a rotter, Yann Ubisoft.

Read the rest of this entry »

, , , , .

20 Comments »

Those Assassin’s Creed Syndicate Pre-Order Packs In Full

By John Walker on May 13th, 2015.

Yesterday Ubisoft live-streamed its announcement of a new bounty of pre-order bonus opportunities, offering collections containing exclusive figurines, hip flasks, art books and a game called Assassin’s Creed Syndicate. With so much variety on offer, we’ve compiled a list of all those packs to help you choose which one to buy a full six months before the first review!

Read the rest of this entry »

, , , , .

76 Comments »

Assassin’s Creed Syndicate Announced, Set In London

By Jem Alexander on May 12th, 2015.

This year’s instalment of Assassin’s Creed will visit Merrye Olde Victoriane Londone, Ubisoft announced today (and as we knew ages ago), in Assassin’s Creed Syndicate [official site]. It’s due on PC this autumn with carriages to ride, urchins to milk for information, working class gangs to recruit, and a smattering of comedy cockneyisms.

Come have a look in the nine-minute gameplay trailer, showing off one mission.

Read the rest of this entry »

, , , , .

97 Comments »

London Calling: Next Assassin’s Creed Reveal Next Week

By Emily Gera on May 9th, 2015.

You can pencil this one into your calendars: Ubisoft is revealing the newest addition to its historical neck-snapping game series Assassin’s Creed on May 12, 5 p.m. U.K. time. This, according to a 26-second teaser trailer appropriately named “New Assassin’s Creed Reveal,” which sadly doesn’t offer much in the way of information just yet.

Watch for yourself below (and you can take a look at the newly-launched teaser site here): From what I can glean, this will likely be the rumoured Assassin’s Creed Victory, said to take place in Victorian London. Read the rest of this entry »

, , .

56 Comments »

Watch This Space: Watch Dogs 2 May Be In The Works

By Emily Gera on May 2nd, 2015.

In news that surprises exactly no one, a sequel to Watch Dogs [official website] appears to be in the works. This comes according to some poor guy’s LinkedIn page that’s been sniffed out by VideoGamer.com.

Julien Risse is a senior gameplay designer at Ubisoft, whose past credits include the original Watch Dogs and its DLC Bad Blood, but the stand out oddity is his mention of an unannounced sequel for the series. He’s since deleted it from his credits but it lives on forever in screencap form. Somewhere, with knuckles between teeth, Julien Risse silently screams.

Read the rest of this entry »

, , .

51 Comments »

Lore And Order: Might & Magic Heroes 7

By Philippa Warr on April 24th, 2015.

It's basically medieval WWE

Ubisoft have a fifty page PDF dedicated to TALES OF THE TEN YEAR WAR as background reading for Might & Magic Heroes 7. It’s fine and all, featuring words like “succubus” and “exile” and “decided” and “the”, but I’m far more interested in their stained glass window design.

I’ve always liked stained glass windows as storytelling devices so I’m enjoying looking at this one, unpicking the stories as I see them without reference to the PDF at all to see how well it functions as a lore-based press release. It’s also just a lovely thing to look at so you should look at it.

Read the rest of this entry »

, , , .

40 Comments »

The Child Of Light-iverse Expands

By Philippa Warr on April 15th, 2015.

I wish I'd been this cool as a child

Do you remember Child of Light [official site]? It was a painterly platformer/JRPG which Ubisoft billed as a playable poem. Well, it’s clearly done well enough that Ubisoft have a number of “very cool projects” in the works which will be set in the same universe.

Read the rest of this entry »

, , .

13 Comments »

Impressions: Rainbow Six: Siege Closed Alpha

By RPS on April 13th, 2015.

Pip and Graham have breached the barricades of Rainbow Six: Siege‘s [official site] closed beta and gathered in the rubble discuss whether the dust they’re breathing is asbestos or the-best-os.

Graham: I might have shared this before, but I think Peter Gabriel wrote a song about my favourite thing in Rainbow Six: Siege.

Read the rest of this entry »

, , , , , .

23 Comments »

Rainbow Six Siege Video Shows Plane Level, Carpentry

By Graham Smith on March 23rd, 2015.

Rainbow Six Siege [official site] isn’t the first time the Rainbow Six series has tried to take cues from Counter-Strike, but it’s maybe the first time it has combined it with a compelling set of its own ideas. A new, ten-minute video boils those ideas down to: i) you can destroy walls and ii) your trousers are full of portable walls.

Read the rest of this entry »

, , .

30 Comments »

No App Needed To Play Assassin’s Creed Unity Anymore

By Alec Meer on February 19th, 2015.

urrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrgh

The pitchforks came out for Assassin’s Creed Unity’s bugs and performance problems, but I can’t say I ran into many of the former and the latter was never bad enough to make it unplayable. (It was worse on console, as I understand it). For me, the problem was that whatever soul the game might have had was obfuscated by its ostentatious partitioning into external systems. Sign up for this nebulous player-tracking service, install this tellingbone app, grind/play/grind, hunger hunger hunger for more. Whatever you do, don’t just play the game.

Belatedly, the situation is improving. Ubisoft are removing the need to have Unity companion app thingamywotist if you want to open certain chests (containing various loot and even an Altair skin) scattered around Paris.
Read the rest of this entry »

, .

20 Comments »

Mighty Quest For An Epic Launch Is Victorious

By Shaun Green on February 7th, 2015.

Ubisoft’s The Mighty Quest for Epic Loot [official site] has marched into the nearest village, laden with plundered treasures, ancient relics and what looks suspiciously like a necklace of human ears. Did I say human? I meant horrible nasty goblin ears. Yes, they’re definitely monster ears.

Now lend me your ears, readers, because I need to tell you that the free-to-play tower defense/offense has traded its pilfered wares for an official launch, finally leaving open beta.

Read the rest of this entry »

, , , .

9 Comments »

Wot I Think: Grow Home

By John Walker on February 5th, 2015.

Announced but two weeks ago, you can now get your hands on Ubisoft Reflections’ Grow Home. I’ve been playing it all day, and here’s wot I think:

Read the rest of this entry »

, , , , , .

37 Comments »