Posts Tagged ‘Ubisoft’

Rainbow Six Siege Gets Shakespearean Launch Trailer

After a spot of D-Day turbulence that saw the Rainbow Six Siege [official site] open beta delayed, Ubisoft’s tactical FPS has pulled itself from the trenches and is now well into its second day of public testing where it’ll be stationed until Sunday. If you can’t manage along, you might want to whet your military whistle with a look at Siege’s Shakespearean launch trailer below before it launches on Tuesday. Ten-hut!

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Wot I Think: Assassin’s Creed Syndicate

After initial investigations revealed a port worth playing and a game that ignited unexpected enthusiasm, I’ve spent just over forty hours playing Assassin’s Creed Syndicate [official site]. Some of that enthusiasm has been dampened as familiar AAA open world problems popped up across the map like fungi, but a spark still remains.

This may well be my favourite Assassin’s Creed game.

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Rainbow Six Siege Open Beta Delayed By Bug

You know how the open beta test for Ubisoft’s wall-breaching tactical FPS Rainbow Six Siege [official site] is meant to be going on now? By this point, you should’ve been gleefully barrelling through walls, turning floors into doors, and generally murdering people. Alas, technical problems popped up, and Ubisoft have kept the beta closed for a while longer while they figure it out. No firm word yet on when it will launch.

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Anno 2205 Free DLC Starts January With Wildwater Bay

Have you been taking care of dear old Mumsy, our planet Earth, and her dusty baby? In Anno 2205 [official site], that is. I mean, have you been playing Anno 2205? If so, you may heard Ian Ubisoft muttering about plans for future updates, expansions, and free DLC. What’s that, Ian? Speak up. You’re repeating yourself. Be clearer. Oh, move over.

The first of several planned free ‘DLC’ bits is Wildwater Bay, a large new planetside session, and will come in January. The paid first expansion, Tundra, is due at the end of February, and will be followed by the Orbit expansion. I’ll explain more.

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Rainbow Six Siege’s Final Beta Begins Today For Some

If you were previously given access to one of the Rainbow Six Siege [official site] closed betas, you can now preload the game’s final beta and start playing later today. If you’ve not previously had access, then no matter: the beta will explode open its doors to everyone tomorrow and run for all through till Sunday.

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Impressions: The Crew – Wild Run

The Crew has always underwhelmed. Promising a ‘best of’ of the United States, it delivered a game world that didn’t feel much bigger than rivals like Fuel. Promising an always-online world of competitive and collaborative racing, in random and bespoke crews, it delivered a broken buggy mess in which on release we never managed to see a single other player in the game world with us. On top of that, its driving was plain, never exciting, never involving.

But now The Wild Run DLC [official site] is out, with a promised graphical overhaul and a bunch of new content to flesh out its echoey maps. Is it making a better second impression? I’ve mucked about in it for a few short hours.

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Rainbow Six Siege Adds “Open Beta” Before Launch

Stretching the definition of “beta” about as thin as can be, Ubisoft just announced a so-called “open beta” for Rainbow Six Siege [official site] starting Wednesday, November 25. You know, six days before the actual release.

That’s likely not enough time to fix anything with the game if something’s found to be broken. But it is a perfect opportunity for you to try the game, something we used to call a “demo.” Or, as Ubisoft puts it, “Experience team-based tactical combat in its most intense, lethal and destructive form all before it hits shelves on December 1st.”

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How Is Assassin’s Creed Syndicate’s PC Port?

Review code for the PC version of Assassin’s Creed Syndicate [official site] activated this evening and I’ve spent the hours since playing through the opening sections and fiddling with various settings to see how it all holds together. In short, it runs beautifully and looks a treat. Details and early thoughts about my trip to the Big Smoke are below.

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The Crew’s Wild Run Expansion Arrives, Towing Demo

Ubisoft’s The Crew [official site] is an MMO-y sort of a racer, and its first expansion is suitably MMO-y. Wild Run arrived last night with trucks and motorbikes and challenges and other new things for folks who pay, but its launch also updates the base game with new things for everyone. New lighting and a new weather system are among updates for all. The game’s timed demo is updated to show off expansion stuff too. It’s MMO-priced as well, with the expansion running you, er, £25 – the same as the main game.

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Performance & Prettiness: M&M Heroes VII Patch Plans

Heroes of Might & Magic will always hold a special place in my heart for hotseat fun with childhood chums, but the series has lost its way over the years. Even the most casual of glances at Steam player reviews for Might & Magic Heroes VII [official site] will fill your eyes with complaints about bugs, crashes, poor performance, ugliness, and more. Oh dear. Still, developers Limbic Entertainment are plugging away, and it sounds like future updates will bring big fixes for some of its problems, at least – performance and prettiness especially.

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