Posts Tagged ‘Ubisoft’

The Creed Of Speed: The Crew’s Closed Beta

By Adam Smith on July 23rd, 2014.

I’m not cruising around inside The Crew’s closed beta so I’m going to analyse the content based entirely on the video below. It’s the video that has finally pulled back the curtain for me, revealing the man yanking the levers that create the illusion of ‘open world driving’. What I’ve learned is that The Crew is very much in the Ubisoft open world mould, which means lots of icons scattered across a map, a thousand different tasks jostling for attention, and what looks like just enough connective tissue to tie focal points together. But is it a grander take on Burnout Paradise or something more akin to Assetto’s Creed?

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Unscripted Sieging: 6 Rounds of Rainbow Six Siege

By Alice O'Connor on July 21st, 2014.

He's upside-down.

We were quite excited about the defence-building, wall-exploding, hostage-rescuing, man-shooting action of Rainbow Six Siege during E3, but the demo Ubisoft showed was ever-scripted and poorly-acted silliness. We’ve been waiting to see actual gameplay since, and last week Ubisoft showed it off with six supposedly live rounds during a livestream. You may be surprised to learn that unscripted Siege contains fewer dramatic twists and less emoting than the demo. Come watch the games yourself and see what you make of it now.

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Ubisoft On Far Cry 4′s Story, Box Art, Team Diversity

By Nathan Grayson on July 1st, 2014.

Far Cry 3 was a lot of things, but a narrative tour de force wasn’t exactly one of them. To hear Far Cry 3 writer Jeffrey Yohalem tell it, there were good intentions putting the wind beneath its hang gliders, the komodo (and/or blood) in its dragons, but the end result was rather… misguided. When Far Cry 4 was first announced, it seemed like it might be off to a similarly shaky start with box art that left some feeling uncomfortable, but the E3 game demo ended up telling a different tale.

That said, we still don’t know much about this one is about, so I sat down with Far Cry 4 narrative director┬áMark Thompson to talk premise, plot, controversy, the inherent problems of videogame info hype cycles, and heaps more. Machete your way past the break for the full thing.

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Watch Dogs’ Multiplayer Is Great, Broken, Great

By Graham Smith on June 25th, 2014.

I wrote a long list of reasons why I didn’t like Watch_Dogs very much, and then at the end wrote briefly with caveats about why I liked its multiplayer mode. I thought that would be the end of it, but then a couple of times a week ever since – and it’s been a month now – I boot the game back up to have another couple hours of hacking into other people’s games. How am I going to explain this, I keep thinking. I can’t, I can’t, I can’t, I’ll try.

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Wot I Think- Valiant Hearts: The Great War

By Alec Meer on June 24th, 2014.

Wacky, wacky World War 1. Should I be weeping or clapping with joy? Valiant Hearts is one of the most beautiful games I’ve ever played, but I’m not sure what it wants me to feel. One minute I’m being shown the terrible price of war – witnessing the hideous aftermath of a gas attack or using a bonesaw to brutally save the life of a shelling victim – and in another I’m defeating a magnificently-moustachioed German zeppelin commander by making a dog play a church organ at him.

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Rainbow Six Has Male Hostages, & Why They Weren’t At E3

By Nathan Grayson on June 24th, 2014.

Rainbow Six Siege by many accounts “won” E3, at least as far one can win a circus. For real, though, it’s quite a concept, and Ubisoft seems well on its way to making destructibility actually mean something in a game, something even more profound and important than, “Oooooo, now that pillar is made of 20 percent less pillar.” Siege’s E3 demo did leave a bit of a weird taste in some mouths, though, mainly because shoving around a lady in the team-based Hostage Mode like she’s the flag in capture the flag is kind of odd, even if you’re rescuing her. First the good news: there will be dude hostages too in the final game. But, when pressed to explain why the E3 demo only featured a woman, I was given a slightly troubling answer.

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Anteria Decorating: The Settlers – Kingdoms Of Anteria

By Adam Smith on June 24th, 2014.

And so it has come to pass. Revelation chapter thirteen tells of the beast that rose from the sea, “upon his heads the name of blasphemy”, and old blaspheme-bonce is followed by other portents of the end-times. The final chapters of Revelation introduce yet more incredible signs of doom, so incredible in fact that they have long been considered apocryphal. Take this excerpt from chapter 47: “Yea, from the mountain a rumbling, a crack in the firmament, a host cried out in anguish and looked upon the plummy terror of a third-person Settlers action game. Or maybe even a sodding MOBA.” Can it be that we live in those times even now? A trailer for the newly announced Kingdoms Of Anteria caused me to tremble and gnash.

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Ubi Trying Really Hard To Not Delay Assassin’s Creed On PC

By Nathan Grayson on June 23rd, 2014.

Assassin’s Creed’s history with PC tardiness is about as well-documented as the Templars’ involvement in history isn’t. Almost annually, the story is the same: Ubisoft is non-committal about a PC date, release gets close or close-ish, and then the publisher suddenly announces a delay of a few weeks. It’s nearly as much of a tradition as annual Assassin’s Creed releases themselves. But will it happen again this time, or has Ubisoft finally kicked its inexplicable (or at least thus far not well-explained) delay habit to the curb? Well, if nothing else everything’s going according to plan so far. Ubisoft told me that it’s trying really hard for a simultaneous release of Assassin’s Creed Unity.

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Ubisoft Explains Hidden Watch_Dogs E3 2012 Graphics

By Nathan Grayson on June 20th, 2014.

portentous manfront

Good thing: Watch_Dogs on PC can look nearly as good as the (in)famous 2012 E3 demo that started at all, and it’s not even that hard to do thanks to some hidden graphics files that modders dug up. Bad thing: they were hidden. That certainly doesn’t look good. Ubisoft has an explanation, though.

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Watch Dogs Patch Due Soon, Brings Performance Fixes

By Graham Smith on June 19th, 2014.

This was a driver problem, to be fair.

If we’re going to talk about modders – and yes, I’m calling it a mod – releasing Watch_Dogs tweaks, then it seems only fair to mention when Ubisoft plan to do the same. As outlined in a post on the Watch_Dogs forum, a set of fixes and tweaks should arrive on PC in the next few days, bringing improvements to performance and control problems.

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On Your Bike: Trials Fusion Adds Tournaments

By Alice O'Connor on June 19th, 2014.

Please don't let this ever be me.

Motorbikes are pretty cool, right? I’d love to learn to ride, but two things give me pause: a story from a family friend about scraping scraps his own skin out his bike leathers after an accident, and the terrifying physics of video game motorbikes suggesting that I’d quickly end up there myself, knife in hand. Trials games probably haven’t given the most realistic understanding of riding, mind.

As if competing with the tracks themselves, let alone on leaderboards, weren’t already challenge enough, RedLynx have added a new mode to Trials Fusion. Tournaments returned from older games in a patch yesterday, with whole sets of tracks to compete across.

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Why Rainbow Six Patriots Got Canceled In Favor Of Siege

By Nathan Grayson on June 17th, 2014.

Eliminate threat by pressing X to yell JASOOOOOOON until he dies from earsplosion?

First the good news: weird capture-the-lady reveal aside, Rainbow Six Siege looks great! Full destruction is actually a game-changer, and it allows for all sorts of mad strategies, just as quick deaths encourage people to not just Rambo-charge in, wreathed in shimmering wood splinters, and fire blind. It’s a pretty cool game. But the game it’s taken the place of, Rainbow Six Patriots, at least looked… interesting last time we saw it strut its Heavy-Rain-inspired stuff. What happened there? I asked Ubisoft, and they were refreshingly frank about both why the game got canceled and what’s going on with Siege’s single-player.

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Cyberpink – Far Cry 4: Blood Dragon Likely… In Some Form

By Nathan Grayson on June 17th, 2014.

So Far Cry 4 is a thing. It was pretty inevitable, given that Far Cry 3 sold like hotcakes stuffed with pornography. The next question, then, is obvious: will there be another Far Cry: Blood Dragon? Nothing’s set in stone yet, but it sounds quite likely that Far Cry will take another turn for the weird. Just maybe don’t expect another ’80s spoof this time.

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