Posts Tagged ‘Ubisoft’

All Uplay-Enabled Ubisoft Games Blocked On BT Infinity

By Alec Meer on January 24th, 2014.

Update: this was resolved a day later, after four days of the block. Ubisoft told me Monday that ““We looked into this with BT Infinity and were able to solve the problem. BT Infinity customers should now be able to connect to Ubisoft’s games and services as usual.”

If you were wondering why there’s been no Wot I Thinkery of the recently-released Might & Magic X: Legacy on this here website, it’s because Games For Windows Live’s heir apparent Uplay, Ubisoft’s proprietary download store, DRM and online infrastructure, has been preventing me from logging in and playing the game. I am not alone in this – it appears anyone using major UK ISP BT Infinity to provide their broadband is blocked from accessing Uplay, and even many Ubisoft websites. This means any game which requires Uplay (including a raft of recent Assassin’s Creeds, Far Cries, Tom Clancies and more) can’t be played. Some of those affected have enjoyed the makeshift mercy of Uplay’s offline mode; I and many others have not.

Trawling through grumble-filled support forums reveals that Ubisoft have blamed BT (though subsequently deleted the tweet in which they did so), BT have blamed Ubisoft, no-one really knows what’s going on and a fix could be any amount of time in arriving.
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Ubisoft Launch: Ghost Recon Online Comes To Early Access

By Graham Smith on January 15th, 2014.

Look, that guy's invisible! This *is* buggy.

Steam Early Access is for games that are unfinished and in beta. Or alpha. Or games that are finished but need a little bit of testing before the developers feel comfortable saying that. Or for games where the developers have run out of money and need the extra funding to keep going. Games that are broken outright, games that are updated regularly, games that might never be finished. Indie games. Mainstream games. Games by Ubisoft that first launched into beta in 2012. Games like Ghost Recon Online.

The free-to-play shooter has been in beta since launch and available only through uPlay thus far, but is joining Steam’s Early Access service this Spring. If you live in Canada, it’s already there, which makes Ubisoft the first major publisher to get involved with Early Access.
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Xtra, Xtra! Might & Magic X Out On XXIII/I/MMXIV

By Alec Meer on December 21st, 2013.

January: too cold, too dark, too long, to purposeless, altogether too Janny. How shall we light our darkest hour? Videogames, of course. One of the wee blighters that shall attempt to warm our chilled cockles in the earliest days of 2014 is Might & Magic X: Legacy, which resumes the first-person RPG series after an 11 year snooze. After a period of ‘open development‘, it goes to full release on the 23rd.
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Have No Fear: The Division On PC Won’t Be Horrible

By Nathan Grayson on December 20th, 2013.

Earlier this year, Ubisoft surprised precisely no one by announcing that trigger-happy paranoia propaganda MMO The Division would, in fact, be coming to PC after all. You know, for three whole seconds there, I was kinda but not really a little bit worried. There is, however, a difference between an earnest PC development push and a port so sloppy it ought to be mummified in paper towels and flushed down the toilet. So where will The Division end up? Well, to hear developer Massive Entertainment tell it, there’s nothing to worry about here.

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Hey, Where’s Assassin’s Creed IV: Freedom Cry On PC?

By Nathan Grayson on December 19th, 2013.

Huh. Well, this is a bit embarrassing. I seem to have – and you’re never going to believe this when I tell you; hoo boy, what are the odds? – misplaced Assassin’s Creed IV’s Freedom Cry DLC. I don’t even know how this happened. I’ve retraced my steps and everything. I just cannot find it anywhere. Wait a minute, Ubisoft, why are you sitting conspicuously in that corner over there, glancing back and forth like you’ve got something to hide? OK, spit it out. Go on now. Ahhh, there’s the culprit: a delay.

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Assassin’s Creed IV’s First Story DLC Focuses On Slavery

By Nathan Grayson on December 17th, 2013.

Please, I beg you! Stop pinching my elbow! I'll give you whatever you want!

The bulk of Assassin’s Creed III’s story DLC was rather silly (though disappointingly self-serious about it), but Assassin’s Creed IV has its eyepatched sights set on much grimmer subject matter. There’s still plenty of pirating to be done, but this time the backdrop is a St. Domingue (Haiti nowadays) ruled by savage slavery. As a former slave himself, new player character and former Black Flag sidekick Adéwale naturally gets involved – though not without some initial reluctance. Given that gaming’s often wont to gloss over this sordid truth of our world, I am hopeful that Assassin’s Creed IV: Freedom Cry will tell a worthwhile tale. The fact that Assassin’s Creed: Liberation scribe Jill Murray is involved doesn’t hurt, either.

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YouTube Blocks Game Videos, Industry Offers Help

By Graham Smith on December 11th, 2013.

:/

It’s a bad day to be the producer of game videos on YouTube. Dozens of YouTubers are reporting that they’ve received copyright claims against tens or sometimes hundreds of their videos.

The copyright claims seem to be coming not from game publishers, but as a result of tightening of restrictions to how you’re allowed to monetize videos. In fact, numerous game publishers – including Ubisoft, Blizzard, Deep Silver and Capcom – have reached out to offer help against the claims.

This gets complicated quickly and is the tip of the iceberg as far as the potential problems of distributing game videos on YouTube goes. If you play games, there’s a good chance you spend a portion of your time watching other people play games, as a source of advice, criticism, journalism and entertainment. It’s probably worth being aware of some of the issues surrounding the scene, then.
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1 Game 1 Cup: New South Park: The Stick Of Truth Trailer

By Graham Smith on December 11th, 2013.

A cup of fart gets me out of bed in the morning.

I love the way South Park: The Stick of Truth looks just like the TV Show. I know the show has been animated on computers for years, but imitating its 2D animation so perfectly is a greater magic trick than anything performed by Battlefield 4.

Speaking of magic tricks. Come watch this latest trailer about how to cup and throw one in the other new Obsidian RPG.
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Pricking A Pirate’s Conscience: Back In Black Flag

By Alec Meer on November 28th, 2013.

This doesn’t happen to me too much, given the siren call of the virtual stack of videogames that wobbles atop my mental to-do list each day (oh woe is me, etc), but I keep finding myself drawn back to Assassin’s Creed IV: Black Flag. In a ‘secretly looting Spanish frigates when I’m supposed to be working on something else’ sort of way. For several days I have attempted to keep this hidden from my colleagues for fear of getting an earful, but it’s time to come clean (and at the same time at least vaguely justify my clandestine nautical habit): I have a piracy problem.
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Let There Be: Child Of Light Is Looking Delightful

By Nathan Grayson on November 13th, 2013.

Other games, pay attention: this is how you princess.

Ubisoft’s treatment of PC gamers has vacillated between utter garbage and lightly pine-scented garbage in the past few years, but it’s impossible to deny that the publisher’s put its considerable weight behind some interesting stuff in recent times. Its most recent two cannon-ball superman dives off the beaten path are Valiant Hearts and Child of Light, and I’ve written at length about both of them. Now, though, you can watch a quick overview of the CoL section I played in video form. Unfortunately, the game’s most important feature – a room full of so many murders of drunken crows that it probably counts as a massacre (or a really weird goth party) – is sadly absent. Priorities, Ubisoft. Priorities.

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South Park: The Stick Of Truth Has Slipped, Again, Into 2014

By John Walker on October 31st, 2013.

Gamers outisde Ubi HQ.

Along with Watch_Dogs and The Crew, now South Park: The Stick Of Truth has fallen into next year. The game already slipped and slid when it was THQ’s property, and it doesn’t seem to be getting a grip on the town’s famously snowy streets under its new rulership. Having previously been given the 10th December for console (although PC was conspicuously never announced, and naturally Ubisoft ignored all our enquiries as to why), it’s now three months further on, on the 7th March 2014. Ubi are hoping a genuinely good video will make us calm. It’s less likely to work on their shareholders, who are already throwing their stakes out of the window and running screaming into the hills.

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