Posts Tagged ‘Ubisoft’

Ubisoft Explains Hidden Watch_Dogs E3 2012 Graphics

By Nathan Grayson on June 20th, 2014.

portentous manfront

Good thing: Watch_Dogs on PC can look nearly as good as the (in)famous 2012 E3 demo that started at all, and it’s not even that hard to do thanks to some hidden graphics files that modders dug up. Bad thing: they were hidden. That certainly doesn’t look good. Ubisoft has an explanation, though.

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Watch Dogs Patch Due Soon, Brings Performance Fixes

By Graham Smith on June 19th, 2014.

This was a driver problem, to be fair.

If we’re going to talk about modders – and yes, I’m calling it a mod – releasing Watch_Dogs tweaks, then it seems only fair to mention when Ubisoft plan to do the same. As outlined in a post on the Watch_Dogs forum, a set of fixes and tweaks should arrive on PC in the next few days, bringing improvements to performance and control problems.

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On Your Bike: Trials Fusion Adds Tournaments

By Alice O'Connor on June 19th, 2014.

Please don't let this ever be me.

Motorbikes are pretty cool, right? I’d love to learn to ride, but two things give me pause: a story from a family friend about scraping scraps his own skin out his bike leathers after an accident, and the terrifying physics of video game motorbikes suggesting that I’d quickly end up there myself, knife in hand. Trials games probably haven’t given the most realistic understanding of riding, mind.

As if competing with the tracks themselves, let alone on leaderboards, weren’t already challenge enough, RedLynx have added a new mode to Trials Fusion. Tournaments returned from older games in a patch yesterday, with whole sets of tracks to compete across.

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Why Rainbow Six Patriots Got Canceled In Favor Of Siege

By Nathan Grayson on June 17th, 2014.

Eliminate threat by pressing X to yell JASOOOOOOON until he dies from earsplosion?

First the good news: weird capture-the-lady reveal aside, Rainbow Six Siege looks great! Full destruction is actually a game-changer, and it allows for all sorts of mad strategies, just as quick deaths encourage people to not just Rambo-charge in, wreathed in shimmering wood splinters, and fire blind. It’s a pretty cool game. But the game it’s taken the place of, Rainbow Six Patriots, at least looked… interesting last time we saw it strut its Heavy-Rain-inspired stuff. What happened there? I asked Ubisoft, and they were refreshingly frank about both why the game got canceled and what’s going on with Siege’s single-player.

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Cyberpink – Far Cry 4: Blood Dragon Likely… In Some Form

By Nathan Grayson on June 17th, 2014.

So Far Cry 4 is a thing. It was pretty inevitable, given that Far Cry 3 sold like hotcakes stuffed with pornography. The next question, then, is obvious: will there be another Far Cry: Blood Dragon? Nothing’s set in stone yet, but it sounds quite likely that Far Cry will take another turn for the weird. Just maybe don’t expect another ’80s spoof this time.

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Video: Watch_Dogs Graphics Mod Revives E3 2012 Effects

By Graham Smith on June 16th, 2014.

Mr underscore Magoo.

Watch underscore Dogs took a pre-release beating for the differences in visual fidelity between its early trailers, such as the original E3 reveal, and its later videos and final release. Now a mod creator called ‘TheWorse’ has released a tweak that aims to bring Watch_Dogs in line with how people originally hoped it would look. I’ve had a quick play with it, and there’s some comparative before/after screenshots and a video below.

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Patriots No More: Rainbow 6 Siege Breaches E3

By Alice O'Connor on June 12th, 2014.

I suspect someone's had a lot of fun touching-up this screenshot.

E3 is a bit like a flashbang. In it comes whoosh kersplode then you’re disoriented and confused and struggle to continue whatever it was you were up to. What I’m saying is that Ubisoft announced Rainbow Six Siege during E3 while we were curled up on the floor and armed men shouted at us, so we forgot to actually post about it even though we’ve discussed it.

The FPS (no third-person at all this time) sees baddies trying to fortify and hold buildings before the goodies smash in to come and get them. Emphasis on the smashing, as it has magnificently destructible environments powered by tech some joker at Ubi named ‘Realbast.’ Realbast!

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Yes All Men: Assassin’s Creed Bro-op Controversy Escalates

By Alec Meer on June 12th, 2014.

I’m afraid this is going to be a long one, because the debate around Assassin’s Creed Unity not inculding any female avatar options in its co-op mode didn’t half snowball overnight. Ubisoft are now backtracking on their initial defence that this was a workload issue, and instead claim it’s a deliberate narrative-based decision – however, this only opens up more questions.

In the meantime, a former Assassin’s Creed animation lead has called foul on the original claims that animating a female character results in an unbearable workload increase, while elsewhere at E3, a Far Cry 4 dev claimed that excessive animation needs are why there are no playable women in that game. Who to believe, eh?
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Hound Of Love: Valiant Hearts – The Great War

By Adam Smith on June 11th, 2014.

Valiant Hearts, an UbiArt game set during the dark days of the First World War, has always seemed like an unusual and interesting proposition. The E3 trailer showed during the company’s big staged event a couple of days ago but I only got round to watching it this morning. My head has been full of noise and my browser has been plagued with a hundred open tabs. Almost everyone I mentioned the trailer to immediately dabbed at their eye, lip trembling, and muttered something about ‘that poor dog, that noble hound’ before excusing themselves. What’s all the fuss about?

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Assassin’s Disunity: Ubi’s Excuse For No Female Character

By Alec Meer on June 11th, 2014.

There are four playable characters in the upcoming, co-op-focused Assassin’s Creed: Unity, and all four of them are blokes. Glowering blokes most probably, but that remains to be seen. It’s a real shame not to have a glowering lady amongst that line-up. This is, unfortunately, not at all uncommon in the mainstream games industry, with its precious demographic targeting and fearfulness to depart from the proven profitable path, but in this instance Ubisoft has exacerbated the situation by arguing that the decision to go chaps-only is purely down to the additional work needed for the likes of animation and costumes.

It is worth observing here that that no less than nine studios (ten, according to some reports) are working on Assassin’s Creed: Unity. Every single employee at all those was apparently too busy already to create a female character model. Presumably they were all working on the game’s six different special editions instead.
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Grapplewatch 2014: Far Cry 4 Gameplay Swings Away

By Alice O'Connor on June 10th, 2014.

I believe that is a honey badger, yes.

Ubisoft’s big fancy E3 stage show last night introduced the game’s kooky villain (so zany!) but while technically in-game footage, this was only the opening cutscene. “Oh gosh bother and drat,” I imagine someone in Ubi’s marketing department said, “we’ve only gone and forgotten to show the game. Fix this!” So here comes a new trailer with seven minutes of gameplay, showing off enraged elephants smashing cars, eagles snatching goats, micro helicopters, another beautiful break-action grenade launcher, a spot of co-op, and yes yes yes, a grappling hook.

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Road Trip: The Crew Launches Beta Sign-Ups, E3 Trailer

By Graham Smith on June 10th, 2014.

Blooming bloom.

Among all the sarc and snark that E3 inspires, it’s easy to forget the spark of excitement that causes us all to give a damn in the first place. A few games overcome that for me, and I’m as surprised as anyone to discover that The Crew is one of them. It’s an Ubisoft racing game developed by a team made up of former Test Drive Unlimited devs, and it aims to provide a contiguous, scaled-down version of the United States for players to drive across. For that ambition alone, I’m looking forward to it, and there’s an impressive new timelapse video of the game’s world below.

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Hidden Himalayas: Far Cry 4

By Adam Smith on June 9th, 2014.

Could have picked a shot with some blood or a gun in it but went for the selfie-shot and what is presumably a look at the vacant expression of the player character

Know what Far Cry needs? A villain so kerrazy that he takes a selfie right after he murders a bunch of people. Thankfully, that’s precisely what the series now has in the shape of the mad despot who takes center stage on the box art and rants and raves his way through the debut trailer above. GTA V was the game to popularise the act of inappropriate post-carnage selfies, I believe, and dare we hope that Far Cry 4 will take the art to the next level? Brave new worlds opening up before us.

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