Now that I’ve a) got code and b) got said code to run after a ton of tinkering, I’ve spent a couple of hours with gaming’s latest whipping boy, Assassin’s Creed: Unity. Given yesterday’s web brouhaha about its shonky performance on console, it seems worth sharing my technical experiences with it on PC too.
Below are a bunch of numbers, if you like that sort of thing. TLDR: it’s not disastrous, but something sure ain’t right.
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