Posts Tagged ‘Ubisoft’

An Exciting Post About AssCreed Unity’s PC Performance

By Alec Meer on November 12th, 2014.

Now that I’ve a) got code and b) got said code to run after a ton of tinkering, I’ve spent a couple of hours with gaming’s latest whipping boy, Assassin’s Creed: Unity. Given yesterday’s web brouhaha about its shonky performance on console, it seems worth sharing my technical experiences with it on PC too.

Below are a bunch of numbers, if you like that sort of thing. TLDR: it’s not disastrous, but something sure ain’t right.
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No Assassin’s Creed Unity Review From Us Because…

By Alec Meer on November 11th, 2014.

AssBro denied

…Well, primarily because we didn’t receive code until today. It seems some multi-format sites have had console versions ahead of release, but no dice in PC-land, at least not here. Though folk in the US have been able to buy the game since 12am. Maybe I should have moved to America and pulled an all-nighter just for this.

Whether this is related to various reports today that Ubisoft jumpy-stabby sequel has a number of performance issues, particularly with regard to framefrate drops and pop-in, we can’t know. Just wanted to tell you why we won’t be holding forth one way or another for a few days yet, basically.
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Assassin’s Creed Rogue Gets A Leapy Launch Trailer

By Philippa Warr on November 11th, 2014.

The aftermath of the pillowfight was surprisingly intenseThere’s a new Assassin’s Creed Rogue trailer. Technically it’s a launch trailer but only in the sense that consoles exist and are getting a timed exclusive window in which their owners can gad about on rooftops and enjoy the power of eagles before the game saunters over to PC in early 2015 and is all:

“Hey you! Fancy some overly showy leaping and boats also?”

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New Ubi Games Vanish From Steam In More Countries

By Alice O'Connor on November 7th, 2014.

Hiiii

Update: “We are looking into it at the moment,” an Ubisoft representative has told us about the later vanishings outside the UK. Meanwhile, two dear readers in Finland and Germany comment that the games have disappeared from Steam for them too.

When Ubisoft’s Assassin’s Creed Unity, The Crew, and Far Cry 4 all vanished from Steam in the UK earlier this week, the publisher made cryptic mention of being “in discussions with Valve”. What’s so weird or special about the UK that our Steam wouldn’t get Ubisoft’s big fancy Christmas lineup? Turns out, we’re not so special any more. These games are vanishing from the US and Australian stores too, VG247 noted, suggesting something bigger than a regional quirk is afoot.

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Far Cry 4, Assassin’s Creed, The Crew Not On Steam In UK

By Graham Smith on November 6th, 2014.

U-boo-soft, more like. It looks like the developer of Far Cry 4, The Crew and Assassin’s Creed Unity won’t be releasing any of those games through Steam in the UK.

Speaking to PCGamesN, the publisher confirmed that they have been in discussions with Valve about Assassin’s Creed Unity, “but for the time being the game is not available via Steam in the UK. In the meantime, UK customers wishing to purchase the game digitally can do so by visiting the Uplay store, our retail partners or other digital distributors.” The Crew and Far Cry 4, meanwhile, are listed on Steam throughout the world but not in the UK, suggesting they might befall the same fate.

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Far Cry 4 Story Trailer Reminds You There’s A Story

By Graham Smith on November 5th, 2014.

The latest Far Cry 4 trailer explains the game’s story, which is a good thing, because there’s very little chance I’m going to pay attention to what’s going on when I come round to actually playing it. “Do what you came here to do,” one character implores. ‘What, you mean you want me to wingsuit off of all these mountains and make rucksacks out of your endangered species?’ “Your mother’s dying wish will be fulfilled.” I think my mum wanted me to silently dispatch hundreds of people with a bow and arrow?

Come, watch the trailer, become dimly aware that there are characters other than Pagan Min and purpose to your character other than ooh-what’s-over-there.

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A Chat About Interior Design In Games, With Ubi’s Dan Cox

By Philippa Warr on October 31st, 2014.

You can see the yellow and black markers if you peer closely

For no reason other than “We were at the same conference and his work sounded interesting” I ended up scheduling a meeting with Dan Cox. He focuses on level art at Ubisoft Toronto and his work has most recently appeared in Splinter Cell: Blacklist. He was in Paris to give a talk about interior design in games so it turned out he was more than happy to answer some of my questions about how artists make sense of spaces in video games*.

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Elephant Man-Shooter: Far Cry 4 PvP

By Adam Smith on October 31st, 2014.

Far Cry 3 may not have been all things to all people, but it was many different things to many different people. For me, it was a game mostly about driving offroad and getting into various scrapes involving three-way battles between myself, a gathering of Komodo Dragons and a gang of gun-toting grunts. For some, it was a game in which they could hunt goats with a rocket launcher and maybe there were even some people who thought the story missions were the best bit as well. It’s essentially a game about vehicles and animals falling over.

The sequel, which is out in three weeks, should allow you to relive all of your favourite Far Cry memories while killing your friends. With an elephant. The three PvP modes are explained in the video below.

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Far Cry 4 Kyrat Trailers: Not A Great Holiday Destination

By Ben Barrett on October 25th, 2014.

As a brochure for a(n imaginary) place, these Far Cry 4 trailers aren’t doing a great job of selling me on Kyrat. Sure it’s got the natural beauty of snowy mountains, lush plains and ancient ruins but literally everything there is trying to kill you. There’s animal attacks, rebels with mortors, mad dictators, spirit people, arena fights – for a (pretend) small Himalayan state they’ve sure crammed in a lot of death. These two latest videos focus specifically on this place and what you’ll find there.

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Scallywags! Assassin’s Creed Rogue Announced For PC

By Alice O'Connor on October 14th, 2014.

Stabbow!

Oh, who even pretends to understand the whims and fancies of Ubisoft any more? By now, I assume their marketing plans follow prophecies and visions that CEO Yves Guillemot receives from a golden space apple alien holodeck cybergene memoryspine. There he is, in his office, rotating painting slices, sliding blocks, guessing passwords, until it finally clicks and summons a Roman space god.

“Don’t announce a PC version of Assassin’s Creed Rogue,” Jupiter commands. “Not at first. No, wait two months then casually mention it when you release some trailer or other.” Done and done!

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The Framerate Debate: 30 “Feels More Cinematic” Than 60

By Alice O'Connor on October 10th, 2014.

It is pretty.

“The human eye can’t see more than 24 frames per second,” Those Internet People say. “Tests found fighter pilots watching a 250fps video of playful kittens will grow furious if you slip in one single frame of Plumbers Don’t Wear Ties,” Others insist. “If a game ran at 500fps it would seem so real that if you died in the game you would die in real life,” I’m also told. I thought I’d heard it all in The Great Framerate Debate that rages eternally across the gameosphere. Dear, sweet, naive Alice.

Some Ubisoft chaps have declared that 30fps “feels more cinematic” than 60fps. Gosh.

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You’re Going To Kill So Many Men In Far Cry 4

By Ben Barrett on October 4th, 2014.

I’m trying to decide which of the murders displayed in the latest Far Cry 4 trailer is the most inglorious to be on the receiving end of. Not bear attack, or mortar fire from across a ravine, or the automatic weapons. I think it might be the crossbow. Ignorant to the sound of your friends slumping to the ground til the headache hits you.

This Far Cry 4 weapons trailer will help you select your own least desired demise.

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Far Cry 4 Trailer Has A Wingsuit Grenade Plane Attack OK

By Graham Smith on September 26th, 2014.

This new Far Cry 4 trailer is nominally designed to re-introduce Pagan Min, the game’s antagonist, but there’s a moment midway through in which the player drives a dirt bike off a cliff in pursuit of a plane, let’s go and wingsuits through the air, and then blows up said plane with a tossed grenade. That’s exactly the sort of action silliness I liked about Far Cry 3, so take a look below.

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