Posts Tagged ‘Ubisoft’

Far Cry 4 Story Trailer Reminds You There’s A Story

By Graham Smith on November 5th, 2014.

The latest Far Cry 4 trailer explains the game’s story, which is a good thing, because there’s very little chance I’m going to pay attention to what’s going on when I come round to actually playing it. “Do what you came here to do,” one character implores. ‘What, you mean you want me to wingsuit off of all these mountains and make rucksacks out of your endangered species?’ “Your mother’s dying wish will be fulfilled.” I think my mum wanted me to silently dispatch hundreds of people with a bow and arrow?

Come, watch the trailer, become dimly aware that there are characters other than Pagan Min and purpose to your character other than ooh-what’s-over-there.

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A Chat About Interior Design In Games, With Ubi’s Dan Cox

By Philippa Warr on October 31st, 2014.

You can see the yellow and black markers if you peer closely

For no reason other than “We were at the same conference and his work sounded interesting” I ended up scheduling a meeting with Dan Cox. He focuses on level art at Ubisoft Toronto and his work has most recently appeared in Splinter Cell: Blacklist. He was in Paris to give a talk about interior design in games so it turned out he was more than happy to answer some of my questions about how artists make sense of spaces in video games*.

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Elephant Man-Shooter: Far Cry 4 PvP

By Adam Smith on October 31st, 2014.

Far Cry 3 may not have been all things to all people, but it was many different things to many different people. For me, it was a game mostly about driving offroad and getting into various scrapes involving three-way battles between myself, a gathering of Komodo Dragons and a gang of gun-toting grunts. For some, it was a game in which they could hunt goats with a rocket launcher and maybe there were even some people who thought the story missions were the best bit as well. It’s essentially a game about vehicles and animals falling over.

The sequel, which is out in three weeks, should allow you to relive all of your favourite Far Cry memories while killing your friends. With an elephant. The three PvP modes are explained in the video below.

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Far Cry 4 Kyrat Trailers: Not A Great Holiday Destination

By Ben Barrett on October 25th, 2014.

As a brochure for a(n imaginary) place, these Far Cry 4 trailers aren’t doing a great job of selling me on Kyrat. Sure it’s got the natural beauty of snowy mountains, lush plains and ancient ruins but literally everything there is trying to kill you. There’s animal attacks, rebels with mortors, mad dictators, spirit people, arena fights – for a (pretend) small Himalayan state they’ve sure crammed in a lot of death. These two latest videos focus specifically on this place and what you’ll find there.

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Scallywags! Assassin’s Creed Rogue Announced For PC

By Alice O'Connor on October 14th, 2014.

Stabbow!

Oh, who even pretends to understand the whims and fancies of Ubisoft any more? By now, I assume their marketing plans follow prophecies and visions that CEO Yves Guillemot receives from a golden space apple alien holodeck cybergene memoryspine. There he is, in his office, rotating painting slices, sliding blocks, guessing passwords, until it finally clicks and summons a Roman space god.

“Don’t announce a PC version of Assassin’s Creed Rogue,” Jupiter commands. “Not at first. No, wait two months then casually mention it when you release some trailer or other.” Done and done!

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The Framerate Debate: 30 “Feels More Cinematic” Than 60

By Alice O'Connor on October 10th, 2014.

It is pretty.

“The human eye can’t see more than 24 frames per second,” Those Internet People say. “Tests found fighter pilots watching a 250fps video of playful kittens will grow furious if you slip in one single frame of Plumbers Don’t Wear Ties,” Others insist. “If a game ran at 500fps it would seem so real that if you died in the game you would die in real life,” I’m also told. I thought I’d heard it all in The Great Framerate Debate that rages eternally across the gameosphere. Dear, sweet, naive Alice.

Some Ubisoft chaps have declared that 30fps “feels more cinematic” than 60fps. Gosh.

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You’re Going To Kill So Many Men In Far Cry 4

By Ben Barrett on October 4th, 2014.

I’m trying to decide which of the murders displayed in the latest Far Cry 4 trailer is the most inglorious to be on the receiving end of. Not bear attack, or mortar fire from across a ravine, or the automatic weapons. I think it might be the crossbow. Ignorant to the sound of your friends slumping to the ground til the headache hits you.

This Far Cry 4 weapons trailer will help you select your own least desired demise.

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Far Cry 4 Trailer Has A Wingsuit Grenade Plane Attack OK

By Graham Smith on September 26th, 2014.

This new Far Cry 4 trailer is nominally designed to re-introduce Pagan Min, the game’s antagonist, but there’s a moment midway through in which the player drives a dirt bike off a cliff in pursuit of a plane, let’s go and wingsuits through the air, and then blows up said plane with a tossed grenade. That’s exactly the sort of action silliness I liked about Far Cry 3, so take a look below.

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Hands On: The Crew

By Brendan Caldwell on September 25th, 2014.

The Crew will see players zooming around a huge map of the United States and teaming up with friends for various feats of speed-freakery. We sent Brendan to take an early look at Ubisoft’s ‘MMO racer’.

The open-world racer was perfected on PC in 2009. I’ll let John and Jim argue over whether it was Burnout Paradise or Fuel that holds the honour. In terms of videogame history debates, I’m happy just to get the date right. Ubisoft, on the other hand, are not a company to let such claims rest. In a couple of months they are releasing The Crew, an MMO racing game with 6000 miles of reconstructed USA to zoom around. The titular Crew is, in keeping with an emerging Ubi-trend, you and three pals, each sitting pretty in your souped up Ford Mustang, Ferrari, Lamborghini or Other.

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Overly Social Vrooms: The Crew

By Ben Barrett on September 18th, 2014.

I’ve been quietly excited about The Crew for a while. I’ve never been much into racers, preferring the arcade to the realistic and most other genres to either. Split/Second is the only one to truly capture my heart, and that love did not endure. Here, though, the combination of open world and the titular friend-clans making it easier to race with people I know are tempting. The latest trailer focuses on that aspect, going through what’s pitched as an average day in the game.

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Assassin’s Creed Unity Just Wants You To Co-operate

By John Walker on September 17th, 2014.

With a title like its own, it would be dreadfully inappropriate were Assassin’s Creed Unity not to have co-op. So fortunately, it does. And Ubisoft wants to prove this to you, via the motion picture excitement of a trailer. Featuring much man walking slowly away from camera.

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Far Cry 4: Elephant Trailer, As Viewed By An Elephant

By Timothy Walker on September 16th, 2014.

In a much anticipated sequel to my kitten’s world exclusive review of Shelter, comes my toy elephant Timothy commentating on the latest Far Cry 4 trailer. Ladies and gentleman, Timothy.

I dunno what a vid e o game is but I like elephants!

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The Crew Is Basically A Walking Simulator With Wheels

By Graham Smith on September 12th, 2014.

Oh it's set in a forest too GEEZ.

Get a load of this. In The Crew, you travel around a vast expanse of terrain for the shear joy of it, which means it’s not really a “game” at all. It’s one of those dumb ‘walking simulators’, only one in which you move quicker than in, say, Proteus. Still, Ubisoft continue to scrabble desperately to convince us that their artsy-exploration project is worth covering, most recently with this trailer touting its “social” features. Speedwalking with friends? Ugh.

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