Posts Tagged ‘Undertale’

Spare Some Change: Undertale Kickstarter

By Adam Smith on June 24th, 2013.

I checked out Undertale’s demo last week and I strongly suggest that you do the same. It’s in the category of games that I’d call ‘surrole-playing games weird RPGs’, an unruly gang containing the likes of Space Funeral, unexpected adventures that revel in their retro postmodernism. As well as a surreal, funny and touching story, Undertale has random encounters that are actually fun, with a smart bullet hell (or at least bullet heck) minigame to settle combat. But there’s no need for fisticuffs at all because every encounter can be settled through conversation and understanding of body language, which is slightly more difficult when your opponent is a sexy jelly. The Kickstarter has almost hit its $5,000 goal in the time it took me to go to the shops, return and make a sandwich. Still, take a look.

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Undertale’s Demo Lets You Flirt With A Frog

By Adam Smith on June 18th, 2013.

I had been playing Undertale’s free demo for two minutes when the memory of Space Funeral popped into my mind like a drunken Jack in the Box. Ten minutes later, I was ready to quit and around half an hour after that I’d completed the demo, which is a complete short story, and was glad that I’d persisted. It’s a weird adventure in the style of a JRPG, with random encounters, a silent protagonist, single room puzzles and turn-based combat. Stick with the demo through the alternately bizarre and bland opening minutes, and there’s a tiny world of wonder. If you don’t play until the depressed ghost makes an appearance, you have seen nothing.

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