Posts Tagged ‘Unigine’

Wot I Think: Oil Rush

By Alec Meer on February 8th, 2012.

I started playing Unigine’s seabound strategy game Oil Rush a fortnight ago. Then I got distracted by a shard of light in the corner of the room, and before I knew it a fortnight had passed and I still hadn’t written up my thoughts on it. I’ve finally woken up again, and I am indeed ready to tell you what I think.

Tower defence meets Galcon would be the hard sell; intense mini-map based node-capturing strategy would be the softer one. With conventional RTS having a bit of a slumber in recent months (unless, of course, you’re deep in StarCraft II leaderboards), Oil Rush finds itself in a faintly privileged situation. Not too much sci-fi build’n’bash competition out there, so this quiet little contender potters into the ring and raises its fists. What to expect from this rank outsider?
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Rig Or Mort Is The Choice: Oil Rush

By Adam Smith on January 27th, 2012.

There's a whole ocean of oil under that carnage. No one can get at it except for me.

Naval strategy game Oil Rush is now available direct from developers Unigine, and on Steam and Desura. Rather than being powered by burning up the planet’s lifeblood, it runs on the studio’s own Unigine Engine, which seems capable of producing some attractive visuals. It’s a fast-paced take on strategy, focusing around the capture of platforms, nodes scattered around each map that produce either units or oil. Unit-producing nodes can be defended with various sorts of turret while oil platforms have no such protection and must be defended by the various warcrafts churned out. Observe.

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Black Gold: Oil Rush Is Surprising

By John Walker on July 28th, 2011.

Blimey.

There is no niche the PC will not fill. And while clearly something is going to have to go a long way to beat Street Cleaning Simulator (which still sounds like a Your Sinclair running joke to me), it’s good to see the field of oil drilling is not left out with Oil Rush. Except, wait a second. This looks… it looks rather good. And I’m fairly sure drilling stations aren’t usually this well armed.

I was being all, like, “Ha ha, an oil drilling game,” and now I’m like, “Oh.”

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Graphically Slick: OilRush

By Jim Rossignol on September 2nd, 2010.


OilRush looks interesting, although its website causes my browser to chug for some reason. It’s a naval strategy game from Unigine, who I believe were previously a tech company trying to sell their own middleware. They’re now developing this game based on a water-world of the future, in which ships and aircraft battle for control of a series of oilrigs. I take it from the mention of “the Tower Wars genre” that there’s an element of tower defence in there too. There’s a nifty trailer out for it, which I’ve posted below, which demonstrates Unigine’s ability to have quite a lot of aircraft blowing each other up at the same time. It’s planned for a release later this year, and is possibly worth keeping an eye on. (And yes. Oops on the timing.)
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