Unity of Command is the wargame that non-wargamers should play. At least in my eyes – Tim Stone has his doubts, and he knows more than I. It’s a difficult game, but not because of an overabundance of numbers or an obtuse interface like many of its kin. It’s unforgiving AI and the need for clever battlefield tactics that will see your men falter and die in its campaign, and which will keep you coming back for more. Like wot Kieron thought.
Gadzooks! Now it seems there’s to be a sequel.