I’ve just had couple of playthroughs of Molleindustria’s Unmanned and my immediate reaction to it was that I wanted other people to play it and talk about it. It’s about the mundanity of one man’s life, despite being a UAD pilot for the military, and the thoughts that flit through his brain during the day. You pick at those threads, creating his inner-monologue while carrying out his actions. I want to know how you went about it, but I don’t want to spoil much before you do here, but there’s more detail below. I’d just rather you didn’t read beyond this paragraph before having at least one game.
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Posts Tagged ‘unmanned’
By Craig Pearson on February 17th, 2012.