Posts Tagged ‘Unofficial Patches’

Hooray! – System Shock 2, Thief 2 Get Usability Patches

By Nathan Grayson on September 26th, 2012.

System Shock 2 and Thief 2 are regularly hailed as classics for a reason. They’re meticulously designed, tough but not unfair, and, well, they’ve been around for a gazillion years – at least, in gaming technology time. Unfortunately, our light-speed-traveling future machines take about as well to them as modern automobiles to giant stone Flintstones wheels. In other (pseudo) words, clunkity clunk clunk crash. But now – finally, wonderfully, mercifully – some kind soul’s seen fit to release unofficial patches that bring both games up to speed. And, according to early reports, they make some positively massive improvements.

Read the rest of this entry »

, , , .

120 Comments »

Starlight Express: Startopia Graphics Spangliness

By Kieron Gillen on April 28th, 2008.

Hey You! In the Shadows! Etc.
A random law of blogging. Things lead to other things. In this case, my piece on Mucky Foot lead to Try.Lee in the Escapist’s comments thread pointing out Ex-Foot-programmer Tom Forsyth released a highly unofficial graphics patch for Startopia, illustrating some Shadowbuffer jiggerypokery we don’t quite understand. He suggests it runs too slow to play, but that was a few years ago, so hopefully the ever-marching power of PC will defeat that problem. He also stresses it’s VERY EXPERIMENTAL. Get it from here. Worth looking at the grabs, if only for Tom’s notes. I particularly approve of the rhapsody about GeForce-1 totting street urchins with tears running down their cheek at the end.

, , , .

8 Comments »