Posts Tagged ‘Unreal Tournament 4’

Bouncy Sprites And Surface Tackiness: Unreal 4 Engine

By Craig Pearson on December 6th, 2013.


The Unreal 4 Engine is something you’ll be seeing a lot of in the next few years. All platforms, all devices, and probably even some high-end running shoes, will have its distinct shouldery shininess running away in the background. It will be the puppet master, pulling the strings of RPGs and FPSes and FPSeseseses. Frankly, it deserves some recognition, which is why Epic have been showing off its hidden secrets in a series of videos. Funnily enough, I was the last person on RPS to post one of these, and it’s a trend I’m happy to continue: the new video shows how some of the background of The Infiltrator demo was created, and I’ve embedded both below.
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Unreal Not One Of Epic’s New Games

By Jim Rossignol on September 21st, 2011.

Not this time, big guy.
We mentioned a while back that Epic were developing a number of new games aside from the Gears franchise, and we couldn’t help hoping against hope that perhaps one of them might be Unreal 3. Not so, says Mike Capps. Talking to businesslication Forbes the Epic bossman said: “Unreal and Unreal Tournament continue to have a huge influence on the studio here, even though we’re not currently working on an Unreal IP project.” It’s not the first time that Capps has mentioned the U-word recently, but it’s the first indication that they’re not actually doing anything with it.

Writing in a blogpost on PC gaming journal Rock, Paper, Shotgun Jim Rossignol said “Aww, that’s a shame. But perhaps they are working on something exciting and new! That would be exciting. And new.”

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