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Posts Tagged ‘Unreal’

Prometheus Unbound Keys: Unreal Time Travelosity

Posted by Kieron Gillen on September 3rd, 2009.

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this caused me to have a shout on my twitter earlier. FFS. You're a time-travelling game with a splendid concept, and you release screenshots like this. It's just a total failure of imagination.
Yesterday, in between discussing how much better my Champions build was than his, Rob Hale mentioned the Unreal Mod Prometheus.. He suggested – in the wake of Time Donkey - an RPS theme day of time-travel. What a wonderful thing that would have been. If we could actually have time-travel, I’d have gone back in time to do it. Alas, I can’t. Instead, watch the fine video that follows and consider going to play Prometheus: Neat stuff.
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Unreal Engine 4 to “exclusively target console”

Posted by Alec Meer on March 13th, 2008.

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Do. You. See. What. We. Did. There.

It’s been coming for a while, if we’re honest. Epic have recently been taking it in turns to say disparaging things about the state of PC gaming, to the point that CliffyB’s now considered something of a Benedict Arnold figure in some of the more rabid PC camps.

And now they’re burning another bridge, further confirming that PC is no longer their most beloved (edit – for those misinterpreting, Epic are not abandoning the PC, just confirming they’re developing their next-gen engine for consoles first and foremost). It’s hardly a shock, but allow us a teary moment anyway.
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Buy classic PC games from Good Old Games, please.