
Yesterday, in between discussing how much better my Champions build was than his, Rob Hale mentioned the Unreal Mod Prometheus.. He suggested – in the wake of Time Donkey - an RPS theme day of time-travel. What a wonderful thing that would have been. If we could actually have time-travel, I’d have gone back in time to do it. Alas, I can’t. Instead, watch the fine video that follows and consider going to play Prometheus: Neat stuff.
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Rock, Paper, Shotgun
Posts Tagged ‘Unreal’
Prometheus Unbound Keys: Unreal Time Travelosity
Posted by Kieron Gillen on September 3rd, 2009.
Share ·Unreal Engine 4 to “exclusively target console”
Posted by Alec Meer on March 13th, 2008.
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It’s been coming for a while, if we’re honest. Epic have recently been taking it in turns to say disparaging things about the state of PC gaming, to the point that CliffyB’s now considered something of a Benedict Arnold figure in some of the more rabid PC camps.
And now they’re burning another bridge, further confirming that PC is no longer their most beloved (edit – for those misinterpreting, Epic are not abandoning the PC, just confirming they’re developing their next-gen engine for consoles first and foremost). It’s hardly a shock, but allow us a teary moment anyway.
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- Squirrelfanatic : “Just had a look at Amazon and was pretty surprised that the price for the regular edition has dropped to 24,99£. Over here in Germany, ...” on First Steps With Dragon Age
- Chris Evans : “Yeah Glenn (from hl2.net) did it for us, some of the questions were just from us while others were from Glenn for hl2.net :)” on The Sunday Papers
- Igor Hardy : “Why does the more than a year old Alan Moore interview show up again?” on The Sunday Papers
- Joe : “This does indeed appear to be the new shit. Though I imagine it will be the old shit when I get around to playing it ...” on First Steps With Dragon Age
- Gap Gen : “It also appears to be advertising auto insurance, bizarrely.” on The Sunday Papers
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