Posts Tagged ‘unrealism’

Editorial: An Appeal For Unrealism

By John Walker on September 24th, 2013.

“Realism”. It’s probably the most common phrase I read in the forests of press releases that tower over me every day – boasts of a game’s attempts at realism. “Realistic weapons”, “realistic gravity”, “realistic AI”… And each time a part of me looks up into the sky, raises its arms, and wails. “Buuuuut whyyyyyyyyyyyy?!”

Read the rest of this entry »

, , , .

149 Comments »