Posts Tagged ‘Upheaval Arts’

Kickstar(craf)ter: StarCraft Universe Goes To Kickstarter

By Nathan Grayson on August 13th, 2013.

Hmmm, well, this is sort of an odd situation. Once upon a time, Blizzard nearly fired a legal laser straight through the heart of StarCraft Universe‘s ¬†modswarm, but now – a couple years later – the multiplayer RPG is alive, well, and on Kickstarter. The project apparently still has Blizzard’s blessing, given that it’s fan-made and will be distributed entirely for free. However, somewhat paradoxically, it’s also asking for $80,000 from Kickstarter’s writhing moneydollar hivemind. So long as Blizzard’s on board, developer Upheaval Arts is legally in the clear, but this whole situation raises some rather pressing questions.

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Power MMOverwhelming: StarCraft Universe Prologue Live

By Nathan Grayson on February 19th, 2013.

On today's episode of When Things Look Bizarrely Similar For No Real Explicable Reason: http://www.rockpapershotgun.com/2012/11/14/oh-the-lack-of-humanity-primordia-out-next-month/

StarCraft Universe is a fan-made StarCraft MMO and – in all likelihood – the closest thing to World of StarCraft we’re gonna get until Blizzard realizes it wants all the money instead of just most of it. You might find it a bit weird, then, that StarCraft Universe – Chronicles of Fate is entirely single-player. But paving over a fundamentally RTS-focused engine with an entirely different genre is apparently a slightly complicated process, so developer Upheaval Arts is taking baby steps. But hey, that still means we get an (admittedly WoW-ish) single-player StarCraft RPG in the meantime. Worse things have happened. Maybe. I assume.

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