Posts Tagged ‘Uplay’

Store Wars: GOG Launching Its Own Steam-Like Service

By Nathan Grayson on June 6th, 2014.

GOG’s been slowly moving from strength to strength for years, but now it looks like CD Projekt’s DRM-free baby is ready to step into the big leagues. GOG Galaxy is set to be a client-based service with friends, achievements, automatic updates, and the like ala Steam, only it’s entirely optional. No online game activations required, no sign-ins needed to play. You can play with friends using other platforms (like Steam) too. Trailer – yes, for a store/service – below.

Read the rest of this entry »

, , , , .

102 Comments »

What A Shock: Watch_Dogs Hampered By Uplay Troubles

By Nathan Grayson on May 28th, 2014.

This could be you! (Unless your game isn't working)

This is not a new story, but rather another chapter in one that’s gone on for far, far too many volumes. Rumor has it that George R.R. Martin decided to give up on finishing the Game of Thrones series after bearing witness to The Uplay Saga. The formula is woefully unchanging each and every time: big new release comes out, everyone is excited, Uplay takes a massive tumble and leaves a lot of people snarling at the gates. Watch_Dogs, somewhat predictably, is having early troubles of a similar sort.

Read the rest of this entry »

, , .

133 Comments »

Dogged: Watch_Dogs To Require Uplay, Even On Steam

By Nathan Grayson on April 9th, 2014.

No wonder everything is so easily hackable in Watch_Dogs' universe: it's all tied into Uplay servers. Aiden Pearce just takes those suckers down and calls it a day.

In an alternate dimension, we all love Uplay dearly and Valve won’t stop shoehorning Steam into annual churned-out sequels like Left 47 Dead, Team Fortress XII: Right Back Hat Ya, and Half-Life: Pirates. In this one, however, that’s absolutely not the case. Uplay is fiddly, sometimes catastrophic meltdown-prone bloatware that gates us from playing games until we’ve gone through an archaic activation and update process. And if servers happen to be down due to demand or some other mishap? Well, good luck. The service’s worst days, I think, are generally behind it, but it’s still a pain. Unsurprisingly, it’s going to show up in Watch_Dogs, presumably to do the opposite of aidin’ main character Aiden Pearce.

Read the rest of this entry »

, , .

174 Comments »

All Uplay-Enabled Ubisoft Games Blocked On BT Infinity

By Alec Meer on January 24th, 2014.

Update: this was resolved a day later, after four days of the block. Ubisoft told me Monday that ““We looked into this with BT Infinity and were able to solve the problem. BT Infinity customers should now be able to connect to Ubisoft’s games and services as usual.”

If you were wondering why there’s been no Wot I Thinkery of the recently-released Might & Magic X: Legacy on this here website, it’s because Games For Windows Live’s heir apparent Uplay, Ubisoft’s proprietary download store, DRM and online infrastructure, has been preventing me from logging in and playing the game. I am not alone in this – it appears anyone using major UK ISP BT Infinity to provide their broadband is blocked from accessing Uplay, and even many Ubisoft websites. This means any game which requires Uplay (including a raft of recent Assassin’s Creeds, Far Cries, Tom Clancies and more) can’t be played. Some of those affected have enjoyed the makeshift mercy of Uplay’s offline mode; I and many others have not.

Trawling through grumble-filled support forums reveals that Ubisoft have blamed BT (though subsequently deleted the tweet in which they did so), BT have blamed Ubisoft, no-one really knows what’s going on and a fix could be any amount of time in arriving.
Read the rest of this entry »

, , , .

167 Comments »

Lakes Boil: Ubisoft And EA To Sell Each Others Games

By John Walker on February 19th, 2013.

Everything is topsy-turvy. Up is left, down is blue. Ubisoft have just announced that they’re to start selling third-party games on their online store, Uplay. (Which could mark the first time anyone has ever looked at the online store, Uplay.) And even more peculiar, they’re also going to start selling their own games via EA’s Origin download service. Do words and numbers even have meaning any more?

Read the rest of this entry »

, , , .

132 Comments »

Far Cry 3 Servers Down Already: Ubi, This Is A Mess

By John Walker on November 30th, 2012.

Update: Ubisoft have tweeted an apology, saying they’re working as fast as they can to get the servers back online.

So, like many others, I’m very excited to play Far Cry 3. After Jim’s review, and many similar elsewhere, I’ve been dying to play it and finally have the chance. Today is my day off, hooray! And so far I’ve been treated to a horrible, horrible time, and all at the hands of the technical mess that is Uplay and idiotic mechanical choices. And right now? Ubisoft’s servers are down. On launch day. You can still play in offline mode, but ho boy, this isn’t a good start.

Read the rest of this entry »

, , , .

205 Comments »

Free Crawling: The Mighty Quest For Epic Loot

By John Walker on September 6th, 2012.

Loot loot loot.

We’ve currently smuggled Adam out of the country to investigate all things new, French and Ubisoft, but to scoop him ourselves, they’ve just announced The Mighty Quest For Epic Loot. It is, and this is one to get your head around, a free-to-play asynchronous dungeon crawler/tower defence. And it has a brilliant name. There’s an announcement trailer below. It is very silly.

Read the rest of this entry »

, , , , .

23 Comments »

Et Tu, Uplay? – Ubisoft Relaunches Its PC Store

By Nathan Grayson on August 17th, 2012.

The digital distribution plot thickens. In the beginning, there was Steam, and it was… not great. But it slowly trended upward in its tiny virtual vacuum until it expanded into the empire we all know and mostly love today. And people noticed. So along came Origin, with its EA stamp of approval and not much else – though slow progress has seen it take a few steps in the right direction. And now, surprisingly but also not surprisingly at all, Ubisoft’s clambering into the ring alongside those two heavyweights with an extensive relaunch/rebrand of its Ubistore as Uplay PC. Though the Assassin’s Creed publisher probably should’ve picked a different name while they were at it, given the negative assocations UPlay could be said to have for some folk.
Read the rest of this entry »

, , , , .

104 Comments »

‘Coding Error’ Caused Uplay Exploit

By Alec Meer on July 31st, 2012.

STARING EYE

I doubt we’ll be hearing too much more about yesterday’s Uplay drama, given the security hole appears to have been safely plugged before any malevolent souls could take advantage of it. Ubisoft have passed further comment on the issue as they saw it, however, claiming an exploit that allowed a vast amount of access to Uplay users’ PCs was the result of a “coding error” and that their online infrastructure/shop/DRM did not include a rootkit.
Read the rest of this entry »

, , .

52 Comments »

Ubisoft Responds To UPlay Security Drama, Issues Patch

By Alec Meer on July 30th, 2012.

WATCHING YOU PLAY

Well, we knew about the patch already thanks to watchful forum-folk, but Ubisoft have finally offered a public acknowledgement of the Uplay security flaw that in theory meant nasty folk could gain remote access to gamers’ PCs. Here’s their statement and instructions on how to update Uplay – they’re not recommending that anyone disable Uplay, and sound convinced the patch has fixed the exploit.
Read the rest of this entry »

, , .

151 Comments »

Warning: Big Security Risk In Some Ubisoft PC Games

By Alec Meer on July 30th, 2012.

really wish I hadn't searched Google Images for 'backdoor'

Update – Ubisoft may have plugged the hole, but it’s difficult to know for sure as they don’t appear to be discussing the issue. There are reports on the Ubi forums (thanks, Imperial Dane) that Uplay has been updated to version 2.04, which if the commenter is accurate bears the note “‘Fix addressing browser plugin. Plugin now only able to open uPlay application.” If your Uplay hasn’t/won’t update to version 2.04, I’d get rid of it and its plugin for now. To be honest I’d get rid of the plugin regardless, until we’re sure the problem’s been resolved.

We’re currently investigating the full extent of this, but moralising and recrimination can come later. For now, the important thing is to warn folks who have certain Ubisoft games installed on their PCs that an apparent backdoor has been discovered in the Uplay infrastructure/DRM which may in theory allow any anyone so minded to install God knows what horrors on your PC. It isn’t confirmed as definite, but certainly proof of concept code is calling up Uplay windows and then loading other programs from websites that have nothing to do with Ubisoft. If Uplay is on your PC, I urge you to uninstall it and any games that use it immediately, until we know more. Update: the flaw lies specifically in a browser plugin Uplay quietly installs, and the general consensus is now that’s all you need to remove to protect yourself. See below for details on how to rid your PC of it.
Read the rest of this entry »

, , , .

217 Comments »

UDon’tPlay: UbiDRM Servers Wobble During Steam Sale

By Alec Meer on July 16th, 2012.

Biff! Right in the servers

The good thing about always online DRM is, well, nothing. The problem with always online DRM is, well, everything. Perhaps the silver lining to the cloud that is Ubisoft’s UPlay system – the infrastructure for its DRM, DLC and other faintly sinister words which begin with D – being offline for a large chunk of the weekend is that it might cause important people to worry, no matter what their paranoid personal philosophy of IP protection might be, that singleplayer games having a total dependency on remote servers is inescapably flawed in a practical sense.
Read the rest of this entry »

, , , , .

143 Comments »