Posts Tagged ‘Valve’

Galactic Princess, Ultimate General, 48 More Greenlit

By Nathan Grayson on February 20th, 2014.

WHAT IN GOD'S NAME ARE YOU DOING, MAN? YOU JUST SHOT THE SPACE CEILING.

The infernal Greenlight machine rolls on, devastating the environment and breaking hearts without missing a beat. It doesn’t care what gets in its way. It knows only one pursuit: middling-to-popular indie games. Its main fuel source? People. Well, their votes, anyway. And also some arcane fusion of press reviews, crowdfunding successes, sales on other platforms, angel dust, kitten tears, and a signed copy of The Who’s greatest hits album. But hey, I can’t fault the system’s invisible, probably mutant hand for selecting the likes of Galactic Princess, Ultimate General: Gettysburg, Hover: Revolt of Gamer, and Woolfe: The Red Hood Diaries. The full 50-strong batch is below.

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Valve: The Movie Coming To A Steam Near You In March

By Nathan Grayson on February 20th, 2014.

At some point, we’re just going to have to accept the fact that Valve is all. Where once it was merely a humble game developer, it now has a synonymous-with-PC-gaming storefront, its own series of console-ish boxes, a mini-convention, a virtual reality department, the largest collection of virtual hats on Earth, and every number in human history all the way up to 2. Oh, and now it’s got its own movie too, because why not? Free To Play: The Movie is a high-budget Valve production about three DOTA 2 pros. Color me intrigued. And also purple. I am feeling very purple right now.

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Gabe Newell Responds To Valve Anti-Cheat Spying Rumours

By Graham Smith on February 18th, 2014.

Cheaters in the palm of his hand.

A few days ago, a rumour appeared on Reddit that Valve Anti-Cheat, the software Valve use to crush aimbots and wallhacks across their games, was spying on people’s DNS cache and sending that information home. In other words, the Seattle game developer was watching every website you ever visited. It was only a rumour, and an unlikely one, but Gabe Newell appeared on Reddit last night to explain the situation. It’s a typically interesting look into Valve’s mindset and their approach to cheating.
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Better? Maybe? – You Can Now Report Abusive Steam Tags

By Nathan Grayson on February 15th, 2014.

Steam's community isn't *always* wrong

Oh, Valve. I’d like it so very much if we lived in the world you seem to wishfully inhabit. Power to the people! It’s a wonderfully idealistic goal, but there’s just one problem with it: the Internet mutates far too many people into hideous trolls, and they use their powers to make the world a viler, more putrid place. I’m not as against democratization of game development/sales as, say, John, but I do think there need to be serious checks in place to prevent rampant misuse and willful idiocy. It is, then, good to see Valve sort of moving in that direction with Steam Tags. Doubtless, Steam needs to beef up discoverability for its increasingly labyrinthine library, but easily abused tags initially turned the feature into a giant joke. Valve’s solution? A community driven report function, naturally.

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That Was Quick: Steam Boss No Longer At Microsoft

By Nathan Grayson on February 13th, 2014.

Whoops, looks like Microsoft’s Ken Lobb neglected to tell me something. Shortly after publishing our interview from D.I.C.E.’s red carpet wherein I specifically mentioned the hiring of former Steam director of business development Jason Holtman as a sign that Microsoft was embracing PC gaming, I received an anonymous tip that he was no longer with the company. One quick LinkedIn check later and, yep, he’s out. That, um, doesn’t bode well.

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German Court Rules Against Rights To Resell Steam Games

By John Walker on February 10th, 2014.

In a perhaps not too surprising result, the case in Germany brought against Valve that attempted to demonstrate the right to resell Steam games was lost last week. Brought by German consumer group Verbraucherzentrale Bundesverband (vzbv), this was a second attempt to see a court rule that consumers have the right to resell their Steam games. Like you can with any physical gaming product. And for a second time, the courts ruled against it.

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Steam Music Will Soon Be A Thing You Can Have

By John Walker on February 4th, 2014.

Steam Music, Valve’s latest addition to the ever-growing suite of tools in the big grey window, will be entering beta soon. Premièring on SteamOS and Big Picture, and then dragging its heels to the desktop version soon after, the idea is to let you listen to music as you play.

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The RPS Verdict: Steam In-Home Streaming Beta

By Alec Meer on January 30th, 2014.

A computer and a stream, yesterday

The first raft of people have been allowed into the beta of Steam’s upcoming In-Home Streaming tech, which enables you to stream pretty much any Steam game (and even a few non-Steam games) from your main games PC to another PC elsewhere in the house. Among those people are Graham and Alec, who’ve been trying it out on assorted hardware, and who here sit down to have a good old chinwag about their respective experiences. It’s a great idea on paper, but does it really work? Yes, obviously it does or they wouldn’t have released it. But does it work well? Sir, you are being clickbaited.

(Yes ok it works quite well, sort of, depending on your setup and which games you try, but please read the article anyway).
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Ready, Dataset, CS:GO: Valve Track Balance Of New Maps

By Graham Smith on January 29th, 2014.

Naughty map is counter-terrorist.

Let’s imagine that my time here at RPS thus far can be split into The Wire-style themed television seasons. The first season was all about FIFA and Football Manager and foot-to-ball related things. This second season is all about Counter-Strike: Global Offensive. It’s not my fault; I just find it really interesting.

The latest post on the official CS: GO blog details how Valve record data about each new map they add to the game, comparing new additions Cobblestone and Overpass with other official maps.
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No Money Down: Steam Lets You Cancel Pre-Orders

By Graham Smith on January 27th, 2014.

Put your Steam back in the bottle.

This seems like a very odd feature for Steam not to have already had, but there we go. If you pre-order a game through Valve’s digital distribution service, you can now cancel that order and be automatically refunded for the cost of the game.

Previously cancelling pre-ordered items required you to contact Steam support in order to receive a refund, but now the funds will instantly appear in your Steam wallet and the game will be removed from your account.
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Huh: Alienware Steam Machines Can Be Upgraded After All

By Nathan Grayson on January 24th, 2014.

Remember when Alienware said you won’t be able to upgrade or customize its Steam Machine just a few days ago? Yeah, well it didn’t really mean that. Not entirely, anyway. Dell’s mighty squad of moon men have explained that you’ll technically be able to worm around in its pristine innards – for instance, by cracking its shell with a large mallet – but don’t expect to have an easy time of it.

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