Posts Tagged ‘Vanguard’

SOE Shuttering Vanguard, Free Realms, Wizardry, More

By Nathan Grayson on January 27th, 2014.

The dragon is upset because he will miss you all very much and also because people are killing him right now

All good things must come to an end. Even MMOs, and – at least, these days – especially MMOs. Between shifting business models and “there ain’t room enough in this town for the six thousand of us” syndrome, niche standouts are finding it harder and harder to keep their heads above water. That sorry truth curling up like a cold, uncaring cat on our hearts and minds, let’s bid farewell to Vanguard, Wizardry Online, Free Realms, and Star Wars: Clone Wars Adventures.

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EverQuest And Vanguard Creator Announces Pantheon

By Nathan Grayson on January 14th, 2014.

In a world overrun by unstoppable cartoon sound effects, one wizard will rise up. Then she'll probably land or something, and I don't know, I guess hit a skeleton unless it's her friend/pet/significant other.

Have you been looking for an MMO to round out the less massive, woefully lonely aspects of your life? And not just any MMO, but The MMO, one that can be summed up using a checklist of vague yet overwhelmingly familiar elements? Well then, have I got a game for you (to Kickstart, naturally). Pantheon: Rise of the Fallen has the pedigree of EverQuest and Vanguard developer Brad McQuaid behind it, but so far it doesn’t have many other aces up its long, wizardly sleeves. Fast-ish-paced combat, teamwork, and old-school difficulty seem to be the big selling points. So it’s a fantasy MMO with some slight tweaks to a withered and ancient formula. All well and good, but worth $800,000? Hmmmm.

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SOE Reveals Steam-Workshop-Ish ‘Player Studio’

By Nathan Grayson on September 7th, 2012.

I really, really, really want those gloves.

MMOs are pretty much about two things: breaking and taking. Kill ten things, take six things, etc, etc, etc. Monsters, boar gizzards, fish, barrels – nothing is safe. But all that destruction can get a bit exhausting at times. I mean, who hasn’t met an Orc, ogre, or space marine who just wanted to paint? So now SOE’s letting players balance out their wanton destruction with a little creation. Player Studio, as the new system’s known, will allow players to submit custom items to the likes of EverQuest, EverQuest II, Vanguard, and (eventually) PlanetSide 2 for potential use by everyone in each respective game. It does, however, seem a bit less community driven than, say, Steam Workshop.

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Online Predators

By Alec Meer on January 8th, 2008.

METAPHOR

January for shiftless UK games freelancers means frantic tax return time, in which we hand an eye-watering amount of the money we thought we’d earned in the last year back to the Inland Revenue. Going through the terrifying mountain of paperwork involved, something on a recent bank statement catches my eye.

SOE*SUBSCRIPTIONS GBP 9.20

SOE Subscriptions? Y’what? A frantic search reveals that whatever it is, I’ve been paying it for the last 11 months. SOE is, of course, Sony Online Entertainment, the MMO-centric arm of the Japanese games/tech despot. I log into Station, their central account service for all their games, and check what I’ve been charged for. It’s not Pirates of the Burning Sea, the beta of which I tinkered with a while back. It’s not Planetside, which is now free, and whose glory days I miss terribly. It’s not Star Wars Galaxies, which I haven’t played since 2004 (though I’m strongly tempted to revisit it for an RPS post some time). That means it’s…. Oh no. Read the rest of this entry »

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