Posts Tagged ‘Velvet Sundown’

Dramagame Technology: Velvet Sundown

By Adam Smith on July 24th, 2014.

a game about sentient hairstyles and their human hosts

As soon as I read the press release, it was inevitable that I would be spending time inside Velvet Sundown‘s ‘roleplaying game’/'social experiment’. It is the first in the ‘brand new genre of Dramagame‘ and I want to be one of the first actors in that genre. Sadly, I’m far too busy to dive in right now but the game is available, for free, on Steam. Set on board a luxury yacht, it’s a roleplaying game in all of the ways that The Crew isn’t. No action sequences, no power-ups, no collectibles – just a group of players attempting to perform the roles they are assigned. Like Spy Party, except up close and personal, and therefore open to all manner of immersion-shattering behaviour.

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On A Boat: Ad-Hoc RPG Velvet Sundown

By Alec Meer on December 21st, 2011.

At last: Eldorado, the MMO

Our post about The Ship giving away all the ships for free prompted lovely Wired UK chap (and writer of our Sim City 2000 retrospective) Duncan Geere to mention Velvet Sundown. And thus, there was yet another ship. This is one of a slate of short story-like online roleplaying games from Finnish outfit Stagecraft that throw away the numbers and the NPCs, and focus purely on players inhabiting their characters. Velvet Sundown specifically is set on board a luxury yacht, with each player assuming the role of one of its passengers.

Crime, romance, the trading of poetry and wearing sunglasses indoors: my sense of it from the video below and Duncan’s write-up was of a cross between the ad-hoc storytelling of Sleep is Death and the cheesy melodrama of a late-80s US soap opera starring rich people with too much make-up and over-large shoulderpads.
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