Posts Tagged ‘Vertigo Gaming’

Service Please! Cook, Serve, Delicious! 2 Announced

Running a little restaurant may sound like a calming game idea, but Cook, Serve, Delicious! is merciless. Both Pip and Graham have written about the mounting terror as orders stack up, you switch back and forth from station to station, you’re texting your (virtual) partner, food starts to burn, you’re mashing your (physical) keyboard, customers become unhappy, your buzz fades, and oh no everything’s going wrong.

It’ll all get worse in 2016, as developers Vertigo Gaming have announced Cook, Serve, Delicious! 2 [official site].

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Impressions: Cook, Serve, Delicious!

A couple of weeks ago I said that Nidhogg was to swordfighting as Sensible Soccer was to football. Can I repeat myself, and say that Cook, Serve, Delicious! is to the service industry as Typing of the Dead is to zombie-killing? It’s Typing of the Chef. A game concerned not with simulating its actions accurately, but in capturing the core idea of those actions cleanly. In this case, running a restaurant, from preparing the food to purchasing the equipment.
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Hail To The Chef: Cook, Serve, Delicious Demo

Games have taught me quite a lot about cooking and running a restaurant, mostly that it’s all about time management. It’s absolutely fine to rush from cleaning a blocked toilet to kneading burger meat into a patty as long as it’s all done efficiently. Cook, Serve, Delicious (!) has an admirable name. I expected another verb at the end, making a full sequence of actions, but why say ‘eat’ when you can shout ‘delicious’? The game is from the makers of The Oil Blue and contains a basic management metagame wrapped around a core of juggling orders, preparing and purchasing ingredients, and trying not to become overwhelmed by gluttonous demands. There’s a demo and even a freeware game of old that this appears to be based on.

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