Posts Tagged ‘Victory’

End Of Nations Devs Reveal Throwback RTS Grey Goo

By Nathan Grayson on March 14th, 2014.

Strategy, presumably unfolding in real time.

When I first heard about Grey Goo, I assumed it was some kind of World-of-Goo-style puzzler, except all gritty and probably about a goo blob with No Family, No Loyalties, And Nothing Left To Lose. I was woefully, hideously incorrect, but can you blame me? Grey Goo isn’t really what I would’ve titled an RTS that attempts to hearken back to the genre’s golden age, but former End of Nations developer Petroglyph is sticking with it, so here we are. In the wake of Victory’s sobering defeat, the recently beleaguered studio is going back to what it knows best. Base building, three unique factions, and a handful of profoundly important decisions instead of 100 inconsequential ones. Debut trailer below.

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Defeat: Petroglyph Cancels Victory Kickstarter

By Nathan Grayson on March 19th, 2013.

This is the only way to destroy a Kickstarter prematurely. Well, short of throwing it into Mt Doom, which isn't actually a real place.

Victory!

Is not a word I plan to use to name anything ever – except perhaps my arch-nemesis if I’m given the opportunity to travel back in time, be present at their birth, and choose their name. Reason being, cosmic irony is a looming, universe engulfing bastard, and it will paint a target on your back for so audaciously daring to believe you might succeed. Such is the sad yet somewhat inevitable tale of Petroglyph, who hasn’t exactly had the best string of luck after Trion yanked End of Nations in-house. The developer’s admitted defeat in its effort to raise $700,000 for WWII arena RTS Victory, pulling the plug on a Kickstarter that was off to a languidly tank-like trundle. So then, where to from here?

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End Of End Of Nations: Petroglyph Returns With Victory

By Nathan Grayson on March 7th, 2013.

Other reasons this Kickstarter might have trouble gaining traction: it is very brown.

OK, admittedly, End of Nations hasn’t met its untimely end just yet. Trion has, however, wrested control of its development away from Petroglyph, and last time we checked, things weren’t looking so good. But that’s an increasingly convoluted tale for another day. The question of the moment: where exactly does all of this leave Petroglyph? Not entirely surprisingly, the answer is the gaming industry’s current nearly choral refrain: Kiiiiiiiiiiiickstarter. Simply (and perhaps optimistically) titled Victory, the new project is quite a change of scenery from End of Nations, trading its cotton-candy-colored lasers and lumbering mechs for good old-fashioned World War II tanks. But this is far from a heavily armed assault on Company of Heroes 2′s frigid niche. Reposition your eyeball-shaped army of two after the break to find out why.

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