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Posts Tagged ‘video’

Practical (Joke) Uses For The Portal Gun

By John Walker on May 17th, 2011.

As if they wouldn't go straight to the showers.

I think it must have crossed the mind of every person who’s played Portal what they’d do if they had a Portal gun. Me, I’d put one portal in Chicago, another in Bath, and then smash the gun so they’d never get removed. Oh, how I yearn for teleportation to the States. But it does seem reasonably obvious that after about, maybe five minutes, we’d all start using them for practical jokes. Take a look at the video below from YouTube SFXers Final Cut King and the VFX Bro.

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Portal 2 Trickshots

By John Walker on May 4th, 2011.

Update: More videos added below.

This one appeared during our second weekend of yacht-hammocking, and is well worth a watch. It’s one of the first truly impressive Portal 2 trickshot videos I’ve seen, themed around the throwing of cubes. I love that there are people out there who see games completely differently to me. They see paths my mind would never think of. Take a look.

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How CCP Are Inspired By Iceland

By John Walker on March 21st, 2011.

A man being inspired by Iceland LIVE!

Monday mornings are for posting nine-month-old videos that most people haven’t seen before but for which one person will loudly point out that he knew about it aaaaaages ago. This time it’s a fantastic interview with a few members of the team at CCP, talking about how Eve Online is inspired by Iceland – the country in which the company began. The similarities drawn between Iceland’s extraordinary and dangerous scenery, and Eve’s stretches of space, are very interesting. It left me wondering how many other developers can speak so eloquently about their geographical inspirations, and determined to find out the next time I interview anyone. This is part of a series of videos created by the Icelandic tourist board – Inspired By Iceland – to promote their phenomenally expensive/beautiful country to the rest of the jealous world. A campaign which also includes excellent dancing, so that’s below too.

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Your Tuesday Night Stupid: Toast

By John Walker on March 16th, 2011.

I'm really quite indifferent to toast.

I have no idea what to make of this, other than happiness. With confusion. Someone has taken Heywood Banks‘ song Toast, clearly performed live on an American radio programme, and animated it in TF2, and stuck it on Break.com. It’s a year old, millions of people have already watched it. It’s old. Thing is, it’s funny. Thus: post.

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Dragon Age II Goes Gold, 55 Mins Of Footage

By John Walker on February 11th, 2011.

When knighthoods go bad.

One day, in the distant future, we will have online meetings, conversations and indeed demos of games that don’t begin with. “Uh… uh… yeah… I think so, yes, just give me… Hi! I think things are working now? Can you hear me at your end? Yes? Good, great, let’s get started.”

A new walkthrough live chat trailer thing has appeared for Dragon Age II, which is out in precisely one British month. It’s a good chance to see the game running as it really runs, rather than in a smooth, rehearsed sequence. It’s narrated by Mike Laidlaw, who is great, and I think is being played on a 360, which is less so. But hey ho, it’s a remarkable 55 minutes of footage, accompanied by the silently heckling crowds of chatroom onlookers. And it’s gone gold today! Which is good news, since PC Gamer’s review is already with subs.

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Isaac Mute ‘Un: New Dead Space 2 Trailer

By Quintin Smith on December 10th, 2010.

'Maybe that was the last one!' exclaimed Isaac, foolishly.

One of my favourite things about the first Dead Space was that Isaac was just this very quiet, practical guy with terrible posture who shouted in disgust whenever bad things happened to him and who wasn’t squeamish about stomping the shit out of Necromorphs. A hero after my own heart. With Dead Space 2 he seems to be getting some all-star treatment, becoming this awesome character who embodies the brand, but I guess that’s OK because the new zero-G sections look loving awesome. There’s only a glimpse of them in this new single-player trailer, but have a look and see what I mean.
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How To Write PC Game Reviews

By John Walker on November 9th, 2010.

How to use a keyboard.

A question we’re often asked is: How do you get into games journalism? Well, to put that question to bed once and for all, below is the definitive guide by Howcast.com. Every single one of our trade secrets given away. The industry is going to be inundated. Those without moderate gaming knowledge need not apply.

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Crossing The Borderlands: Gearbox Tour

By Quintin Smith on October 7th, 2010.

It's not true! He follows three people. Possibly as a result of this video.

Yeah, this might just be funny enough to warrant a post. G4TV has gifted the internet with a comedy tour of Gearbox Software, which seems to be the only way we ever actually get a tour of a developers’ studios these days. Still, nevermind. Jokes! Acting! Randy Pitchford talking about Borderlands 3! It’s all after the jump.
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Katana Na Na: Shogun 2 Assassination Trailer

By Quintin Smith on October 6th, 2010.

NA, NA NA NA, NA NA NA

Gamers go crazy-mental-biscuits for those little assassination FMV videos from Shogun: Total War. I know it, you know it, and The Creative Assembly know it, hence the mass of attention those same video shorts (not to mention the agent units themselves) are receiving in Shogun 2. And guess what? They’ve just released one of those shorts for your viewing pleasure. Want to see it? Ooh, g’wan then. It’s after the jump.
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Reality Bites: F.E.A.R. 3 Almaverse Trailer

By Quintin Smith on October 1st, 2010.

This is a lot like how I play SWAT 4.

I like posting F.E.A.R. trailers on RPS, and I like it because it allows me to make fun of the game without the risk of having to play it or otherwise take it seriously. Bonus!

The latest video covers one of F.E.A.R. 3′s more exciting features, that of literally being able to go inside a mad woman’s mind. Alma, the series’ signature crazy psychic, is pregnant, and in her weakened state is losing control of the chilling world that exists in her head (the “Almaverse”). You couldn’t make it up! Except the developers actually did make it up. Not sure how to feel about that.
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Outed: Lara Croft And The Guardian Of Light

By Quintin Smith on September 29th, 2010.

Lara Croft’s Top Down Co-Operative Adventures was released yesterday. Have you played it? It’s a bit stunning. I’ve only spent an hour with it, but for the entire duration of that hour I found myself repeating “Jesus, these developers ate their Weetabix” over and over again.

John’s Wot I Think is inbound for this Friday, but in the meantime you can enjoy the demo, and there’s a launch trailer hidden in the dusty crypts below.
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