Posts Tagged ‘virtual reality’

Crytek’s Dinosaur Island VR Demo Now Dinoloadable

After some foolish experiments in the ’90s left dozens of people dead, scientists have mostly stopped trying to resurrect dinosaurs. It’s fine, don’t worry, now dinofans are only resurrecting them electron-sized within the secure confines of computers. Look at Crytek and their Back to Dinosaur Island, a tech demo with a dino nest safely inside y- wait, what? You have to put on virtual reality goggles and get shrunk down and travel inside your PC to confront the dinosaurs? Reader dear, do not do this – it is not safe.

Crytek today released the tech demo for all to nab through Steam, eight months after first showing it. Do not download it and enter with your cybergoggles. It cannot be safe.

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Rick & Morty Chap Exploring VR With Stanley Co-Dev

Will they make this? Who knows!

The co-creator of splendid Adult Swim cartoon Rick and Morty (also the voice of their words and belches) Justin Roiland is planning some sort of virtual reality game thing for HTC Vive, working with folks including one of the Stanley Parable chaps. It’s a bit of a mystery for now but he’s a funny chap and Stanley’s pal William Pugh is too, so that’s nice. One preliminary design looks like… some kind of space prison game, maybe?

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Bullet Train: Epic’s New VR FPS Demo

Tinseltown is awash with virtual stars this week, thanks to the Oculus Connect event. Hatsune Miku has pressed her hands into virtual concrete on Hollywood Boulevard, Palmer Luckey is delighting tourists outside Grauman’s Chinese Theatre with his levitation, and Epic Games have unveiled a new Unreal Engine 4 VR tech demo.

Named Bullet Train, it’s an idea for a first-person shooter using Oculus Rift or Gear VR cybergoggles along with the Oculus Touch handheld motion controllers. And… look, I know I’m a decrepit cane-waving VR sceptic to you, but I swear it looks like a fancier version of Dactyl Nightmare. See:

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Fantastic Contraption Coming To The Vive VR Headset

Fantastic Contraption [official site] is returning as a room-scale VR game built for Valve and HTC’s Vive headset. The original game was a 2D browser-based puzzle game about creating a device to carry a ball towards a goal, but creator Colin Northway is now re-building it as a virtual reality experience in which you build similar devices in 3D. There’s a trailer below.

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The Zenimax And Oculus VR Lawsuit Is Moving Ahead

It’s an interesting turn of events in the life of Oculus VR. Earlier this week The New York Times confirmed that the lawsuit accusing Oculus VR of stealing trade secrets and code for the development of the headset would not be thrown out.

So what the heck is going on here, exactly? More after the jump.

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Spector On VR: “If Someone’s Sneaking Up Behind Me With A Baseball Bat, I Want To Know About It”

Mad Donna's gonna git ya

Yeah, I should probably have gone with the “VR is a fad” quote that everyone else is using, because it’s the ooh, contentious bit and it would fit into one line in our headline box, but c’mon, this one’s much more fun. But yes, Warren Spector, he of various Deus Exes and Thiefses, has (unknowingly) sided with John in the great virtual reality opinion wars of 2015. They’re both dangerously wrong of course, but more importantly he’s excited about Cuphead.
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Editorial: Why VR Is Going To Be An Enormous Flop

VR isn’t going to succeed. It doesn’t matter how many companies jump in, how technically competent their VR goggles might be, nor even if they can figure out a way that wearing them doesn’t make your face melt off and slide down your neck – VR gaming will never be more than a niche interest, and a lot of money is about to get wasted.

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Oculus Rift Consumer Model Coming In Early 2016

Paint a fluorescent blue anarchy symbol on the back of your leather jacket, slip on your fingerless studded gloves, stock up on Gamer Grub, and try to figure out how your rad cybermohawk will fit under a headstrap: cybergoggles are coming.

The Oculus Rift virtual reality headset’s consumer model had previously been lined up for 2015, but Oculus VR were always a bit dreamy about that. Now they’ve announced that, for really reals, it’ll arrive in 2016 some time from January to the end of March. The exact price, hardware specifications, and other details you might fancy knowing are still under wraps for now, though.

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Virtual Nose Could Help Battle VR Sickness

Nothing even remotely approaching what this would look like

Virtual noses. That’s what researchers at Purdue University are proposing as a potential solution to that sickness you might experience when playing games on Oculus Rift or similar virtual reality headsets.

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Job Simulator: A Peek At One Of SteamVR’s First Games

Soon to be extinct

“There were once places beyond reach,” explains the chap hired to provide grandiose gravelly vocals on the overblown launch video for Valve’s virtual reality system, Vive.

“Sights unseen,” he adds as some guy dramatically takes an entire cosmic dustcloud to the face. “They called to us and let us hear. A world within ours – wild and without end. Welcome to a new reality.”

That new reality involves a slightly farty-sounding bottle of hot sauce being shaken over a virtual reality steak.

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