Posts Tagged ‘volition’

Trendbusting: Saints Row 3 PC Undelayed

By Adam Smith on October 3rd, 2011.

This is a relatively subdued moment

Saints Row: The Third seems a bit more mad every time I see it and the latest announcement concerning its release is one of the maddest things of all. Showing a keen satirical sensibility, this declaration has emerged from the neon-lit, glitterball-strewn funhouse that is Saints Row HQ:

THQ and Volition announced that the PC version of Saints Row: The Third is scheduled to release exactly when they said it would. Developed in-house at Volition in Champaign, IL and powered by Steam, Saints Row: The Third on PC is not scheduled to be delayed by any unforeseen development problems, shipping issues, inclement weather, or zombie apocalypse. As such, it remains on track for a November 15 release, exactly when we said it would.

In a perfect world, this would not be necessary or amusing, but we live in an imperfect world and those few words sadly show that Volition are paying more attention to their PC audience than some companies seem to do throughout an entire development cycle.
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Tron Don: Saints Row 3′s Virtual Reality

By Lewie Procter on September 12th, 2011.


It looks like Volition are not yet finished with their campaign to subvert everyone’s expectations regarding Saints Row: The Third. I thought the craziest it could get is maybe a bigger poo truck than in the second game, but here we see an entire digital world squeezed inside the digital world of Steelport. As Saints Row: The Third’s urban warfare spills over onto the digital cyber-world, it seems like it’s going to take more than just guns, cars and explosives to put the Saints back on top. Read the rest of this entry »

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Saints Row 3′s Street Cleaner, Hoverbike

By Jim Rossignol on September 9th, 2011.

Pretty much my morning.
A brief “vehicles” trailer for Saints Row: The Third has turned up. It shows off the game’s street-cleaning machine, so that’s good, but it also shows off a hoverbike and what appears to be a rocket-boosted sportscar. It neglects, however, to demo the VTOL jet or the the terrifying pedestrian-launcher thing. I’ve posted the previously revealed (and extensively bananas) game footage which includes those things for good measure.
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A Delirious Hour With Saints Row: The Third

By Alec Meer on August 25th, 2011.

Is this the real life?

It’s hard to separate the reality of playing Saints Row: The Third from what I imagined playing Saints Row: The Third would be like. Because it’s pretty much exactly the same. That is to say, it’s what I remember playing Saints Row 2 was like – time, tall tales and fondness has seen me forget the busywork of the game and recall only the absurdities, the insanity, the just-because rampaging. Saints Row: The Third is all those absurdities pushed to the very front of the game, rather than hung around its sides: thus, it’s the actualisation of what we think Saints Row games are rather than what they have been to date.
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Thanks, Killbane! Saints Row 3 Gets Serious

By Lewie Procter on August 18th, 2011.


Let’s kick off the day with a fresh look at Saints Row: The Third. There’s not a huge dose of the series’ trademark silliness on display here, but I suppose they’ve got to try and sell the game to stern-faced grumpy gamers, without a taste for the absurd, too. I do enjoy how the camera wobbles during the fisticuffs, and I’m looking forwards to having a lot of fun in that VTOL plane. Trailer go: Read the rest of this entry »

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FAO Volition/THQ, Re. Saints Row Marketing

By John Walker on July 25th, 2011.

Look at all the naked women oh no wait.

Dear Volition/THQ,

I’m really looking forward to Saints Row: The Third. While I didn’t much enjoy the original Saints Row, Saints Row 2 was one of the most entertaining open city games I’ve played, and by the looks of the trailers for the third game, it’s heading even further in the direction of anarchic fun that so delighted me. So I really want to ask you to reconsider your current marketing strategies.

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This Saints Row Trailer Is What I Don’t Even

By Quintin Smith on June 24th, 2011.

The fifth Saints Row game will just be a button you press and the planet Earth pops a boner

You know how, with inbreeding, the longer it goes on for the more likely the symptoms are to show? As in, it might be invisible for one generation, but after several you’re bound to start seeing webbed toes and crossed eyes? Yeah.

On an entirely unrelated note, the new seven minute trailer for the third Saints Row game, Saints Row: The Third, is waiting for you after the jump.
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Wot I Think: Red Faction Armageddon

By John Walker on June 15th, 2011.

No hub? Are you mad?

Volition’s Red Faction: Armageddon has been out for a few days, surprising many with the direction it’s taken for its hammer/magnet based destruction. Having smashed every last thing from beginning to end, I’m now in a position to tell you Wot I Think.

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E3 2011 First Look: Saints Row The Third

By John Walker on June 9th, 2011.

Disguising yourself as yourself. Only Kieron would have thought of that.

If Saints Row 1 was a GTA “tribute”, and Saints Row 2 was Volition discovering how they wanted to approach the genre for themselves, then Saints Row: The Third is the complete rejection of anything that originally influenced it. It is the most anarchic, vile, hilarious and puerile approach anyone has taken to a sandbox game. It’s the silliest and foulest game of E3. It’s the one I’ve enjoyed seeing the most.

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Saints Row: The Third: The CG Trailer

By John Walker on June 1st, 2011.

It's not the right moment for a cuddle.

Along with news of a release date on 15th November, Volition have produced a CG trailer for Saints Row: The Third. Straight facts, no jokes. Except for this one: What’s red and invisible? No tomatoes.

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Red Faction: Armageddon Goes Eighties

By John Walker on May 26th, 2011.

Aha!

Red Faction: Armageddon doesn’t appear to be taking itself very seriously. One of the unlockable modes in the forthcoming destruct-em-up will let things look like they’re in an ’80s music video. They’re calling it Sketch Mode, and say it “redefines comic mischief”, which seems an odd claim.

But, they say it’s “more than a fun way to play.” Apparently it “showcases the GeoMod 2.0 destruction technology in a whole new light, as entire colony buildings come crashing down on your enemies in black and white.” So just a fun way to play, then. The game is out on the 10th June, which is quite soon. You can watch the extremely silly trailer below.

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Red Faction Armageddon Looking Outdoorsy

By Quintin Smith on May 4th, 2011.

Even robots are getting in on the act of not looking at explosions.

I appreciate we all have an important job to do in beeing gloomy that the PC won’t be getting a demo of 3rd-person destruct-’em-up Red Faction Armageddon (I personally have sipped my way through a whole cup of tea while staring furiously out of the window), but look at this trailer! I’m sure most of you out there would agree that Armageddon appearing to trade the wide-open outdoor demolition of Guerrilla for some dingy caverns was a crying shame, right? Well, now it’s looking like a good chunk of the game will be outdoors after all! Come see.
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No PC Demo For Red Faction: Armageddon?

By John Walker on May 3rd, 2011.

Just acknowledge we exist - that's all we ask.

If it weren’t for my throat being quite so epically sore, I’d be sighing long and hard enough to power a hovercraft. After all of Volition’s trumpeting about finally treating the PC as an equal, no longer farming out PC versions of their games, and generally trying to sell themselves as the PC gamer’s bestest friend, the same old tiresome nonsense is occurring. Want to play the demo of Red Faction: Armageddon, a month before the full game comes out? Well, get a 360 then. And if the PS3 ever claws its way out of its current embarrassing mess, they’ll release the demo on that, too. But the PC? Um, cough.

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