Rock, Paper, Shotgun

Posts Tagged ‘wacky sci-fi interfaces’

levelHead

Posted by Jim Rossignol on June 9th, 2008.

Share ·


I somehow missed this when it first came to light last year, but it is still quite extraordinary. Tilt a cube to move a man around in spaces that are projected onto the surface of the cube, and rely on your own spatial associations gleaned from play to navigate the rooms contained “inside” the cube… Not only is the cube-manipulated-via-screen interface for levelHead rather unusual, the concept for the game – Memory Loci – creates a somewhat unusual problem for the player to solve. It is, as its creator Julian Oliver points out, rather like a futuristic Rubik’s puzzle.

Oliver explains (sort of):

It is this navigable accumulation of spatial associations in memory that is configured as the core mechanism of play in levelHead. Rather than the computer containing these relationships for the player it is the memory architecture of the human player that describes the scope of their free movement. It is a game that in order to be played relies on the imaginary and unseen architecture being of equivalent relational resolution to that of the digital architecture displayed.

More here, and there’s a splendid video of it in action after the jump.
Read the rest of this entry »

, , .

12 Comments »

GamersGate has loads of PC games.

Respond to our gibber

  • Pundabaya : “Actually I totally get the 'sleep helps you learn thing' I remember waking up one morning and suddenly understanding trigonometry.” on The Sunday Papers
  • Howl : “Oh I should note that I was very annoyed by the lack of UI scaling. It's unplayable at 2560x1600, painful to read at 1920x1200 and ...” on First Steps With Dragon Age
  • Howl : “I made a healer/buffer from the start and have yet to have any problem fights. I made sure Alistair was tanked to the teeth as ...” on First Steps With Dragon Age
  • Squirrelfanatic : “Just had a look at Amazon and was pretty surprised that the price for the regular edition has dropped to 24,99£. Over here in Germany, ...” on First Steps With Dragon Age
  • Igor Hardy : “Why does the more than a year old Alan Moore interview show up again?” on The Sunday Papers

Browse the archive

Buy classic PC games from Good Old Games, please.