Posts Tagged ‘wadjet eye games’
By John Walker on February 21st, 2013.

Adventure supremo Dave Gilbert of Wadjet Eye Games has announced a new entry into the lovely Blackwell series. The fifth game of the ghost-n-detective adventures is called Epiphany, and once again has Gilbert writing, with Ben Chandler on background painting and sprites. Which is exactly as you’d want it.
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adventure, AGS, ben chandler, dave gilbert, wadjet eye games.
Post-Robopocalyptic
By Nathan Grayson on December 7th, 2012.

Fact: robots and adventure are my two favorite things. I like the former even more when they implicitly worship me, so Primordia seemed right up my alley. Oh, and I suppose a gorgeously retro sci-fi aesthetic also helped to sweeten the deal. But can this partnership between modern point-and-click maestros Wadjet Eye Games and fledgling upstart Wormwood Studios teach my icy, robotic soul how to love? Here’s wot I think.
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feature, primordia, wadjet eye games, Wormwood Studios, wot i think.
By Nathan Grayson on November 14th, 2012.

If Primordia – a new adventure with involvement from folks who worked on Resonance and Bastion, among others – is to be believed, we had it all wrong for so, so many years: adventure games never died. We did. In Primordia’s dust-and-rust-stained universe, humans have been extinct for so long that the world’s not-so-new robot overlords deem them the stuff of myth and legend. Admittedly, “Humanity’s extinct now. Discuss” isn’t an entirely original setup, but that certainly doesn’t preclude it from being interesting. Plus, to be perfectly honest, I just want to explore the gorgeously grungy world Wormwood and Wadjet have managed to dream up. I mean, just look at it.
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primordia, wadjet eye games, Wormwood Studios.
By Nathan Grayson on August 15th, 2012.

It’s been an almost absurdly good year for adventure games, but there are still four months left on the calendar. And so along comes the Wormwood-developed Primordia, coated head-to-mechanized-toe in dystopic dust, but holding its head high thanks to a partnership with Wadjet Eye Games, which puts it alongside the likes of Resonance, Gemini Rue, Blackwell Deception, and The Shivah – among others. In short, the hand-drawn, well, everything looks gorgeous, and the concept’s not sounding too shabby either. Also, like Resonance, it features the mesmerizingly gruff tones of none other than Logan Cunningham – aka, the Bastion narrator.
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primordia, resonance, wadjet eye games, Wormwood Studios.
Good vibrations
By Richard Cobbett on June 19th, 2012.

Mr. Vince Twelve’s magnum opus Resonance is finally upon us, but is it all adventure fans have been hoping for? We threw Richard a large bag of point and click friendly Malteasers, a brand new notepad and pen, and the chance to finally stop holding his breath for it.
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AGS, feature, resonance, review, wadjet eye games, xii games.
By Adam Smith on May 17th, 2012.

Mr Cobbett has already offered an opinion on the first act of Wadjet Eye’s upcoming point and click adventure Resonance. Despite some backtracking and irritation due to a limited inventory of sorts in the handling of memories, he was full of praise for the dialogue and characters declaring “I can’t wait to play the rest of it”. He’ll have his chance soon enough. Preorders are now open, with a $24.99 boxed version (with Steam key) available, or a digital download through GOG for $8.99. The game will actually be released on June 19th and there’s a trailer below.
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adventure, resonance, wadjet eye games.
"Adventure game interface weird"
By Richard Cobbett on April 6th, 2012.

Being an adventure fan isn’t always easy. Only the other week, I had to endure Pendulo Studios’ Yesterday – a game of dark mystery and devilry whose general quality is probably best summed up by this tweet. Luckily, for every low, there’s a high, and while I’ve only played the opening act of Wadjet Eye/xii’s upcoming Resonance, it’s more than washed the bad taste out of my mouth. Here’s a few reasons for your mouse finger to look forward to it…
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adventure, gas, indie, preview, resonance, wadjet eye games, xii games.
Sooner or later, everybody clicks
By Adam Smith on April 5th, 2012.

My wrestling credentials are top notch. I may not be able to fight my way out of a paper bag or open a bag of crisps, but given that my every relationship relies on the keeping of kayfabe, I’m more in tune with the mental processes of the mountainous men who grapple in the squared circle than an onlooker might think. Given that I also have an aptitude for both pointing and clicking, I am the perfect man to tell you wot I think of Da New Guys: Day of the Jackass.
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adventure, Da New Guys: Day of the Jackass, demo, feature, icebox games, wadjet eye games, wot i think.
By Adam Smith on February 2nd, 2012.

Following the release of The Blackwell Deception, Wadjet Eye are publishing Da New Guys: Day of the Jackass, a comedy wrestling adventure from Icebox, who released an earlier game starring the same characters. What of those characters? They are a trio of wrestlers who live together in a tiny apartment and ply their oily trade in the Wrestle Zone. When Brain, their most egotistical and feeble-bodied member, wins a championship belt, he is kidnapped shortly afterwards. Thus begins a quest so save him from his unknown abductors. The game is due on February 29th and the demo is available now. I donned some tights and played it through. Thoughts and a trailer follow.
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adventure, Da New Guys: Day of the Jackass, demo, free, wadjet eye games.
keycards under corpses
By Richard Cobbett on October 26th, 2011.

After many long months, Valve has finally seen sense and granted one of the most atmospheric indie adventures ever a spot on the mighty Steam store. But if you missed taking a look at it earlier this year… cough… is now the time to head into its dark streets?
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adventure, feature, review, sci-fi, wadjet eye games, wot i think.
"the ol' skeptic/believer scale"
By Richard Cobbett on October 13th, 2011.

Here are three things you should know about Dave Gilbert, creator of the Blackwell games. He’s not in fact related to Ron Gilbert, writer of Monkey Island. He has indeed been informed how much more awesome this game would have been if it was The Blackwell Decepticon instead. Oh, and he’s one of the best writers working in adventure gaming right now.
Thinking about it, that last one is probably the most important. Need proof? The Blackwell Deception is hands-down his best adventure yet, and one of my favourites in a very long time. Even without a special guest appearance by Megatron and Starscream…
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adventure, AGS, feature, review, wadjet eye games.