Posts Tagged ‘Wadjet Eye Games’

גוט נייַעס: The Shivah – Kosher Edition

By John Walker on November 13th, 2013.

The very first game I played by the excellent Dave “Wadjet Eye” Gilbert was The Shivah. Released in 2006, it was in what adventure gamers know as The Shut Up About Them Being Dead Years. And I’d not kept up with the thriving AGS scene, I’m ashamed to say. So The Shivah was such a fantastic surprise. A sad, careful and deeply smart game about an older Rabbi struggling in his faith. It was also a murder mystery, complete with crime cartels and moral quandaries. So I’m really rather pleased to learn that Gilbert and his team of industrious squirrels have remade the game from scratch.

Read the rest of this entry »

, , , , , .

25 Comments »

When Giveaways Go Wrong: Wadjet Eye Interview

By Adam Smith on November 5th, 2013.

This is Halloween, everybody make a scene! Oh, crumbs. It’s not Halloween at all, is it? It’s the other one. The one when we burn effigies on a fire and watch on in horror as our pet dogs cower in a puddle of their own wee, thinking they’ve been caught in the middle of a war. Let’s pretend it is still Halloween though because Dave Gilbert, adventure-builder and founder of Wadjet Eye Games, has a scary story to tell. I spoke to him about how an attempt to give away Blackwell: Deception for free became a trying ordeal. Then we chased away the ghouls and talked about how adventure games really never died, how the Blackwell series will end, and what comes next.

Read the rest of this entry »

, , , , , .

72 Comments »

They’ve Got It! Wadjet Eye Announces Blackwell Epiphany

By John Walker on February 21st, 2013.

Adventure supremo Dave Gilbert of Wadjet Eye Games has announced a new entry into the lovely Blackwell series. The fifth game of the ghost-n-detective adventures is called Epiphany, and once again has Gilbert writing, with Ben Chandler on background painting and sprites. Which is exactly as you’d want it.

Read the rest of this entry »

, , , , .

25 Comments »

Wot I Think: Primordia

By Nathan Grayson on December 7th, 2012.

Fact: robots and adventure are my two favorite things. I like the former even more when they implicitly worship me, so Primordia seemed right up my alley. Oh, and I suppose a gorgeously retro sci-fi aesthetic also helped to sweeten the deal. But can this partnership between modern point-and-click maestros Wadjet Eye Games and fledgling upstart Wormwood Studios teach my icy, robotic soul how to love? Here’s wot I think.     

Read the rest of this entry »

, , , , .

46 Comments »

Oh, The (Lack Of) Humanity: Primordia Out Next Month

By Nathan Grayson on November 14th, 2012.

So this screenshot is really, really depressing. I think it might be the saddest-looking one I've seen all year. I don't know, though. Can you think of any others that give it a run for its Misery Bucks?

If Primordia – a new adventure with involvement from folks who worked on Resonance and Bastion, among others – is to be believed, we had it all wrong for so, so many years: adventure games never died. We did. In Primordia’s dust-and-rust-stained universe, humans have been extinct for so long that the world’s not-so-new robot overlords deem them the stuff of myth and legend. Admittedly, “Humanity’s extinct now. Discuss” isn’t an entirely original setup, but that certainly doesn’t preclude it from being interesting. Plus, to be perfectly honest, I just want to explore the gorgeously grungy world Wormwood and Wadjet have managed to dream up. I mean, just look at it.

Read the rest of this entry »

, , .

39 Comments »

Oh My: Resonance/Gemini Rue Folks Announce Primordia

By Nathan Grayson on August 15th, 2012.

Clouds!

It’s been an almost absurdly good year for adventure games, but there are still four months left on the calendar. And so along comes the Wormwood-developed Primordia, coated head-to-mechanized-toe in dystopic dust, but holding its head high thanks to a partnership with Wadjet Eye Games, which puts it alongside the likes of Resonance, Gemini Rue, Blackwell Deception, and The Shivah – among others. In short, the hand-drawn, well, everything looks gorgeous, and the concept’s not sounding too shabby either. Also, like Resonance, it features the mesmerizingly gruff tones of none other than Logan Cunningham – aka, the Bastion narrator.

Read the rest of this entry »

, , , .

24 Comments »

Wot I Think: Resonance

By Richard Cobbett on June 19th, 2012.

And that's why they call me Optimistic Ed!

Mr. Vince Twelve’s magnum opus Resonance is finally upon us, but is it all adventure fans have been hoping for? We threw Richard a large bag of point and click friendly Malteasers, a brand new notepad and pen, and the chance to finally stop holding his breath for it.

Read the rest of this entry »

, , , , , .

60 Comments »

Resonance Cascading Onto PC June 19

By Adam Smith on May 17th, 2012.

Before Francis, there was Francois Girard. And Bill was originally a 40 year old, divorced office manager.

Mr Cobbett has already offered an opinion on the first act of Wadjet Eye’s upcoming point and click adventure Resonance. Despite some backtracking and irritation due to a limited inventory of sorts in the handling of memories, he was full of praise for the dialogue and characters declaring “I can’t wait to play the rest of it”. He’ll have his chance soon enough. Preorders are now open, with a $24.99 boxed version (with Steam key) available, or a digital download through GOG for $8.99. The game will actually be released on June 19th and there’s a trailer below.

Read the rest of this entry »

, , .

15 Comments »

Fourplay: Pointing And Clicking With Resonance

By Richard Cobbett on April 6th, 2012.

Gasp! A Wadjet Eye game whose advert isn't just two people standing next to each other? Nope! Resonance has four!
Being an adventure fan isn’t always easy. Only the other week, I had to endure Pendulo Studios’ Yesterday – a game of dark mystery and devilry whose general quality is probably best summed up by this tweet. Luckily, for every low, there’s a high, and while I’ve only played the opening act of Wadjet Eye/xii’s upcoming Resonance, it’s more than washed the bad taste out of my mouth. Here’s a few reasons for your mouse finger to look forward to it…

Read the rest of this entry »

, , , , , , .

51 Comments »

Wot I Think: Da New Guys: Day Of The Jackass

By Adam Smith on April 5th, 2012.

This is a point and click puzzle. Really!

My wrestling credentials are top notch. I may not be able to fight my way out of a paper bag or open a bag of crisps, but given that my every relationship relies on the keeping of kayfabe, I’m more in tune with the mental processes of the mountainous men who grapple in the squared circle than an onlooker might think. Given that I also have an aptitude for both pointing and clicking, I am the perfect man to tell you wot I think of Da New Guys: Day of the Jackass.

Read the rest of this entry »

, , , , , , .

9 Comments »

Point And Wrassle: Da New Guys Demo

By Adam Smith on February 2nd, 2012.

One of these men used to be in Double Dragon

Following the release of The Blackwell Deception, Wadjet Eye are publishing Da New Guys: Day of the Jackass, a comedy wrestling adventure from Icebox, who released an earlier game starring the same characters. What of those characters? They are a trio of wrestlers who live together in a tiny apartment and ply their oily trade in the Wrestle Zone. When Brain, their most egotistical and feeble-bodied member, wins a championship belt, he is kidnapped shortly afterwards. Thus begins a quest so save him from his unknown abductors. The game is due on February 29th and the demo is available now. I donned some tights and played it through. Thoughts and a trailer follow.

Read the rest of this entry »

, , , , .

14 Comments »

Wot I Think: Gemini Rue

By Richard Cobbett on October 26th, 2011.

'They' apparently being the Guild of Exposition. Thanks, mystery lady!
After many long months, Valve has finally seen sense and granted one of the most atmospheric indie adventures ever a spot on the mighty Steam store. But if you missed taking a look at it earlier this year… cough… is now the time to head into its dark streets?

Read the rest of this entry »

, , , , , .

119 Comments »

Medium Well Done: The Blackwell Deception

By Richard Cobbett on October 13th, 2011.

Just make sure to wear gloves. You don't know where she's been...
Here are three things you should know about Dave Gilbert, creator of the Blackwell games. He’s not in fact related to Ron Gilbert, writer of Monkey Island. He has indeed been informed how much more awesome this game would have been if it was The Blackwell Decepticon instead. Oh, and he’s one of the best writers working in adventure gaming right now.

Thinking about it, that last one is probably the most important. Need proof? The Blackwell Deception is hands-down his best adventure yet, and one of my favourites in a very long time. Even without a special guest appearance by Megatron and Starscream…

Read the rest of this entry »

, , , , .

47 Comments »