What are you doing this weekend, readers? That’s just a general question you should feel free to answer in the comments, btw. I like hearing about your plans. If you feel the need to acquire something to do, then you might want to think about dropping into War Of The Vikings. Fatshark’s beard-and-beating sim is still a Steam Early Access title, but they’ve decided to allow people pile-in this weekend: it’ll be all yours to try from Dec 5th to December 8th.
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Posts Tagged ‘War Of The Roses’
By Craig Pearson on December 6th, 2013.
By Craig Pearson on October 1st, 2013.
Fatshark is hastily putting a final lick of paint onto the longboats, tightening the braids on their beards, and making sure all the fish has plenty of salt for the people who they hope will buy into Early Access of War of the Vikings on Steam. It’s their follow-up to the generally well received War of the Roses, and as the title suggests, the battles here aren’t over who gets the last Tangy Orange Creme, but instead about vikings with axes disagreeing with other vikings. I wonder how they’ll come to terms over their differences?
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By Adam Smith on August 6th, 2013.
I don’t know if I’d be more disappointed reading ‘customisable beards’ as ‘customisable bears’ or vice versa. Either way, elaborately braided face furniture is the stand-out feature of the newly announced War of the Vikings. Or perhaps it’s the brutal melee hacking that should give this newly announced game in the War Of The [blank] series an identity of it own. Thrown weapons, including the axe that stars in the teaser trailer below, and a greater emphasis on rapid, vicious bludgeoning and chopping, as shields splinter under the force of beard-powered blows. As with War of the Roses, Vikings follows the ‘pay to prettify’ rather than ‘pay to win’ formula, with longboat-loads of customisation options.
By Adam Smith on February 7th, 2013.
That whole deal with Richard III’s bones hiding under a carpark? A publicity stunt, I reckon. The perpetrators? Paradox. While the people of York are creating petitions to have the skellington buried in their fair county, multiplayer sword ‘em up War of the Roses has unleashed its free trial, which you can download now by selecting the demo option on its Steam page. The trial doesn’t segregate players into separate games, but there is a limit on classes and equipment. Any ‘coin’ earned in the trial will carry across to the full version if purchased. Mark my words, we’ll know when the release date for The Old Gods DLC is due because someone will find Harthacnut’s preserved face on the shelf of an Aldi, next to the baked beans.
By Nathan Grayson on February 2nd, 2013.
War. War never changes.
OK, actually, no. Now look here, ominous Fallout guy: I know what you’re trying to say, but I don’t think you’re accounting for any sort of subtlety or nuance. Sure, we’re still talking about people killing each other, and that’s a nice, grim sentiment, but small changes make ripples in the blood-soaked killing fields too. I’m talking, of course, about thunder-voiced narrators. Case in point: Brian Blessed‘s involvement with Paradox’s War of the Roses. As part of an upcoming DLC pack, these things will happen: “Blessed’s booming voice will inspire knights by announcing in-game events and warnings, giving new meaning to the iconic command to ‘Kill the enemy!’” That’ll cost money. But a stripped down version of the game? That, my friends, is completely free.
By Nathan Grayson on January 24th, 2013.
I’ll admit that I haven’t been back to War of the Roses since shortly after it launched, but maybe now’s finally the time for me to de-rust my steed and feed my armor some of the good carrots. Or wait, no, the other way. Feed my carrots some armor. There we go. Anyway, Paradox’s medieval melee’s seen yet another free content drop – this time taking the form of armor and weaponry forged in the image of the Scottish Gallowglass mercenaries. Apparently, they “brought brute force and fighting spirit to the battlefields like none could,” so probably get ready to smash first and ask only the most necessary of questions. But, even though the update’s named after them, the mercenaryfolk aren’t the main event of today’s update. Rather, it’s complete reworks of core systems – for instance, armor, weapon speed and power, and movement – that stand to make the Middle Ages feel young again.
By Adam Smith on December 17th, 2012.
“Winter has arrived”, says the press release for War of the Roses next batch of free content, and here was me thinking Old Jack Frost would turn out to be the Godot of seasons. December 19th is the date that winter officially arrives in the multiplayer stab ‘em up, bringing “new armor and weaponry, plus two brand new snow-covered maps based on the historic battles of Wakefield and Towton.” There’s also a balance patch on the way, which appears to be primarily targeted at armour tweaks. Sandal Castle, on the Wakefield map, may also be the focus of a new game mode, although that addition won’t be in the initial download. You can see a brief glimpse of snow and blood below, and there will be a livestream of the maps on December 20 at 7pm GMT on the Paradox TwitchTV channel.
By Nathan Grayson on November 20th, 2012.
I played War of the Roses, and I liked it pretty well. I also died a lot. But before long, I found my ornate steel shoes sloshing through syrupy pools of repetition. There’s only so much frantic deathmatching and all-over-the-place point-capturing you can do before you start to see cracks in War of the Roses’ armor, and that threshold is woefully low compared to other multiplayer fight-o-fests. Fortunately, Fatshark’s throwing its oh-so-characteristically sharky girth into setting things right, and we’re finally about to see the results. Come Wednesday, you’ll be able to take the exceedingly high-stakes Pitched Battle mode for a spin.
By Alec Meer on October 15th, 2012.
Q. Is that headline pun the main reason I am writing this story?
A. If you had to even wonder, YOU DON’T KNOW ME AT ALL
So yes: Fatshark’s meaty, crunchy, splattery, well-received medieval action game War Of The Roses is due to have a lanceful of new content rammed into its armoured face. Sounds like a strange hybrid of free’n'paid, dependent on how many, I dunno, Tudorpoints you’ve managed to accrue in the game, and it’s due to fatten up the game next month.
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By Nathan Grayson on October 3rd, 2012.
I’ve been playing a bit of War of the Roses lately, and it’s… interesting. I’ve told friends, family, and one very confused flower shop owner that it’s “deeply flawed and disappointingly barebones,” so it seems only proper that I reiterate that sentiment here. There is, however, tremendous fun to be had in the heat of battle – even if it’s fairly short-lived and clunky at this point. One thing that really sticks out, though, is War of the Roses’ death mechanic. In short, getting killed doesn’t actually, well, kill you. Instead, you’re often left bleeding out on the battlefield, waiting for either an enemy to finish the job or some kind soul on your team to use whatever lost-to-time medieval medicine allowed knights to recover from having their spines severed in three seconds. Not only do the mechanic’s nuances create some tremendously silly moments, they also run parallel to many of the game’s ups-and-downs. So let’s explore that via the eyes of a living, breathing, constantly dying pun: my own Tyrion Lancaster.
By Nathan Grayson on September 26th, 2012.
Regardless of the final product’s authenticity, it’s pretty easy for, say, Medal of Honor, Battlefield, or Call of Duty’s developers to get an inside look at how their subject matter really works. The real War of the Roses, on the other hand, took place roughly six centuries ago, and time travel either hasn’t been invented yet or was wiped out by someone who traveled back in time to destroy time travel. And so, the War of the Roses team did the next best thing: they ran around England in authentic medieval armor. Hilarity, as you might expect, ensued. You can now view the entire four-part behind-the-scenes saga (which also contains some pretty fascinating info) via the modern sorcery that is streaming video after the break.