Posts Tagged ‘warcraft III’

Warcraft III In Starcraft II Because Why Not?

By Alec Meer on March 13th, 2015.

Still no news on an official new Warcraft game – and I’d be fairly surprised if that changed before the end of this decade, to be honest – but news of Warcraft III remade in Starcraft II feels like a long time coming. It’s partly down to Blizzard’s recent release of the Warcraft III assets to the community, but mostly down to pure gumption on the mod team’s part.
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Craftwar: StarCraft 2 Editor Adding Warcraft III Assets

By Alice O'Connor on February 3rd, 2015.

The remade Sentinel lineup.

Warcraft III‘s mod scene is grossly underrated, I’ve muttered into many a pint glass. Yes, yes, we know it was where MOBAs and tower defense games really took off, but so many more inventive and interesting and weird games bounced around, types of game I haven’t seen since. I always thought this was helped a lot by WC3 having a huge range of units and wildlife and odd art assets folks could repurpose, making mods about more than soldiers. Delightfully, loads of those WC3 bits are now coming to StarCraft II‘s editor, Blizzard have announced. The main Hero units are getting modern makeovers too.

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Blizzard Suggest They May Be Updating Warcraft I – 3

By John Walker on November 11th, 2013.

This is a bit of an ambiguous one at this point, but it’s the way of these things that if they realise there’s enough desire out there, it’ll spur them to get on with it. The suggestion is, learned via a question from a fan at Blizzcon, that Blizzrd may well be working to get the classic Warcraft and Warcraft II to run on modern machines. In fact, production direct J. Allen Brack went so far as to say that there are a number of people in his team working on a “side project” to see that happen.

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StarCraft Modders Making Unofficial Sequel To WarCraft III

By Nathan Grayson on January 18th, 2013.


That’s StarCraft II, mind you. Otherwise, I think that’d be a dequel, and I’m not sure anyone actually wants one of those. But yes, WarCraft: A New Dawn is picking up the severed orc hand of maximum strategy Blizzard dropped after WoW exploded. As of now, it’s very much a work-in-progress, but the end goal is to craftily craft StarCraft into “a breathtaking, lore-abiding storyline spanning several emotionally-gripping campaigns containing new units, new heroes, and new features as well as a fully fledged melee mode.” Lofty goals, huh? Maybe even too lofty. The team’s released their first video, though, so you can judge for yourself.

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Warcraft Tower Defence

By Alec Meer on May 8th, 2009.

At the risk of bombarding you good people with tower defence games in these happy times of Plants vs Zombies and ridiculously cheap Defence Grids, let’s throw another one into the mix. Don’t roll your eyes at me like that, young man – this one is free and ingeniously different.
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Warcracked III

By Alec Meer on February 7th, 2008.

Seven [actually five and a half – Basic Arithmetic Ed] years on from release, Warcraft III is still seeing new patches. Blizzard forever chase the elusive spectre of perfect balance – the RTS equivalent of absolute zero.

I wouldn’t usually bother mentioning a patch unless it did something incredible, but of note in this most recent is that it adds official no-cd support – in other words, you no longer need the game disc a-spinnin’ inside your PC whenever you want to play the game.

I’ve always found it fascinating when games do this after release. It’s an admission that copy protection is just an irritation to legitimate players, and that disc checks are a particularly buffoonish and archaic anti-piracy measure at that.
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