Posts Tagged ‘Warframe’

How To Play Games And Chat With The RPS Community

By Scott Constantine on May 8th, 2015.

Get involved!

Rock, Paper, Shotgun has one of the friendliest and most active games communities online, but it’s possible that you’ve never peeled back the mask of the frontpage to discover the forums, guilds and game groups that lie beyond.

If you’re intrigued and you’d like to join the forum, find people to play with, or chat with other RPS readers, read on for a guide to what’s happening and instructions on how to get involved.

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Warframe Update Moves Beyond Sharkfin Helmets

By Emily Gera on April 12th, 2015.

Get ready for the nine words you’ve been waiting for: “The New Protocols is here with six new tilesets!” Warframe [official site], or that game what have Space ninjas, just got a new batch of DLC that will give you a load of additional ability mods, weapons and a couple of helmets.

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Warframe Relays Update Brings Social Hubs

By Philippa Warr on February 13th, 2015.

Chillin in the Relay

Oooh – looks like Warframe [official site] developers, Digital Extremes, have made good on their promise of Deep Space 9-esque hub areas with the addition of Relays to the game.

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Interview: Steve Sinclair On Warframe’s Archwing Update

By Philippa Warr on October 16th, 2014.

It's basically a red laser space Eye of Sauron

When I last played Warframe it was very much a vanilla space ninjas game. Just over a year later and there are still space ninjas but they sit alongside extras like tradeable space puppies. The player activity has been extensive too – there are user-created clan dojos so big the developers have had to add teleport functions to the game to make them navigable. As I write this it’s at number ten in the Steam top games list with 16,382 people playing right now. It’s also about to get wings.

In Warframe you play as one of the Tenno, an ancient warrior race who must don exo-armour (the titular warframes) to fight militarised clones called the Grineer. In the latest update, Archwing, players will be able to use new augments to allow their warframes to fly and fight in the vacuum of space. To find out how the Archwing update will work I spoke to Steve Sinclair – creative director of Warframe developer Digital Extremes.

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Cock A New Deal Do: Digital Extremes Owned By Chickens

By John Walker on October 16th, 2014.

Digital Extremes, developers of The Darkness 2 and Warframe (about which we have an interview later today), is now majority owned by a chicken meat manufacturer.

No, really.

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Space-Ninjas: Warframe Adding Zero-G Combat Mode

By Alice O'Connor on August 18th, 2014.

I'M GOING NOW BYE

Sure, running around in power armour blowing things up is great and all, but don’t all mecha big and small truly long to be among the stars? Free-to-play power armour ‘em up Warframe is releasing its mecha from the bonds of the ground and setting them free to frolick in zero-gravity and blow each other to pieces. The free-to-play co-op shooter’s fifteenth big update, named Archwing, will bring a whole new mode dedicated to the joys of space.

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What’s Up With Warframe?

By Jim Rossignol on April 9th, 2014.

By which I mean: I’ve played Warframe over the past couple of weeks and will now write about it, for your possible edification.

Warframe is a sci-fi over-the-shoulder shooter where space ninjas have upgradeable sharkfin heads. Sadly that doesn’t quite clinch the deal, because the free-to-play beast of Digital Extremes has been in beta for a year now, and still hasn’t quite driven home the wakizashi of success. But has that journey delivered it from the hollow purgatory of its early release? Or will it determine to be a footnote in the history of free-to-play experimentation?

I donned my impossible fish helmet to find out.

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A New Slice Of Warframe: Update 10 Is Here

By Craig Pearson on September 16th, 2013.


This is a shout-out to the chaps of ROCK PAPER SKANA, the small but dedicated part of the RPS community that slips into their Warframe ninja-bots and slices through the procedurally generated levels. ‘Sup? With that social pleasantry out the way, I’m here to tell you about Update 10 of Digital Extremes’ popular free-to-play online brawler. Shadows of the Dead introduces two new Warframes for players to purchase, as well as new mission types and other space-ninja accoutrements
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Ninja Bots Are Big: Warframe Is Surprisingly Huge

By Craig Pearson on July 15th, 2013.

Nice frame you've got there.
Just like The Rock, it looks like the free-to-play shooter Warframe has millions of fans. Unlike The Rock, who vaguely claims “millions and millions“, Warframe has a number for us. Three million. That is a big number, particularly when you realise they grabbed over a million in the last eight weeks. It’s a claim that’s substantiated by Warframe’s continual presence in the top twenty most populated games on Steam. I have occasionally spotted it popping into the top ten as well. To celebrate this fact, though I’d imagine it was more of a coincidence, there’s a new update out.
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Frameface: We’ve Got Warframe Beta Keys

By Jim Rossignol on March 11th, 2013.


UPDATED: Fresh keys added.

Exciting-looking sci-fi combat game Warframe (which seems to feature strange-helmeted space ninjas) is currently being smoothed over at the home of action-veterans Digital Extremes. It is also in beta. This beta can be accessed, like a secret club, by getting the keys from a hidden vault in the depths of RPS.

The most recent video of the game in action, framed by the creative director doing the chat, is below for your visual interrogation.
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A New Warframe Of Mind: Open Beta Weekend Begins

By Nathan Grayson on February 15th, 2013.

I wonder if his feet look that weird beneath the outfit.

Valentine’s Day occurred recently. You probably spent it adrift in a mushy sea of rose petals, composing romantic ballads and/or making out with complete strangers. But let’s be honest here: there’s only so much affection one can spread before it just gets to be a little too much. Fortunately, Digital Extremes is making Warframe, not Loveframe. Better still, you can give the co-op space ninja hack/slash/shoot/burn/boil/mash/stick-‘em-in-a-stew-‘em-up a go over the weekend, starting at 12pm EST today. Eat that, most powerful of all human emotions. Eat that while I go eat more chocolate.

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Cutting Loose: Warframe Closed Beta Begins

By Nathan Grayson on October 26th, 2012.

Mommy, daddy, look! I'm gonna be a tooth for Halloween.

Warframe continues to look like that combination of Mass Effect 3 multiplayer and space mutant ninja turtles rhinos that I never knew I wanted, but I’m certainly not complaining. Sure, I’m getting a bit burnt out on variations of horde mode, but not quite enough to turn down Warframe’s seemingly bounteous array of versatile powers. For all the promise it’s shown so far, though, the third-person shooter/slasher’s actually still fairly early. It just rounded the corner into closed beta, where it will remain for all of time. Or until it’s ready for full release in a few months. For now, though, Digital Extremes has put out a new dev diary to celebrate. Send your eyeballs past the break in an aesthetically pleasing series of neon-lit flips to view it. Hopefully the rest of your body will follow.

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Bamf! – Warframe’s (Surprisingly Clever) Class Powers

By Nathan Grayson on October 9th, 2012.

What, Shakespeare was once to paraphrased to have asked, is in a [Warframe]? It’s a question that’s stumped scholars for hundreds of years, but – with the upcoming release of Digital Extremes’ probably coincidentally titled Warframe – we have a pretty good shot at finding out. For now, though, we’ll have to settle for a few tantalizing morsels of information that, well, actually have me quite interested in finding out more. So far, I’ve seen nothing to suggest that Warframe will reinvent the wheel, but Dishonored-esque figure-out-tricks-the-developers-hadn’t-even-thought-of antics might just give it some legs. Wheel legs.

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