Apologies to non-UK readers for the next few sentences. Here is some hold music to tide you over. The word “deck” is interesting. In the hands of Alan Titchmarsh, for example, it means “The bit of a garden that is not the grass”. In certain parts of northern England it means “He who is not Ant”, and it is spoken with reverence and awe by court jesters. It is a word that can even mean “The bit of a ship that is not the floaty bit”. In games, though, it means the collection of units you bring to battle. And in Wargame: Airland Battle, that means tanks, jets, and everything in war that is not a tank or jet.
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Posts Tagged ‘Wargame: European Escalation’
By Craig Pearson on May 10th, 2013.
By Jim Rossignol on September 26th, 2012.
Eugen send word that they’ve released a free DLC (aka “a patch”) for Wargame. It contains a new game mode, they explain: “Wargame’s DLC features “Economy”, a new game mode available in both multiplayer and AI matches with new objectives for commanders worldwide. To earn victory in this mode, you will have to reach a certain number of Command Points before your opponents (points obtained by taking control of areas in the field). These points can also be used to deploy reinforcements, and a hard choice will quickly be imposed: continue your march toward victory or batten down the hatches and build your defenses!” There are also five new maps. Better still, the game is currently super cheap. So now’s the time to start the downloading of this excellent piece of Cold War RTS.
By Phill Cameron on May 15th, 2012.
Wargame: European Escalation snuck up on me like a Delta Squad stealthing around the side of the map in a pair of Chinooks. The dull, heavy register of the rotors sounded a rhythmic beat that went utterly unnoticed by the net of Luchs Recon Vehicles that I’d spread like an ill-repaired net across my game-spotting flanks. Which is to say that I didn’t hear about it until a good month after it was released, both because my friends who play strategy games are useless, and no one seemed to have covered it. But once it landed that surgical strike on my wide-open brain, it was difficult to understand why there weren’t people on nearby hilltops, shouting about how great it was. It looks beautiful, has unique, interesting battle mechanics, and a meta-game of deck building that makes each encounter different, thanks to the units that people bring to the game.
It’s time to talk about those encounters, and you shake you by the lapels. This is why Wargame is worthy of your attention.
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By Jim Rossignol on April 26th, 2012.
Yes, they’re all at it. There’s a whole bunch of them playing Tribes Ascend, and they even have their own server. The same is true of the Arma corps, who get up to regular shenanigans, which now even includes shooting zombies. Then there’s the surprisingly popular Mass Effect 3 shootery, which is taking place over here. If you prefer things a little more persistent then the Eve and Perpetuum corps are both recruiting, while the unstoppable Blood Bowl league persists in quite a different way. Long may it continue. Finally, it’s worth pointing a wizened finger at the Wargame: European Escalation gang, because that game is certainly worthy of your attention. There’s plenty more, of course, over here…
By Jim Rossignol on April 13th, 2012.
We mentioned earlier in the week how impressed we are with Wargame: European Escalation, and it is about to get better – for free! This weekend’s DLC, which already has a Steam page here, adds new skirmish AI which allows up to seven players to take on an AI-driven opponent – meaning you can play out the kind of epic co-op that made the Men Of War games so special. Then there are seven fresh multiplayer maps, of which two are “asymmetric battlefields for Attack/Defense games”. Finally there are some new tools to enhance team coordination on the battle map. And that overhaul will cost you nothing. (The game is on sale, too.) Splendid.
By RPS on April 11th, 2012.
There’s a game we’ve not said much about in the past few months. And, well, that’s a shame, because it’s a great game, albeit with a forgettable name: Wargame: European Escalation. It’s the Cold War sequel to the RPS-beloved RUSE, and Wargame is – perhaps surprisingly – one of the strongest contenders for RTS of the year. And so it was with some urgency that we sent RPS chum Joe Robinson to investigate its workings, and to talk to its creators, Eugen Systems.
By John Walker on February 22nd, 2012.
The title of Wargame: European Escalation makes me think of all those grey-and-white products you see in the background of adverts for washing powder. There in the front is the packed of Whizzi-Wash, bright and colourful, and behind are stacked greyscale box after box of “SOAP” and “CLEANING POWDER”. I’m saying it’s a bland name. Is that clear? Bland. But it doesn’t look bland at all, as the launch trailer below proves.
By Adam Smith on February 13th, 2012.
A coded message has just reached me from the lofty frontline of a Europe escalated to previously unimagined heights. After running the string of numbers and expletives through the Unigma Machine, which translates marketing language into actual information, this is what I have learned. Wargame: European Escalation’s multiplayer modes will permit the following: customisable armies, hundreds of unit selected from hundreds of unit types, battlefields up to 150 square kilometres in size and eight-way warfights, with the option for teams and solo
generalising generaleering. You may glean more from the video below.
By Adam Smith on January 13th, 2012.
If the cold war had turned into a European land war it would have been an impressive kerfuffle, at least according to Wargame: European Escalation from R.U.S.E. creators Eugen Systems. It’s probably acceptable to sit back and enjoy the spectacle since none of this is actually happening, and what a spectacle it is. Hundreds of infantrymen rushing down hills, tanks smashing their way through obstacles, and all kinds of long range and air-based support raining down fire from above. I’m officially Very Excited Indeed about playing this. Perhaps you will be too when you see the latest trailer, which resides below.
By John Walker on December 5th, 2011.
R.U.S.E. creators Eugen Systems are nudging closer to releasing their next war-themed RTS, the rather literally named Wargame: European Escalation. It’s due in the first fourth of next year, and it features tanks and bangs and splodes. It’s also rather pleasing on the eye, as is evidenced below with the collecting of five new screenshots. Stare at them at will.
By Dan Grill on August 23rd, 2011.
Roving reporter Dan Griliopoulos has left Alec in Cologne and is heading deeper into Europe, writing up the best of Gamescom as he goes.
We’re driving through the Black Forest when my thoughts turn to Wargame: European Escalation. Germany’s Schwarz Wald might be famous around the world solely as the origin of an outrageously opulent cherry cake – the schwarzwaldkirschetorte – but it’s also at the heart of the country that’s borne the brunt of European warfare for twenty centuries. That’s notable for us, as it’s also the central area that the two factions of the Cold War would likely have fought through and over if the war had turned hot, as the overwhelming Russian conventional forces pushed towards France. Wargame, the new title from the creators of RUSE, explores this area and the war that never happened, but which the world braced itself against for forty years.
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