Posts Tagged ‘Wargame: European Escalation’

Wargame: European Escalation Trailer Is Hot

By Jim Rossignol on August 12th, 2011.

I AM PLAYING WITH MY COLD WAR ARMY.
Wargame is what Eugen Systems, the chaps behind RUSE, did next. It’s a real-time strategy based on the Cold War, and goodness me, it’s looks hot. The scenario is very similar to World In Conflict, albeit a tiny bit more serious about it. Publishers Focus Home explain: “Wargame: European Escalation pits NATO (USA and Western Europe) against the Warsaw Pact (Soviet and Eastern European countries) in battles that explore “what could have been.” The specter of nuclear warfare loomed large over the real Cold War, but this catastrophic outcome was the ultimate last resort as everyone knew that the first one to start nuclear hostilities would end up wiped out just the same. Large, armored offensives through Europe would certainly have been the core of this hypothetical war; and this is what the game’s explosive campaign takes you through!”

Word is that the game is due in November, but it has also been confirmed for Q1 next year, so I guess that’ll get firmed up soon. We’re seeing it at GamesCom, anyway, so more news then, but I – based on my experiences with RUSE – am excited about this one.
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Wargame: European Escalation Announced

By Quintin Smith on May 13th, 2011.

Tanks! Like mutant lawnmowers.

Oooh! Ruse developers Eugen Systems have spilled the beans on their latest project, Wargame: European Escalation, and those standing behind the protective bean screen have relayed the relevant information to the internet. It’s going to be another real-time strategy game using the same engine as Ruse (and the same incredible zoom effect, which it turns out is called IRISZOOM™ (hnng)), only this time the setting will of a fictional Cold War conflict that “could have been”. Details and a screenshot of the two blindest tanks in existence await you in the grim concrete bunker below.
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