Posts Tagged ‘wargaming.net’

Whee: World Of Warplanes Website

By Jim Rossignol on August 9th, 2011.

Will tinkering with your planes be as popular as tinkering with your tank?
Skybound aviation-based sequel to World Of Tanks is gaining some momentum now, as the World Of Warplanes website appears. It just contains a snippet of information and a bunch of screenshots so far, but we’ll be expecting to learn much more about the game come GamesCom next week. For my part, however, I am not expecting this to be quite as outrageously popular as World Of Tanks, with its millions of sign-ups. I think it’ll do okay, but there was something just right about a purely tank-based game, which I am not sure will be true of air-war…

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Anti-Tank: World of Warplanes

By Alec Meer on June 7th, 2011.

Not, you might notice, a warplane. Try and imagine it's a) flying and b) completely different.

First there were tanks, and now there are warplanes. What next: World Of Armoured Personnel Carriers? World Of Anti-Tank Suicide Dogs?

The here and now, though, is World of Warplanes: the new game from Wargaming.Net, creators of the august WW2 MMO World of Tanks. RATATATATATATATATATATATATetc
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World Of Tanks Finally Launches April 12th

By Jim Rossignol on March 17th, 2011.

Getting down off the podium was to be less dignified.
After an open beta lasting just five hundred years, popular armoured warfare game World Of Tanks now has a release date in North America and the EU. It’s April 12th! Oh but I said that already. What I didn’t say was that you can still play on the open beta, here for North America and here for Europe, untul that time. As I understand it, there will be a server wipe when the full game hits, however, so don’t get too invested in your tank collection at this stage. The game will still be free-to-play once launched, of course.

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I Thought World Of Tanks Was In Open Beta

By Jim Rossignol on January 27th, 2011.


But actually the open beta only started today for Europe and North America. Was what went before a closed beta? A shy beta? An alpha? I just don’t know. Look, North Americans can sign up here, and Europeans here. Although it looks like you can still access North American servers from Europe, if you want, so that is a pleasant surprise.

Unexpectedly, World Of Tanks isn’t really a world populated by tanks, in which tanks wear suits and go to work and do the shopping, but more like a highly populated tank fighting arena-ladder-championship system, where tanks can team up to explode each other with carefully balanced ordnance. Some tanks are good at long distance hammering, others are small and fast and shooty. None are much good as healers, and some of them aren’t good tanks, which seems odd. So World Of Tanks is a kind of long distance boxing fraternity for overweight tractors, based on Platonic World War II tank concepts. That’s what it is. Yep. It is also free to play. I’ve posted a video of what happens in World Of Tanks below. (Oh and also the actual trailer.)
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World Of Tanks Claims Important Number

By Jim Rossignol on January 6th, 2011.


Hmm. So we just read this: “Wargaming.net is glad to announce that the company’s MMO action game World of Tanks has set up the new world record for the maximum number of users playing concurrently on the same game server. The peak of 74,536 online players was recorded on January 5, 2011 by the Russian release version of World of Tanks.” Which is interesting, I suppose, because it shows how popular WoT is, and strictly speaking it is a world record, but it’s not really an interesting record in the same way that Eve’s concurrent users is (and Eve itself is lots of separate systems, each of which is essentially its on server, albeit connected to the wider world). WoT’s structure means that these people aren’t connected in a world, so much as available to the same set of games, something like that. When a server for a game like World Of Warcraft can have 70k+ people online and in the same space/world together, then we can get excited.

Still, ‘grats, WoT. The game has also passed one million totally registered users.

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WoT! 500,000 Play World Of Tanks

By Jim Rossignol on November 16th, 2010.


This makes me feel happy in my armoured belly: tank-based pseudo-MMO World Of Tanks now boasts 500,000 subscribers. It’s free, of course, but I think this should still be some kind of measure of success for the game. For something that is just about World War II tanks blowing each other up (and then refitting and upgrading themselves between explosioneering expeditions) this seems like a remarkable number. I shouldn’t be surprised, however, because it always seemed like it was just weird enough to be awesome, and it’s just solid enough for people who were searching for something unusual in PvP combat to be thrilled by the prospect. Most of my old Eve Online corporation seem to be playing this now, too. Proof, if proof be needed, that free-to-play is a good idea.

Are you playing it?

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An Armoured Interview: World Of Tanks

By Phill Cameron on October 11th, 2010.


Last week I had a look at World of Tanks, and it looked pretty good, in a TANKS TANKS TANKS kind of way. Naturally I wanted to know more about the minds behind the idea, and so I had a bit of a chat with Anton Sitnikov, the Lead Designer of World Of Tanks. Broaching such wildly varied questions as ‘Why tanks?’ and ‘Why these tanks?’, it’s an interview of highs and lows, the interview equivalent of swapping out your short and thick gun barrel with something altogether longer and thinner. There’s also some stuff about being Free 2 Play, because that’s an interesting topic right now.
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Positional Warfare: World Of Tanks

By Jim Rossignol on September 8th, 2010.

Where's that sheep?
World Of Tanks seems to be making quite a following for itself. Half my old Eve corporation seem to be wrapped up in it, while RPS’ own tanketeers are to be found organising and discussing their exploits over in this thread on the forum. It’s quite literally a game of tanks. Small tanks with speed and agility, big tanks with guns like God’s own howitzer. They fight crime each other (although thinking about it, I quite fancy a game where petty criminals are hunted down by a division of Panzers. Oh God That Mugger Is Doomed, I would call it.) Most significant of all to your brainthinks should be that World Of Tanks free, and has some depth for you to explore in the endless possible loadouts and configurations that are possible across the ludicrous number of tanks on offer. You should probably give the ongoing beta a nose.

The most recent trailer, featuring the heaviest hitting tanks, appears below.
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Oookaay: New World Of Tanks Trailer

By Jim Rossignol on July 9th, 2010.


The World Of Tanks closed beta is in motion, and Wargaming.net have put out a new trailer to celebrate (below). It’s not a trailer I understand, however. Perhaps it’s mocking the Blur adverts or something? I am tiny brain. Anyway, the more important consideration is: tanks a lot? Or tanks but no tanks? Ah, the pun barrel is hollow and oh so empty.
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But Also: World Of Tanks Closed Beta

By Jim Rossignol on July 1st, 2010.


The beta itself starts on the 8th of July, but you can sign up today. It’s seems certain that you should read our interview and then go, fly! to register yourself for the beta. And then rest. Rest, brave reader. For soon you will have much work to do.

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Interview: World Of Tanks (Yes!)

By Jim Rossignol on June 7th, 2010.


World Of Tanks! Three words that just make so much sense. It’s a free-to-play MMO that’s already doing well in Russian-language lands, is heading Westward. It really does sound splendid: a garage full of tanks, destructible surroundings, a global map for clans to fight over. But what of the details? Fortunately we’ve got some of those, right here. We recently spotted Mike Zhyvets, the game’s technical director, coming over the horizon and so we positioned our self-propelled 40mm word-cannon to land questions squarely in his mind. Read on for a full examination of his response crater.
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World Of Tanks Cheers Me Right Up

By Jim Rossignol on April 13th, 2010.


Via the venerable BluesNews I spy that Wargaming.net have put out a new game-footage trailer for World Of Tanks. It’s an MMO full of tanks. Will the tanks be able to wear different hats? We just don’t know. What the trailer does confirm is a complex damage model and lots of trundling about blasting the crap out of each other. Go take a look, and then sit back in your chair and wistfully think about your hopes for the future.
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It’s Blitzkrieg: Order of War: Challenge Demo

By Kieron Gillen on March 6th, 2010.

Hmm. RPS sort of forgot about Order of War after its demo was released. Men of War devoured our RTS playing time in 2009, basically. We don’t even know if it was any good. Metacritic says… no, not really. It must have done reasonably, however, as a demo of its expandalone follow-up has just been released. It’s taking a more multiplayer approach, it seems, with the demo allowing you to play the three sides in six of the game modes. Game modes involving tanks! Almost certainly the best of the game modes. The game is out at the end of next week, you can get the demo from here or watch the trailer below.
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