Posts Tagged ‘wargaming.net’

WoT! 500,000 Play World Of Tanks

By Jim Rossignol on November 16th, 2010.


This makes me feel happy in my armoured belly: tank-based pseudo-MMO World Of Tanks now boasts 500,000 subscribers. It’s free, of course, but I think this should still be some kind of measure of success for the game. For something that is just about World War II tanks blowing each other up (and then refitting and upgrading themselves between explosioneering expeditions) this seems like a remarkable number. I shouldn’t be surprised, however, because it always seemed like it was just weird enough to be awesome, and it’s just solid enough for people who were searching for something unusual in PvP combat to be thrilled by the prospect. Most of my old Eve Online corporation seem to be playing this now, too. Proof, if proof be needed, that free-to-play is a good idea.

Are you playing it?

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An Armoured Interview: World Of Tanks

By Phill Cameron on October 11th, 2010.


Last week I had a look at World of Tanks, and it looked pretty good, in a TANKS TANKS TANKS kind of way. Naturally I wanted to know more about the minds behind the idea, and so I had a bit of a chat with Anton Sitnikov, the Lead Designer of World Of Tanks. Broaching such wildly varied questions as ‘Why tanks?’ and ‘Why these tanks?’, it’s an interview of highs and lows, the interview equivalent of swapping out your short and thick gun barrel with something altogether longer and thinner. There’s also some stuff about being Free 2 Play, because that’s an interesting topic right now.
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Positional Warfare: World Of Tanks

By Jim Rossignol on September 8th, 2010.

Where's that sheep?
World Of Tanks seems to be making quite a following for itself. Half my old Eve corporation seem to be wrapped up in it, while RPS’ own tanketeers are to be found organising and discussing their exploits over in this thread on the forum. It’s quite literally a game of tanks. Small tanks with speed and agility, big tanks with guns like God’s own howitzer. They fight crime each other (although thinking about it, I quite fancy a game where petty criminals are hunted down by a division of Panzers. Oh God That Mugger Is Doomed, I would call it.) Most significant of all to your brainthinks should be that World Of Tanks free, and has some depth for you to explore in the endless possible loadouts and configurations that are possible across the ludicrous number of tanks on offer. You should probably give the ongoing beta a nose.

The most recent trailer, featuring the heaviest hitting tanks, appears below.
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Oookaay: New World Of Tanks Trailer

By Jim Rossignol on July 9th, 2010.


The World Of Tanks closed beta is in motion, and Wargaming.net have put out a new trailer to celebrate (below). It’s not a trailer I understand, however. Perhaps it’s mocking the Blur adverts or something? I am tiny brain. Anyway, the more important consideration is: tanks a lot? Or tanks but no tanks? Ah, the pun barrel is hollow and oh so empty.
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But Also: World Of Tanks Closed Beta

By Jim Rossignol on July 1st, 2010.


The beta itself starts on the 8th of July, but you can sign up today. It’s seems certain that you should read our interview and then go, fly! to register yourself for the beta. And then rest. Rest, brave reader. For soon you will have much work to do.

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Interview: World Of Tanks (Yes!)

By Jim Rossignol on June 7th, 2010.


World Of Tanks! Three words that just make so much sense. It’s a free-to-play MMO that’s already doing well in Russian-language lands, is heading Westward. It really does sound splendid: a garage full of tanks, destructible surroundings, a global map for clans to fight over. But what of the details? Fortunately we’ve got some of those, right here. We recently spotted Mike Zhyvets, the game’s technical director, coming over the horizon and so we positioned our self-propelled 40mm word-cannon to land questions squarely in his mind. Read on for a full examination of his response crater.
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World Of Tanks Cheers Me Right Up

By Jim Rossignol on April 13th, 2010.


Via the venerable BluesNews I spy that Wargaming.net have put out a new game-footage trailer for World Of Tanks. It’s an MMO full of tanks. Will the tanks be able to wear different hats? We just don’t know. What the trailer does confirm is a complex damage model and lots of trundling about blasting the crap out of each other. Go take a look, and then sit back in your chair and wistfully think about your hopes for the future.
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It’s Blitzkrieg: Order of War: Challenge Demo

By Kieron Gillen on March 6th, 2010.

Hmm. RPS sort of forgot about Order of War after its demo was released. Men of War devoured our RTS playing time in 2009, basically. We don’t even know if it was any good. Metacritic says… no, not really. It must have done reasonably, however, as a demo of its expandalone follow-up has just been released. It’s taking a more multiplayer approach, it seems, with the demo allowing you to play the three sides in six of the game modes. Game modes involving tanks! Almost certainly the best of the game modes. The game is out at the end of next week, you can get the demo from here or watch the trailer below.
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Tanks, Not Like Orks: World Of Tanks

By Jim Rossignol on February 17th, 2010.


World Of Tanks is a free-to-play MMO with tanks. Wargaming.net explains: “The game offers fast random battles featuring various modes, historic mini-campaigns, tourneys and epic Clan Wars on a global map, where mighty clans fight for hundreds of provinces employing grand strategy, diplomacy and economic power. Besides individual tank-ace skills, WORLD OF TANKS requires team work and a fine balance between light and heavy armor.” Great news, because there’s no kind of game that cannot be improved by the addition of tanks. Also, because it’s going to subvert normal MMO jargon when someone says “we need a tank for this group.” There’s a trailer below, and it’s quite the thing. Ha.

The game is due for release in the Autumn.
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Order Of War Demo On Steam

By Jim Rossignol on August 4th, 2009.


Squeenix’s World War II RTS (you want to make a strategy game, set in World War II, are you sure?), Order Of War, has a demo up on Steam. Here it is. The 3D RTS boasts some bold scale, with “up 1000″ troops being under your command and on screen at any one time, and it’s being developed by the chaps at Wargaming.net, the same developer behind Galactic Assault and the Massive Assault games, and it looks a bit clever. Unconvinced? Check out the snazzy trailer below.
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Frontline Report: Order of War Impressions

By Kieron Gillen on May 19th, 2009.

While I feel slightly nervous to dare add further comment after an RTS-expert like John Walker has had his say, I actually did cross London town to have a look at Wargaming.net developed and Squaresoft published Order of War and have a few shareable thoughts. Before seeing the game, the initial interest is in the industry machinations of it. It’s Squaresoft’s first PC-only Western-developed game. Wh… at? And after playing the Belarus-originated game, I’m smiling at a tiny observation. That no matter how much a PC-game this is, Squaresoft’s first RTS still manages to work out a way to make the whole thing into a cut-scene.
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Order Of War, Coming Right Up

By John Walker on May 18th, 2009.

I order you to war, TO DEATH!

As Britain’s foremost expert on real-time strategies, it’s my pleasure to bring you these three videos of the forthcoming Order of War. I mean, what can I say about the RTS, and the role this game plays in it? Well, “War”, that sure implies there will be battles, and they certainly do require strategy. And you can’t be strategic without some manner of order, I’d imagine. So I think we can all agree, it definitely is an RTS, and they are games that people like. And they have tanks in them. And something about resources. Look, everyone else is out, okay. More helpful information below.

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