Posts Tagged ‘Warhammer-Online’

RPS Impressions: Warhammer Online Beta

By RPS on August 22nd, 2008.

This is not a review. It also isn’t a verdict, or a judgement, or a rating, or anything of the sort. WAR isn’t released yet, there’ll likely be a fair few changes in the final game, elements of it won’t be up and running properly until the servers are jam-packed, and without a doubt none of us have played enough of it to make a really definite judgement. Apart from Jim, who knows full well he won’t be playing it until they put some spaceships in.

What it is a discussion. We’ve been on the WAR closed beta for a few weeks now, and it’s certainly a game we’ve desperately wanted to talk about here. And not simply because we’re British, hence playing Warhammer is fairly synonymous with puberty for us. Also because, well, it’s potentially the most interesting MMO this year. Despite… ah, but we’re getting ahead of ourselves. Let’s see what we’ve got to say…

Edit – a little context. The European closed beta differed significantly to the US closed beta in that players were split onto different servers dependent on their language. The net result was four fairly quiet servers instead of one busy one, and that mean the PvP/RvR elements of the game were barely operable. That’s why we don’t discuss ‘em as much as we do the PvE and Public Quests. If you think we shouldn’t be talking about the game at all given that, well, that’s your prerogative, but we disagree. We’re writing about what the game’s European publisher presented us with. Additionally, WAR is far from being just a PvP game – the PvE is substantial and omnipresent, and the reason many people want to play the game. And again – this is not a review. It’s just a cheerful, informal discussion of our experiences on the closed beta.

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Warhammer EU Pricing – Fustercluck

By John Walker on August 22nd, 2008.

A scene at the no HQ because they don't have one.

There really does seem to be a lot of confusion regarding the pricing of Warhammer Online. You’ll remember that a couple of weeks back the EU prices were announced, and we called them into question, noticing they were simply conversions of Euro into Pound, not only very odd numbers, but numbers well above the competition. We nagged at the UK PR, Indigo Pearl, and they eventually came back to us with new prices in line with what we’d expect. Well, madly, it doesn’t end there.

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Barnett: “We’re Led Zeppelin”

By Jim Rossignol on August 19th, 2008.


And WoW was The Beatles… Warhammer Online creative director Paul Barnett can talk more than anyone else. See him talk about WAR in a video interview after the jump. If the squig herder thing doesn’t sell it to you, then nothing will. Excepting, perhaps, the RPS Warhammer Online discussion later this week.
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Warhammer Online Gets Release Date

By John Walker on August 6th, 2008.

It was a draw at the Silly Hat Contest.

As one MMO dies, another is born. Warhammer Online: Age Of Reckoning (or WoAoR as I prefer to say) has finally shouted out a release date: 18th September, 2008.

How much will it cost to play a month, you cry? Read on.

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RPSish At-Ish E3: Housecleaning – EA

By Mathew Kumar on July 21st, 2008.

Yep, EA again, because this time I’m not talking about their press conference but the excellent time I had in their far-too-crowded demo room checking out their titles – Dead Space, MySims, Mirror’s Edge and Warhammer Online: Age of Reckoning, first hand.
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E3: The Trailers – Warhammer Online

By Alec Meer on July 16th, 2008.

Siege battles in Mythic’s upcoming MMO Warhammer Online: Age of Reckoning -

Crikey, what a pile-on. These climatic PvP tussles will be quite the thing to witness.

There is of course an elephant in the room, and I’m not going to be the one to mention it. Play nice when it inevitably comes up in comments though, gentlemen – you can’t fight in here, this is the WAR thread.

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Warhammer Online Content Cuts

By Jim Rossignol on July 11th, 2008.


Some huge changes to Warhammer Online have been revealed in this interview on MMORPG. The number of capitol cities available on release will drop from six to two (Empire, Chaos). Mythic boss Mark Jacobs explained: “We wanted to make our Capital Cities the best cities in any MMO. We think we’re doing that, but it came at a price and that price is that the other cities aren’t going in the game right now.”

But that’s not all that’s going.
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WAR Wars

By Alec Meer on June 26th, 2008.

Not Richard Bartle

This is possibly best saved for The Sunday Papers, but seeing as we’ve been nattering about Warhammer Online: Age of Reckoning lately anyway, I reckoned it was worth its own post. If you’re an active follower of WAR you’ll already be aware of this, but those less ingrained in MMO society can roll their eyes at this startling storm in a teacup.

MMO site Massively.com recently ran an interview with Richard Bartle, co-creator of the Multi-User Dungeon system, the concept that essentially birthed the MMOs. He’s more theorist and author than developer these days, but MMOs remain his major subject matter. And though he may not be making the things anymore, he can still stir up controversy.
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Edge: Warhammer Online Preview

By John Walker on May 21st, 2008.

Tummies should be mostly on the inside.

A preview of Warhammer Online has appeared on Edge’s website, Next-Gen.biz. But being Edge, it’s literally impossible to know who wrote it. It will forever remain a mystery, not even to be solved by futuristic robot races with special Knowledge Tablets.

It begins,

Clearly, this is tentative ground. Warhammer is an enormous license, and proves itself regularly in the strategy market. But it also has a lot in common with Blizzard’s behemoth. Orcs, dwarves, dragons and wizards – we know it very well. But will familiarity breed contempt, or an enormous pre-cooked audience? Clearly, the desire is to be just similar enough so everyone’s comfortable, before it begins to subvert you with what Mythic calls Realm Vs Realm.

And carries on here.

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Blizzard Plays Nicely With The Other Boys

By John Walker on May 16th, 2008.

New screenshots please, Blizzard.

Blizzard appear to take a very approachable attitude toward rival MMOs. But then, I suppose if I were a 5000 foot mountain, I’d probably not make too big of a fuss about the surrounding hillocks spoiling my view. However, it’s nice that they don’t take the attitude of “DESTROY THEM! DESTROY THEM ALL!” In fact, they’re humble enough to concede that their reign will one day come to an end. Speaking to Eurogamer, producer J. Allen Brack explained that he doesn’t see Age of Conan or Warhammer Online as enemies.

“We don’t make games in a vacuum, we don’t just play World of Warcraft, I love online games, I play a lot of online games, and I’m really excited about those games coming out because I want to play them… I think there’s room for all three of those games to be successful.”

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EA Studio Showcase Audiostreams

By Jim Rossignol on April 25th, 2008.


VG247 has a bunch of audio recordings of the presentations from EA’s London studio showcase earlier today. The sound quality is a bit iffy, but the info is good. There’s also a bunch of new screens. Mm, rich, tasty info.

The lovely Ben Cousins on Battlefield Heroes. Both interview and presentation.

The alien sex-fancier Ray “Bioware” Muzyka on Mass Effect PC. Hot.

Talkomatic Paul Barnett on Warhammer Online.

Valve’s Mr Lombardi on Left4Dead. (Prefaced by plenty of presentation blather.)

Phew. Anyone for a beer?

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The More Things Change…

By Jim Rossignol on April 10th, 2008.

…the more they look like World Of Warcraft. Here’s a CLOSED BETA FOOTAGE video of a load of things going on in Warhammer Online. Orks and dwarves bashing each other, a demon having a stroll, cannons a-firing, a giant mysteriously committing suicide.

Thanks GameTrailers. We won’t lay siege to your castle any time soon.

To be fair to Warhammer Online, there’s almost no chance that RPS aren’t going to play it. However, I am beginning to wonder whether the grit and nastiness of the original Climax attempt at this game was actually a better option. I’m sure Games Workshop had good, commercial reasons to can the game, and reports from inside Climax were… not good. However: compare and contrast. Mmm.

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Warhammer Online: Autumn… No, Really

By Jim Rossignol on March 26th, 2008.


The Warhammer Online open beta can’t be too far off, right? Well it might still be a few more months away, given that the game has now slipped to “Autumn 2008.” Nevertheless, pre-ordering the retail version of the game commenced today at 3pm, or thereabouts, and it gets you a guaranteed beta slot. If you want to get a place in the pre-launch Empire then keeping an eye on the WO site is a pretty good idea. Pre-ordering also gets you a couple of rare in-game items, while the slightly more plush (and pricey and pictured) collector’s edition will come with a unique Games Workshop figurine, a book filled with luscious artwork, a graphic novel, and – rather more importantly to the gamer – in-game quests that can only be undertaken by collector’s edition owners. Not a bad little package.

After the jump, the full press release about collectors claptrap.
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