Posts Tagged ‘Warner Bros Montreal’

Thermal Batpants: Chilly Arkham Origins DLC’s New Gadgets

By Alice O'Connor on April 10th, 2014.

Ooh, doesn't he look warm?

Look, Batman: Arkham Origins‘ developers would like very much to stamp out a few of the remaining bugs but they’ve been too busy working on the DLC story campaign and the important things it adds. Like a roasty-toasty new Batsuit for Bats and special heated Batgloves to keep his Batpaws warm on chilly evenings. They’re worried about young Master Bruce. Aren’t you too? You don’t want an orphan to freeze to death just so you can play a video game, do you? You monster.

See, the ‘Cold, Cold Heart’ DLC adds a new mini-campaign starring Mr. Freeze and his icy tricks, which means Batchap gets a few warming gadgets to fight back. Come have a gander what Warner Bros. is sacrificing support for in a new video developer diary doodad with a fine display of Batbiffing.

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Batman: Arkham Origins Blackgate BIFFZOTTING-ing PC

By Nathan Grayson on February 21st, 2014.

We expect to somehow fare better than this near-lifeless pile of our brethren that we are currently standing on!

Batman: Arkham Origins‘ superheroic antics were supremely so-so (not to mention glitchy as all get-out), but it wasn’t the only game in its lineage. Comparing Arkham Origins to Batman: Arkham Origins Blackgate is like comparing apples to (Arkham) oranges. Blackgate is a sidescroller that originally debuted on handhelds, but it does manage to contain trace elements of previous Arkham standouts. There’s similar combat, light stealth, and detective vision, but it’s all wrapped up in a traditional Metroidvania-style package. It’s also – depending on whom you talk to – kinda alright? Sort of? I haven’t played it, but perhaps I will soon. Trailer of the PC-bound “Deluxe Edition” below.

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Warner Prioritizing DLC Over Fixing Arkham Origins’ Bugs

By Nathan Grayson on February 10th, 2014.

Oh, well here's the problem. Just delete this horrifying little bugger and it should be running like a dream in a jiffy.

No, that headline isn’t backward. Maybe the reverse is happening in one of DC’s other million-billion (though no longer billion-finity) universes, but not this one. Batman: Arkham Origins swung into action bogged down by a slew of diabolical bugs and glitches – some of them game-breaking – and our own boy man wonder Adam grappled with a decent many. On the upside, there have been some patches, but even a cursory glance at various forums shows that progress-halting issues have yet to be eradicated. So then, why is developer Warner Bros Montreal already moving on? Infuriatingly, because it’s too busy making new things it would like you to spend money on.

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Wot I Think: Batman – Arkham Origins

By Adam Smith on October 30th, 2013.

Despite its name, Arkham Origins isn’t so much Batman Begins as Batman Continues. A cynic might presume that the handing of the license to a new studio and rapid turn-around of the sequel suggests that Batman is mainly continuing because Pennyworth needs a new pair of shoes. But has the vigilante become a mercenary or is this another solid entry in the series? Here’s wot I think.

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Batman: Arkham Oranges Has Terrible Facial Animation

By Craig Pearson on October 22nd, 2013.


Twas the night before Christmas, when all through the house
Not a creature was stirring, not even a mouse

That’s because the developers of Batman: Arkham Origins are clearly using a joypad in this 17 minute walkthrough. Ahahahahahaa! Now the fun part of the story is out of the way, it’s time for me to get serious. I was hoping that this video of Arkham Origins would do me until the game is released this Friday, but there’s just one problem. I watched it and now all I can see about the bit 3m35s in, where Batman and Albert have a conversation in the Batcave. It was sneaky, punchy Batfun until that moment, but then Bats and Alfred started talking and it all just crumbled. It looks like someone attempted to reanimate a corpse and only succeeded in bringing the lips to life. It’s appalling.
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This Batman: Arkham Origins Gallery Is Ridiculous

By Craig Pearson on August 27th, 2013.


For a grim world that’s been overwhelmed by criminals, corruption, and bat guano, the Arkham series of games has always had very polished and pretty polygons. And even though pre-release screenshots are known for being unfathomably and unrealistically pretty, both games in the series really do look gorgeous when the camera whizzes around to show a particularly brutal punch. So I’m very happy to show off this Batman: Arkham Oranges gallery. I’d imagine it’s impossible for the released game to look this attractive, but I think it’ll be close.
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Fruits Of Their Labour: Arkham Oranges Intros Firefly

By Ben Barrett on August 21st, 2013.

A trailer a day keeps the dread lord of games at bay, that’s what we say here at RPS. If we don’t, he’ll rise again to wage terrible war upon our castle, PR-catapults firing besuited fast-talkers at our poor, potholed walls. Our defenses are meek and few what with the great Sir Botherer’s new steed not yet full grown and aged knights Sir Rossignol and Sir Smith having defected to Germany. Thank the heavens, then, that Batman‘s swooping down with our neatly packaged, 1080p deliverance. Read the rest of this entry »

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Batman: Arkham Origins Has Multiplayer By Splash Damage

By John Walker on July 31st, 2013.

Splash Damage have just announced that they are to be creating the multiplayer for Batman: Arkham Oranges. The sequel is due out on the 25th October, which is two days before my birthday – PUT IT IN YOUR DIARY NOW – and it seems will have the pro team ensuring that going online is worthwhile.

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