Posts Tagged ‘Warner Bros’

Batman: Arkham Knight ‘Interim’ Batpatch Due In August

By Alice O'Connor on July 20th, 2015.

Do you know anything about how computers work, Batman? How is this supposed to help?

Zam! Biff! Pow! Bap! Awk! Boff! Flrbbbbb! Vronk! Zlott! Zlonk! Swa-a-p! Crunch-eth! These onomatopoeias and more are the sounds that have surely filled meeting rooms at Warner Bros. since the disastrous PC launch of Batman: Arkham Knight [official site]. Almost four weeks after pulling the game from sale until they’d fixed it up, it seems WB and Rocksteady are still a fair way off bringing it back.

The next patch for folks who bought Bats before he was sent to the Batcave’s naughty step will arrive in August, WB have announced. This is described as an “interim patch update”, which suggests that The Big One is still lurking in the future beyond.

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Have You Played… Batman: Arkham Asylum?

By Graham Smith on July 16th, 2015.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I grew quickly weary of Batman: Arkham City and initially had no interest in Batman: Arkham Knight, but that game being released and then unreleased left me thinking about and eventually longing for the Bat. Batman: Arkham Asylum [official site], the first in the series, is where I choose to return. It’s still a remarkable game.

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Batman: Arkham Knight BatDLC Batdelayed, Batobvs

By Alice O'Connor on July 11th, 2015.

Given that Batman: Arkham Knight [official site] is not yet back on sale, after publishers Warner Bros. pulled it from stores due to shonky performance, it’s no surprise that its DLC is being delayed. That is, however, now official. While next week will bring Batgirl and her own brand of Batbiffing to console versions in the Batgirl: A Matter of Family DLC, it’s delayed indefinitely on PC.

Warner Bros. have apologised again for the game’s shoddy state. “We are taking full responsibility for releasing a product that did not meet our quality standards”, they say. “We are modifying the internal review process for all of our games,” they say. As they jolly well should.

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Rumour – WB Knew Batman Arkham: Knight PC Was Pants

By Alice O'Connor on July 2nd, 2015.

Rumours are shifty things, and we should recognise that we’re more inclined to trust ones which support our existing opinions. That said, I TOLD YOU SO. A mate of Ian Video Games has told Kotaku that publishers Warner Bros. knew for ages that the PC version of Batman: Arkham Knight [official site] was wonky – it’s bad enough that WB have pulled it from sale while it’s being fixed – but released it anyway.

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Batman: Arkham Knight Mod Unlocks Other Characters

By Jem Alexander on June 29th, 2015.

Okay, so the PC version of Batman: Arkham Knight [official site] was so shoddy that Warner Bros have temporarily removed it from sale. That doesn’t mean those of you playing despite the temperamental frame rate and occasional freeze can’t enjoy a little something not available on console, namely, a mod which allows you to play as ten characters other than Batman, from Harley Quinn to Jim Gordon. Even if Harley Quinn: Arkham Knight doesn’t have quite the same ring to it.

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Arkham Knight Batpatch Released, And Future Batplans

By Alice O'Connor on June 29th, 2015.

They don't seem overly impressed or relieved to see you, Bats.

I would have preferred it if Warner Bros. had decided not to release Batman: Arkham Knight [official site] in a wonky state rather than chuck it out then quickly pull it from sale and throw people who’ve just finished a game back to crunching. But they’re the publisher we need right now, not the one we deserve (and by “need” I mean “personally benefit from”).

Saturday brought the release of a small patch for the Batgame, along with a list of what developers Rocksteady (who’re leading patch development, not the folks who ported it) plan to tackle next. It’s a list of fairly important things.

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Holy Framerates, Batman: Arkham Knight Is A Mess

By Adam Smith on June 23rd, 2015.

Edit: Further in-house RPS testing is inconclusive. I’ve rolled back my Nvidia drivers to the previous release and now have a steady framerate (with Gameworks switched on and settings maxed) until I hit a Batmobile sequence, at which point I’m experiencing dips seemingly at random. Alec, on similar hardware, is using the latest drivers and having a better experience., though still has Batmobile problems. John is on AMD – we’ll check back with him soon.

There was no pre-release PC code for Batman: Arkham Knight [official site] so I started the crusade through another long Halloween early this morning to bring you a full judgement as soon as possible. As I loaded the game, I spotted the “mostly negative” regarding Steam reviews and resolved to pay close attention to any stuttering, glitches or other technical issues. Close attention wasn’t necessary.

Even half an hour into the game, I’m seeing the framerate fluctuate wildly, even during cutscenes. The benchmark test (which reports highs of 47fps even though the game itself is locked to 30) reckons my average fps is 38 but with single digit lows. Once the game starts, the framerate is about as steady as Harvey Dent’s moodswings.

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Batman: Arkham Knight Out Today

By Jem Alexander on June 23rd, 2015.

Did you know that Batman: Arkham Knight [official site] is out today? You did? Then Warner Bros’ marketing budget has been vindicated. Did you you know that the early Steam reviews suggest that the PC port has serious bugs and performance issues? You did? Good.

Adam is playing it now and should have more detail shortly [Update: here is more detail]. In the meantime, here’s a launch trailer for the game with all its leather clad bombast.

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Batman Arkham Knight E3 2015 Trailer: Everyone In Gotham’s Gone To The Rapture

By Alec Meer on June 16th, 2015.

Well now, someone wants to be making Bioshock games instead of superhero games, don’t they? This trailer for this year’s Batman: Arkham Knight [official site] does a number of unusual things. Like be in first-person, like star someone other than Batman (a Gotham cop who sounds an awful lot like Breaking Bad’s Mike Ehrmantraut to my ears), like be kind of a shooter, and like depict a retro-futurist city collapse into zombieish chaos as period music plays. HMM.
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Marvel At The Trailer For LEGO Marvel’s Avengers

By Cassandra Khaw on June 14th, 2015.

Look fierce

As someone who grew up with LEGO blocks but did not otherwise continue their fascination into adulthood, the tie-in games have always been a source of gentle bewilderment. But I think the latest trailer for LEGO Marvel’s Avengers might have finally sold me. Unfortunately it also brings word that the game has been delayed from this autumn to winter.

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Roar! LEGO Jurassic World Stomping Around PC

By Cassandra Khaw on June 13th, 2015.

Jurassic World is now stomping around cinemas, and LEGO Jurassic World [official site] is stomping around PC too (though our review will be roaring through here later). For those who don’t know, it’s a kid-friendly amalgamation of Jurassic Park, The Lost World: Jurassic Park, Jurassic Park III, and the most recent Jurassic World. (You knew it was going to be there. Just look at the name! So telling.) And, oh look — a trailer after the cut!

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Minecraftbut LEGO: LEGO Worlds Hits Steam Early Access

By Alice O'Connor on June 2nd, 2015.

Minecraft but with LEGO” is an idea that must have been raised a hundred thousand times, everywhere from playgrounds to board rooms. It’s finally happened. With remarkably little fanfare, Warner Bros. yesterday both announced and launched LEGO Worlds [official site].

Well, launched onto Steam Early Access. Made by the LEGO game folks at TT Games, it’s a procedurally-generated open-world explore-o-build ‘em up with terraforming and rideable creatures and vehicles. Its LEGO worlds do look swish, creating terrain out of squillions of carefully-placed bricks. You know, Minecraftbut with LEGO. It’s pretty barebones at launch, lacking multiplayer.

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Batman Meets Poison Ivy In Arkham Knight Battrailer

By Alice O'Connor on May 29th, 2015.

Needs more lurid neon, obvs.

Watching the latest gameplay trailer for Batman: Arkham Knight [official site], I’ve come to a realisation: the Gotham I’d like a Batman game set in is from Joel Schumacher’s Batman & Robin.

This new trailer has Batman fly, leap, and drive around town, see, and though it has some nice detailing and neon signs, it’s all a bit drab, I want the city to rise a mile high, skyscrapers pierced with roads atop the shoulders of colossi, lurid mood lighting, and marauding gangs of kooky punks. Please watch this trailer then pat me on the shoulder saying “There there, Alice, of course.”

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