Posts Tagged ‘warner bros’

Thermal Batpants: Chilly Arkham Origins DLC’s New Gadgets

By Alice O'Connor on April 10th, 2014.

Ooh, doesn't he look warm?

Look, Batman: Arkham Origins‘ developers would like very much to stamp out a few of the remaining bugs but they’ve been too busy working on the DLC story campaign and the important things it adds. Like a roasty-toasty new Batsuit for Bats and special heated Batgloves to keep his Batpaws warm on chilly evenings. They’re worried about young Master Bruce. Aren’t you too? You don’t want an orphan to freeze to death just so you can play a video game, do you? You monster.

See, the ‘Cold, Cold Heart’ DLC adds a new mini-campaign starring Mr. Freeze and his icy tricks, which means Batchap gets a few warming gadgets to fight back. Come have a gander what Warner Bros. is sacrificing support for in a new video developer diary doodad with a fine display of Batbiffing.

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Four Play: Arrowhead Developing Gauntlet Reboot

By Adam Smith on March 17th, 2014.

Atari announced Roller Coaster Tycoon 4 today. You may have seen the trailer. At best, it’s a mobile version of an older game rather than an actual sequel – at worst, it’ll behave like a crooked carnie, with all kinds of freemium delaying and money-grabbing tactics. “Pay one dollar to add glue to the coconut shy or your visitors will bankrupt you!” Only a few minutes after seeing that trailer, I received notice that Warner Bros are releasing a new Gauntlet game. I’d donned my grumpy hat before I even clicked the play button beneath the video. And then the hat combusted as I saw that it’s being developed by Magicka maestros Arrowhead. And that it looks ace.

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Wayne Good Deals: Latest Humble Bundle Is Positively Batty

By Nathan Grayson on November 5th, 2013.

Next in the Humble Bundle, that is!

Bruce Wayne, billion dollar playboy who was recently declared Least Likely Man On Earth To Be Batman (Of The Year) by Time magazine, is at it again. He’s teamed with a gaming storefront known as the Humble Bundle to sell games largely focused on Batman for no specific reason. The proceeds of a pay-what-you-want bundle that includes that likes of Batman: Arkham Asylum and Batman: Arkham City will go toward a sprawling tunnel-based weapons facility beneath Gotham charities and game developers.

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Batman’s Ditched GFWL, But Say Goodbye To Your Saves

By Nathan Grayson on October 19th, 2013.

Nyahahahahaha, just as I planned.

Even when villains are given a good, hard KAPOWTHWACKBIFFZOTT-ing and the day is saved, Batman stories rarely end onĀ entirely happy notes. Thus, it’s almost sort of fitting that Batman: Arkham Asylum and Batman: Arkham City haven’t escaped Games For Windows Live’s years-long countdown to self-destruction entirely unscathed. Yes, they’re finally free of Microsoft’s arbitrary, ages-behind-the-times shackles, but your save files, amazingly, won’t be making the jump to Steam. Kinda justifies some of those fears we’ve had about these DRM systems for all this time, huh? You know, the ones companies like Microsoft tried to reassure us about by promising that they’d never leave us without the things we worked so hard to buy and earn?

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Infinite Crisis Dev Diary Reminds Us It Exists

By Craig Pearson on October 10th, 2013.


Looking back at the coverage of the officially licensed DC MOBA game Infinite Crisis, it’s clear that the game is protected by some form of memory spell: Adam forgot all about it, it slid by Jim, and I was about to write something similar, and … hey, there’s a DC MOBA coming out/is out in paid beta. Fancy that. Infinite Crisis is a free-to-play lane-pusher set in the DC universe. It had to happen, eh? Below is a development diary that shows how the game’s destructible environments and a dynamic event system will make the maps a bit more varied. Why didn’t anyone tell whoever I am about this?
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Also From EGX: LEGO Marvel Super Heroes Talk

By Jim Rossignol on October 1st, 2013.


LEGO Marvel Super Heroes is pretty much one of those games we can’t help getting excited about. LEGO Spider-Man! LEGO The Hulk! That’s the stuff. Anyway, some folk talked about it at the Eurogamer Expo, which made for some entertaining watching. Join in with that, below.

The game is due on 18th October for North America, and 15th November in the UK and Europe, which seems completely like they are just trying to make us unhappy. Way to ruin pre-Christmas Christmas, you soulless distribution villains!
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Also From EGX, And Montreal: Batman Talk

By Jim Rossignol on September 30th, 2013.


While we’re honking the tune of Eurogamer Expo happenings, it’s worth pointing to the appearance of Batman: Arkham Oranges at the developer sessions. Montrealians from Warner Bros swooped in on their Batcapes to London’s spired gothamscape, and explained a whole bunch of what to expect from the latest street-vigilante skullthumper. It’s looking absolutely astonishing, as you might expect.

In related Batman news: there’s going to be a permadeath mode in the new game, for the most hardcore of man battings.
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Jeff Strokes: Batman: Arkham Oranges Trailer

By Craig Pearson on September 26th, 2013.

WAFT!
I think we can all agree that the only DLC the upcoming Batman: Arkham Oranges needs is an “Adam West Mode”, where every punch is received with an awesome orchestral blare, where the goons go down with “POW!” and “KERBLOINK!” floating over their heads, and where Batman’s disturbingly manly pecs are replaced with the flat, grey tube that was Batman’s chest before he discovered nippled Kevlar. To me that’s proper DLC: the sort of silly, experimental nonsense that developers should be attempting with those gaming buboes. Meanwhile, in the stupid real world where gritty and humourless is easier to sell than whimsy and delight, the first DLC will be the “Deathstroke Challenge Pack”, and will focus on the hitting things. Trailer below.
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The Bat And The Beautiful: Arkham Origins’ PC Pretties

By Nathan Grayson on September 16th, 2013.

Aha! Now to tickle him to death from behind!

I wonder if, back in the day, when Batman’s creators were first putting ink to paper and bat to man, they thought to themselves, “OK, this is cool, but we won’t be truly satisfied until we can add Nvidia PhysX, realistic fog effects, and DirectX 11 tessellation.” I bet that’s exactly where their minds drifted as they imagined a future of chrome jumpsuits, cities in the sky, and people with slug-like appendages instead of legs. And now, finally, their dreams have come true. Batman: Arkham Origins‘ PC utility belt is loaded with more bells and whistles than a Shiny Things And Loud Noises factory, and Gotham’s looking quite spiffy as a result. By which I of course mean dingy, frigid, and crime-ridden. Also foggy. We cannot forget the fog. We can never forget the fog.

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Cameo Man: Lego Marvel Super Heroes

By Adam Smith on September 5th, 2013.

The headline may well give away the identity of the latest addition to the Lego Marvel Super Heroes roster but I’m not going to tell you who it is here. The video below explains all and, in its gleeful enthusiasm, makes the game seem like one of the most enticing prospects on the release horizon. I’ve been playing lots of Saints Row IV recently and, as my muscular goth hobo was plummeting from an enormous alien tower, I realised that the Lego games and the Saints Row series have a great deal in common. They both favour a toybox approach to play, forgoing mechanical complexity, and instead piling on ideas, characters, customisation and objectives until only Alan Apathy could be bored. Mr Apathy is not on the Marvel roster.

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Free-To-Scare: F.E.A.R. Online Trailer

By Craig Pearson on August 22nd, 2013.

staring eyes
When I play online shooters, the only thing that goes bump in the night is my mouse. If I get killed, I usually give the poor pointing device a fair old whack on the table, which I do to make sure it’s calibrated. It’s in no way a childish act of petulance that has sent at least one mouse off to Logitech’s “calibration support team” in bits and pieces. And the scream I let off is to make sure my microphone works. Anyway, those bumps will soon be joined by bumps of fear and terror, as Warner Bros. attempts to resurrect its horror shooter series F.E.A.R. as a free-to-play multiplayer game. If there is true evil in the world, it’s found in the marketing meeting room where F.E.A.R. Online was first floated.
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