Posts Tagged ‘Warner Bros’

The ‘Z’ Word Is Zipline: Dying Light

By Adam Smith on August 11th, 2014.

Dying Light is an impatient game, which might explain all of the running around and jumping and firing of grappling hooks. My personal response to a zombie uprising would most likely involve barricading myself into a Waitrose store and attempting to live on toasted almonds, feta dirigibles and the Duchy’s pink fizz. The characters in Techland’s latest have a very different reaction to the end times – they run around, leaping off buildings, severing rotten limbs as they go. They’re indulging in ‘Creative Brutality’, the new trailer below reckons, and I have to admit it looks like they’re making the best of a bad situation.

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Boom Clap: Mortal Kombat X’s Three Flavours Of Raiden

By Alice O'Connor on August 6th, 2014.

I was thinking 'Zap!' but I just don't know whether that's a better electrical onomatopoeia than 'Bzzzzt!' or perhaps 'Fzzzap!'

When Mortal Kombat X‘s announcement talked of characters having variants which play differently, I quietly hoped the man-puncher’s lightning-charged “thunder god” Raiden might get one with actual thunder powers. Perhaps he could clap loudly to stun opponents, set off car alarms to distract them, or scare dogs into panicking and biting people.

A new trailer introducing the variant system with Raiden as the example shows that while his three new flavours might all taste quite different, none make opponents blithely ignore him because they’ve counted five seconds between the flash and clap and are quite confident he’s a mile away.

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The Placing Of Products: Middle Earth – Shadows Of Mordor

By Adam Smith on August 4th, 2014.

While watching the latest trailer for Middle Earth: God of War-dor, I realised that I’d started to think of the Lord of the Rings references as a sort of product placement. There’s a splatter of blood, a decapitation, a roaring of monsters, and then the narrator mentions something about Sauron. It’s branded decapitation, y’see. In the latest video, a ranger uses ‘wraith’ powers to see into the minds of his enemies, seeking their weaknesses and fears. It seems like a perfect opportunity for more product placement, which is something I’d like to encourage in games as in films. The industry needs a new pair of shoes, after all.

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It Takes Thirty-Two, Baby: Infinite Crisis Adding Supergirl

By Alice O'Connor on June 19th, 2014.

A shame she's not wearing her Superskirt.

How many guns should an FPS have? What’s the correct number of levels for a platformer? How long should a game take to complete? How many playable characters does an RPG need? How about a MOBA? Debate rages between boffins up and down the land, but Turbine have an answer for that last question when it comes to Infinite Crisis. 32 characters is the point where their DC Comics punch-up will allow interesting team picks and compositions, they’ve said. Infinite Crisis will hit that supposed magic number next month with the addition of Supergirl.

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Batman: Arkham Knight’s Batmobile Looks Really Fun

By Alice O'Connor on June 10th, 2014.

And where is the Batman? He's at home! Polishing his hubcaps!

Pootling around Gotham City in the Batmobile on a sunny Sunday afternoon certainly sounds pleasant, but what the dickens is Batman doing in Arkham Knight that he needs that all that firepower? Battling tanks in the streets for some baffling reason, a five-minute gameplay trailer out of E3 shows. But look, I won’t harp on that because oh my giddy aunt the game looks gorgeous as he swoops above the city and screeches through its streets. It’s the Batexperience I Batdreamed of.

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E3 Trail-o-rama 2014: Hey, It’s Dying Light!

By Alice O'Connor on June 6th, 2014.

You be nice to your grandma, now.

With E3 just around the corner, you know the score: it’s time to get hyped! Do a Dew, chug some Doritos, mainline that Monster, shotgun that Red Bull, ransack that Rustlers, and get ready for a non-stop 24/7 gameblast announcefest trailer-o-rama! Not quite yet, though. Calm down. Chill out. Hey, cough up that cigarette you’d inhaled whole, you. E3 doesn’t officially begin until Tuesday, so let’s take it nice and easy and warm up with the E3 trailer for Dying Light.

A cynic might call Techland’s latest “Dead Island with jumping” but this trailer shows it’s Dead Island with jumping and a grappling hook, which is a very important distinction to draw.

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Today On The Bat O’Clock Batnews: Batdelays & Batmobiles

By Alice O'Connor on June 4th, 2014.

But I want one!

If I didn’t know better, I’d swear this new Batman: Arkham Knight trailer was attempting to sell toy Batmobiles. Pop and lock the wheels for battle mode! Awesome! Deploy the 60mm cannon! Radical! Actual working missile barrage firing eight foam warheads! No way! Dispense justice with the armor-piercing vulcan cannon! Pow pow pow! And put badguys down for the count with the riot suppressor cannon! Take that, Joker! Yeah! [The two boys high-five.]

No, it’s just to accompany the marketing campaign now starting to show off the Batmobile (see, US Gamer played with it) and to soften the blow of Warner Bros. delaying the game into 2015.

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Sequality: Mortal Kombat X Announced

By Alice O'Connor on June 2nd, 2014.

A chilling display of violence etc.

Mortal Kombat sort of blew up, didn’t it, in a bad way. All that violence and gore and edge got everyone excited, then the sequel put all that gore into a really very nice game, before the series exploded and showered two decades with disappointment and live-action television and so very many palette-shifted ninjas. Pleasantly that streak ended in 2011 with a solid display of man-mutilating in the Mortal Kombat reboot. Come 2015 we’ll be smashing bones and tearing off heads again, as Mortal Kombat X has been announced.

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Na Etc. Look, A Batman: Arkham Knight ‘Gameplay’ Trailer

By Alice O'Connor on May 21st, 2014.

How pleased I'll be if the game looks like this for me.

To go out with a bang, and perhaps to shake up the slightly stale series, Batman: Arkham Knight is introducing a drivable Batmobile of your very own to pootle around Gotham City. Nipping down to the shops to buy Shark Repellent Bat Spray, dropping Robin off at school, taking Catwoman out for a night on the tiles, oh what fun you’ll have! The first “gameplay trailer” gives a peek at Brucie behind the wheel, though it’s a gameplay trailer in the sense of “mostly cinematic snippets with a few seconds of gameplay spliced cut in.”

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Middle-Earth: Shadow Of Mordor Has Assassins, No Creeds

By Nathan Grayson on May 21st, 2014.

I swear I'm not Eziooooooooooooooooooooo

I remember when Lord of the Rings games legitimately excited me. Of course, I was roughly 12 seconds old back then and wanted to grow up to be Legolas (life experience has since taught me that Aragorn is where it’s at and also that far better fantasy literature exists), but there was a time when the prospect of mowing down a million orcs like so many blades of sickly green grass seemed like an idyllic, Shire-worthy way to spend an afternoon. I wondered, then, if Middle-Earth: Shadow of Mordor‘s latest trailer would rekindle that feeling in me, that wide-eyed reverence of a youth boxed away in the basements of time. Long story short, it didn’t. Kinda made me want to play Assassin’s Creed, though.

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Delay Of The Dead: Dying Light Taking Dirt Nap Until 2015

By Nathan Grayson on May 9th, 2014.

Whoops, I appear to have slipped into the year 2015. Clumsy me

Zombies, traditionally speaking, are slow. Not Dying Light‘s zombies, though. Once light dies and night falls, the shambling undead become spry as acrobats equipped with the most cutting-edge of Moon Shoes (Moon Shoes!). Except when they don’t. I guess Techland is developing Dying Light in a place where it’s perpetually daytime, because the parkour-infused zombo-clobberer’s been delayed into 2015.

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Mad Max Is Delayed But Does Have Cool Cars

By Alice O'Connor on April 28th, 2014.

Broom broom

I am quietly hopeful that we’ll see a grappling hook in Mad Max. Oh sure, probably not the truly wondrous grappling hook its developers Avalanche Studios put in Just Cause 2 to fling enemies, cars, planes, and yourself around with gay abandon, but perhaps something sufficient for a little automotive japery. There’s cinematic precedent for Max and his foes tossing them about, after all, as you know what’s useful when trying to catch and murder other people in cars? Grappling hooks.

But enough about grappling hooks. A new trailer giving a teensy peek at Mad Max and its car combat also casually mentions a 2015 launch, which means plans to release Avalanche’s open-world post-apocalypse ‘em up this year are set back. That’s fine. I can wait for a grappling hook.

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Thermal Batpants: Chilly Arkham Origins DLC’s New Gadgets

By Alice O'Connor on April 10th, 2014.

Ooh, doesn't he look warm?

Look, Batman: Arkham Origins‘ developers would like very much to stamp out a few of the remaining bugs but they’ve been too busy working on the DLC story campaign and the important things it adds. Like a roasty-toasty new Batsuit for Bats and special heated Batgloves to keep his Batpaws warm on chilly evenings. They’re worried about young Master Bruce. Aren’t you too? You don’t want an orphan to freeze to death just so you can play a video game, do you? You monster.

See, the ‘Cold, Cold Heart’ DLC adds a new mini-campaign starring Mr. Freeze and his icy tricks, which means Batchap gets a few warming gadgets to fight back. Come have a gander what Warner Bros. is sacrificing support for in a new video developer diary doodad with a fine display of Batbiffing.

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