Posts Tagged ‘Warner Bros’

Mad Max Roars Out, Dragging Movies To Steam Too

Mad Max [official site], the open-world apocalypse ‘em up from Just Cause devs Avalanche Studios has arrived on Steam, and so has Mad Max, the post-apocalyptic watch ‘em up series from Babe director George Miller.

Seeing the four Mad Max films on Steam is quite a surprise, given that Valve’s moving picture offerings so far have mostly been small indie films and documentaries about video games. It helps that Warner Bros. distributed the movies as well as publishing the game, but still, coo, Fury Road! More than ever, I wish Steam’s films were games.

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Batman: Arkham Knight Performance Patch Looking Late

Remember when Batman: Arkham Knight [official site] was released? Yeah, the memory’s a bit hazy to me too. Warner Bros. pulled the game from sale two months ago due to its shoddy performance, and still have no clear idea when it might relaunch – though it seems it’ll be longer than expected (and planned).

Warner Bros. had planned to release an “interim” patch in August to improve performance for folks who managed to buy the game before it was yanked, but their latest community update makes that seem unlikely. That patch only entered testing last week, with WB saying they hope to launch it “in the next few weeks”.

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Viddy Well: Mad Max Gameplay Galore

Splosions imminent

At what point in the market-o-rama before a game’s release are you content you’ve seen enough and will skip over it until you can play yourself? I like to get a broad sense of a game, see an interesting facet or two, then ignore it so I can discover the game myself and be surprised. Sadly, this job rarely allows that. The sacrifices I make…

If your answer is “Everything all of it as much as I possibly can more give me more more!” then you’re in luck with Mad Max [official site], thanks to a new ‘choose your path’ trailery thing and eighty minutes of livestreamed gameplay.

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Mad Max Might Live Up To Fury Road

Lackluster Mad Max [official site] presentations at previous games shows had led me to believe Avalanche’s open world shooter might be empty, fussy, dull. Then I played it and was pleasantly surprised: my 20 minutes of car combat were fun, exciting, and I’m keen to return to it.

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Batman: Arkham Knight ‘Interim’ Batpatch Due In August

Do you know anything about how computers work, Batman? How is this supposed to help?

Zam! Biff! Pow! Bap! Awk! Boff! Flrbbbbb! Vronk! Zlott! Zlonk! Swa-a-p! Crunch-eth! These onomatopoeias and more are the sounds that have surely filled meeting rooms at Warner Bros. since the disastrous PC launch of Batman: Arkham Knight [official site]. Almost four weeks after pulling the game from sale until they’d fixed it up, it seems WB and Rocksteady are still a fair way off bringing it back.

The next patch for folks who bought Bats before he was sent to the Batcave’s naughty step will arrive in August, WB have announced. This is described as an “interim patch update”, which suggests that The Big One is still lurking in the future beyond.

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Have You Played… Batman: Arkham Asylum?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I grew quickly weary of Batman: Arkham City and initially had no interest in Batman: Arkham Knight, but that game being released and then unreleased left me thinking about and eventually longing for the Bat. Batman: Arkham Asylum [official site], the first in the series, is where I choose to return. It’s still a remarkable game.

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Batman: Arkham Knight BatDLC Batdelayed, Batobvs

Given that Batman: Arkham Knight [official site] is not yet back on sale, after publishers Warner Bros. pulled it from stores due to shonky performance, it’s no surprise that its DLC is being delayed. That is, however, now official. While next week will bring Batgirl and her own brand of Batbiffing to console versions in the Batgirl: A Matter of Family DLC, it’s delayed indefinitely on PC.

Warner Bros. have apologised again for the game’s shoddy state. “We are taking full responsibility for releasing a product that did not meet our quality standards”, they say. “We are modifying the internal review process for all of our games,” they say. As they jolly well should.

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Rumour – WB Knew Batman Arkham: Knight PC Was Pants

Rumours are shifty things, and we should recognise that we’re more inclined to trust ones which support our existing opinions. That said, I TOLD YOU SO. A mate of Ian Video Games has told Kotaku that publishers Warner Bros. knew for ages that the PC version of Batman: Arkham Knight [official site] was wonky – it’s bad enough that WB have pulled it from sale while it’s being fixed – but released it anyway.

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Batman: Arkham Knight Mod Unlocks Other Characters

Okay, so the PC version of Batman: Arkham Knight [official site] was so shoddy that Warner Bros have temporarily removed it from sale. That doesn’t mean those of you playing despite the temperamental frame rate and occasional freeze can’t enjoy a little something not available on console, namely, a mod which allows you to play as ten characters other than Batman, from Harley Quinn to Jim Gordon. Even if Harley Quinn: Arkham Knight doesn’t have quite the same ring to it.

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Arkham Knight Batpatch Released, And Future Batplans

They don't seem overly impressed or relieved to see you, Bats.

I would have preferred it if Warner Bros. had decided not to release Batman: Arkham Knight [official site] in a wonky state rather than chuck it out then quickly pull it from sale and throw people who’ve just finished a game back to crunching. But they’re the publisher we need right now, not the one we deserve (and by “need” I mean “personally benefit from”).

Saturday brought the release of a small patch for the Batgame, along with a list of what developers Rocksteady (who’re leading patch development, not the folks who ported it) plan to tackle next. It’s a list of fairly important things.

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