Posts Tagged ‘Warner Bros’

Roar! LEGO Jurassic World Stomping Around PC

Jurassic World is now stomping around cinemas, and LEGO Jurassic World [official site] is stomping around PC too (though our review will be roaring through here later). For those who don’t know, it’s a kid-friendly amalgamation of Jurassic Park, The Lost World: Jurassic Park, Jurassic Park III, and the most recent Jurassic World. (You knew it was going to be there. Just look at the name! So telling.) And, oh look — a trailer after the cut!

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Minecraftbut LEGO: LEGO Worlds Hits Steam Early Access

Minecraft but with LEGO” is an idea that must have been raised a hundred thousand times, everywhere from playgrounds to board rooms. It’s finally happened. With remarkably little fanfare, Warner Bros. yesterday both announced and launched LEGO Worlds [official site].

Well, launched onto Steam Early Access. Made by the LEGO game folks at TT Games, it’s a procedurally-generated open-world explore-o-build ‘em up with terraforming and rideable creatures and vehicles. Its LEGO worlds do look swish, creating terrain out of squillions of carefully-placed bricks. You know, Minecraftbut with LEGO. It’s pretty barebones at launch, lacking multiplayer.

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Batman Meets Poison Ivy In Arkham Knight Battrailer

Needs more lurid neon, obvs.

Watching the latest gameplay trailer for Batman: Arkham Knight [official site], I’ve come to a realisation: the Gotham I’d like a Batman game set in is from Joel Schumacher’s Batman & Robin.

This new trailer has Batman fly, leap, and drive around town, see, and though it has some nice detailing and neon signs, it’s all a bit drab, I want the city to rise a mile high, skyscrapers pierced with roads atop the shoulders of colossi, lurid mood lighting, and marauding gangs of kooky punks. Please watch this trailer then pat me on the shoulder saying “There there, Alice, of course.”

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Life Is A Savage Road In New Mad Max Trailer

Savage Road, the title of the new Mad Max [official site] story trailer, is strangely similar to the name of that Mad Max movie that released recently. You might not have heard of it, it had kind of a subdued launch and response seems to have been a bit muted so far. Mad Max is so hot right now and Avalanche Studios knows this, as they’ve managed to make it just as fun as any of the Fury Road trailers, complete with guns and explosions and cars and arid wasteland as far as the eye can see. Which pretty much sums up the entire Mad Max experience. In a good way, I mean.

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Do-Over: Gauntlet Update Is The Game Devs Envisioned

Arrowhead Studios’ latest dev blog update for Gauntlet official site] pretty much doubles as a post-mortem. Written by game director Emil Englund (and presumably also Marvel hero, with that alliteration), it’s revealed the team haven’t been too happy with their reboot of ye olde dungeon runner.

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Thanks, Old Chum – Batman: Arkham Knight’s Dual Play

Zam! Pow!

Spare a thought for the person responsible for turning game features into Marketing Points™. One of the things Batman: Arkham Knight [official site] brings to the series, along with loads of Batguns, is sections where Nightwing, Catwoman, and others join the fray as AI partners you can switch between.

So here, look, it’s a new video showing off the feature that surely dozens of hours of meetings and agonising and focus testing named Dual Play Combat.

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Lego Jurassic World Wants You To Be The Dinos

Being bitten by a Lego T-Rex is like standing on one of those tiny bricks. Avoid.

Knowing full well that playing through a Lego version of Jurassic World isn’t actually the most exciting part of Lego Jurassic World [official site], Travellers Tales has front loaded the latest trailer with one of the most iconic scenes from Jurassic Park. The whole film, along with The Lost World, Jurassic Park III and, yes, Jurassic World, are recreated in miniature plastic for you to explore and build when the game launches on June 12th. That’s the same day Jurassic World comes to cinemas, no doubt to better accommodate any opening night impulse purchases.

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Mortal Kombat X Patch Promising “Huge Improvements”

It’s all fun and games until no one loses an eye because wonky netcode stops your gouging.

Mortal Kombat X [official site] is pretty wonky on PC, especially compared to the console versions, with poor performance and bugs galore. Creators NetherRealm say they’re still working with PC co-devs High Voltage Software to improve it, and a big patch is due today for starters.

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To The Max: Mad Max Gameplay Trailer

A Mad Max game from the folks behind Just Cause sounds oh so very exciting. What sort of open-world antics might one get up to in the post-apocalyptic Australian outback? So far we’ve mostly gone on scraps and screenshots from the game named simply Mad Max [official site], but now a new ‘gameplay overview’ trailer shows the sorts of shenanigans the reluctant hero will engage in.

Expect explosions, scavenging, fisticuffs, and fast cars, in short. Have a look:

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Rain Check: Mortal Kombat X Character Unlocks

The first time I played Mortal Kombat [official site], Nintendo had replaced all the blood with sweat, which seems like the kind of extreme detox plan Gwyneth Paltrow might be promoting next week. Instead of actually playing the game, I spent all of my time trying to figure out how to enter the cheat code that would activate the gore and fatalities, little realising that such a code only existed on the Genesis version of the game. The SNES was Sweat City forever.

These days, the cool kids edit files instead of entering cheat codes. A redditor by the name of XVermillion has unlocked previously unplayable characters Rain, Sindel and Baraka by renaming references to assets in the source files. Instructions are here.

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Zombify Your Life: Dying Light Mod Tools Released

Mod me good.

Wonderful things, mods. Without them, we’d have far fewer readme files in the world. Today Dying Light [official site] joined in on the mod fun with the release of its official mod tools, which let folks create levels, script quests, and whatnot. You too could make a map of your office and populate it with lookalikes of your office who tell you how cool and ruggedly good-looking you are. But please do remember to write a readme explaining that.

Or, for non-modders, good news: I see a load of new Dying Light things to play coming your way.

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Finish It: Mortal Kombat X Launch Is A Bit Wonky

Update: it’s now working, though still downloading in frustrating little bits. You big sillies, WB.

If you bounded down the stairs this morning keen to gruesomely murder men, you may have been disappointed. Oh no, I’m not talking about GTA V’s issue (sshhh pretend you didn’t read the headline or see that picture up there of two magical ninjas fighting: the joke falls apart if you already know I’m talking about Mortal Kombat). Oh no no no, this is Mortal Kombat X [official site], which has also launched with a few wonky bits.

Due to apparent issues with an unconventional downloading technique it’s using on Steam, Mortal Kombat X is not playing nicely, sitting at menus or happily crashing.

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Wot I Think: Infinite Crisis

My first few hours with Infinite Crisis [official site] convince me it is a terrible game. But I persevere, thinking that part of my dislike may have to do with my lack of skill. Following a particularly bad defeat a teammate collars me in the post-match chat window. “Bredy,” they say, using the username I had misspelled on signing up. “Uninstall this game.”

It was the worst (best) post-game put-down I have ever received. “Uninstall this game.” No anger, no frustration. Just a resigned sigh of a comment, communicating nothing but the undeniable fact of my awfulness. “Uninstall this game.” Sadly, the poo-slinger disappeared shortly afterwards. I had no time to reply and tell them that I already dreadfully, desperately wanted to.

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