Posts Tagged ‘Warner Bros’

Create Very Silly Heroes In Scribblenauts Unmasked

By Nathan Grayson on July 22nd, 2013.

The new face of justice

I think, at some point or another in our lives, we’ve all needed a hero. Someone to swoop in, save the day, and then feed us warm soup until the tummy ache goes away. As kids, sometimes we even imagined them, conjuring them out of thin air like so many baddie-melting laser beams from our mind’s eye. Scribblenauts Unmasked is kind of like that, only really, really dumb. It is dumb because you will inevitably make it dumb. If the Scribblenauts series has proven anything, it’s that when given the power to mold life into whatever shape we see fit, humanity will choose contorted monstrosities, fire kraken, and robot dinosaurs. Now take that and add every part and power of every DC hero and villain. Ponder the terrifyingly silly possibilities. Or just watch the video below.

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Batman: Arkham Originsss – Copperhead Slithers To Town

By Nathan Grayson on July 20th, 2013.

She is going to give you the angriest hug

Look, it’s Copperhead! You remember Copperhead, don’t you? You know, the guy in the ridiculous outfit that makes it look like he’s a rat with his toes wedged in a snake’s rib cage and wait that’s not a guy at all. Yes, it seems that Armature has been inspired by Copperhead’s New 52 makeover, so the nefarious contortionist is a she now. Which is great, except she’s hardly wearing anything because videogames. And comic books. The two mediums are pretty chummy on that one. Sigh. But, if nothing else, a new Batman: Arkham Origins trailer makes her seem pretty capable, slipping around Batman like a hundred slippery nooses and rendering his combat skills moot. Have a look and see what you think.

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Dying Light Does The Tedious CG Trailer Thing

By Nathan Grayson on June 8th, 2013.

If you play it in reverse, it's actually just the Dead Island trailer again.

You know how Dead Island dev Techland can’t resist pairing zombies with CG trailers and dismally sad twists even though their games aren’t at all about the latter two things? Well, they’ve done it again, though I will admit that Dying Light seems to have clambered into the Realm Where Gameplay Dares Not Tread with a bit more of its overarching concept intact. Running! Jumping! Thwacking with objects that weren’t designed with thwacking in mind! You’ll find all of that Mirror’s-Edge-meets-zombies action with a shiny, cut-heavy makeover after the break.

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Parkour Vs Zombies: Techland’s Dying Light

By Nathan Grayson on May 24th, 2013.

Lesson one of parkour: look before you leap. And then try your hardest to make it seem like you slipped on a banana peel.

ZOMBIES ARE EVERYWHERE. In the schools, under your refrigerator, buried deep within the collective cultural conscience. Especially that last one, which is probably why a new zombie game gets announced every 0.4674 seconds. That brings us to the current undead re-deadifier du seconde: Dying Light. It comes from Techland and takes place in a balmy, bloody tropical setting, but it’s not part of the Dead Island series. The main differences? Fleet-footed, Mirror’s-Edge-esque parkour and a Minecraft-like survival element. Don’t worry, though: you can still make an electrified machete.

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Batman: Arkham Origins Trailer Still Shows No Game

By Craig Pearson on May 20th, 2013.


Well, my cynicism was WELL placed [engage smug mode]. After staring at the teaser trailer for the new Batman: Arkham Origins and grumpily reporting that it provided no game footage, I’d hoped Warner Bros. would sneak in a few moments of in-game action somewhere into the full trailer. Nope, they instead created a CGI story and fight sequence that stretches to nearly five minutes. It’s Batman, goons, Deathstroke, and Black Mask. At least it provides a little bit of context this time, and there are a few screenshots to coo over now.
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DC Miniverse: Scribblenauts Unmasked Is Really Real

By Nathan Grayson on May 16th, 2013.

Does 'being a dinosaur' count as a super power?

Or at least, as real as tiny god people from the bottomless depths of mute rooster boy’s imagination can be. But yes, the oft-rumored DC edition of 5th Cell’s boundless bowl of alphabet soup – titled Scribblenauts Unmasked – is now official, and it looks to be quite the thing. Adam expressed concern that attaching an official license to Scribblenauts might leave players with a world they can’t truly own, but this one has far more up its sleeve than DC’s tried-and-true roster of people who don’t understand how underwear work. On top of boasting every hero ever (incredibly obscure ones included, of course), you can make your own from a veritable toy factory of bits and pieces. Leap the break in a single bound for the debut trailer.

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This Is Happening: Scribblenauts Sued Over Cat Memes

By Nathan Grayson on May 3rd, 2013.

As of now, god, the devil, and dinosaurs are still considering their legal options.

Here at RPS, we make a policy of loving Scribblenauts in spite of its flaws, and sometimes we use it to construct elaborate, oddly poignant superhero parodies. And yet, even before DC license announcements entered the picture, I was always impressed by how carefully the series balanced on the glossy lip of pop culture without falling into a bottomless well of legal troubles. No, it’s never applied names (or any proper nouns at all) to its homages, but some of the candy coated likenesses are uncanny. So naturally, it’s finally happened: a lawsuit. But it didn’t come from Rick Astley, Barack Obama, or even a wacky waving inflatable arm-flailing tube man. Oh no. So then, who are 5th Cell’s mighty legal foes? Why, none other than the folks who created Keyboard Cat and Nyan Cat. Welcome, ladies and gentlemen, to the Internet.

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Infiniter Than Before: Infinite Crisis

By Jim Rossignol on April 29th, 2013.


I have to admit that it had passed me by entirely that there was a DC Universe MOBA going on. But there is! It’s being made by Turbine and is called Infinite Crisis, and there’s a whole beta application thing going on over here. Seems like things are pretty quiet on this front, though, since the only reason I realised it existed at all was the appearance of two new videos on my video-detector, one showing Gaslight Batman, and one showing the lovely Doomsday. Sure looks MOBA-y.
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DC Does DOTA: Infinite Crisis

By Adam Smith on March 25th, 2013.

I give that traffic cone 2/10

Oh no! The DC multiverse is exploding again. Heroes and villains will have to work together to save it by engaging in some sort of free-to-play MOBA called Infinite Crisis. I know quite a lot about DC comics but I don’t know anything about MOBA games but since I’m all alone in Castle RPS at the moment, I’m going to have to tackle this anyway. In place of informed opinion, I present to you a brief anecdote. I installed and played DOTA 2 for the first time this weekend and played through the tutorial, which involved hitting things and then getting dressed. Then I tried to play a game with bots and realised that I didn’t even know what my objectives were, beyond wearing armour. Here is the trailer for Infinite Crisis.

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Scribblenauts No Longer Arbitrarily Unavailable In Europe

By Nathan Grayson on February 16th, 2013.

Maxwell's smile is so unabashedly gleeful that I'm almost not disturbed by the fact that he's flashing it because a dragon's killing god.

Remember when Scribblenauts Unlimited simultaneously launched in all territories thanks to the lightspeed techno-magic of the 21st century? Well then, congratulations. You evidently live in a pristinely wound clockwork dimension where things actually make sense. Others of us aren’t so fortune. Case in point: the entirety of Europe. While North America got the whimsically open-ended puzzler back in November, Warner Bros decided to shove its European release date into “early 2013″ for no apparent reason. Seriously, even developer 5th Cell was basically baffled. But now, finally, mercifully, anyone can grab it on Steam.

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Breaking The Hobbit: Lego Lord Of The Rings’ Demo

By Nathan Grayson on November 3rd, 2012.

Gandalf, astride a giant pair of ears.

Lego Lord of the Rings is still a few weeks from building a bridge to our machines (and hopefully, using its quirky brand of Lego charm, our hearts), but Traveler’s Tales has seen fit to release one mythical creature from its grasp early: an honest-to-goodness, flesh-and-brick pre-release demo. In the modern age of un-middle Earth, these poor things are all but extinct, so treat it with care. Unless you find it to be kind of sub-par, anyway. Then feel free to scold it for not quite living up to the expectations set by its made-of-plastic, nearly fantastic brothers and sisters as I’m about to after the break.

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Little Big Middle-Earth: Lego Lord Of The Rings’ World

By Nathan Grayson on September 26th, 2012.

Sure, we're always journeying together, but do we ever really *talk*?

Our world was not built with Lego figurines in mind. They are small, plasticine, and worrisomely edible, while we are almighty giants with colossal living rooms and all-consuming sofa cushions to match. In other words, pretty much everything dwarfs our favorite race of jaundiced, ear-less architects – regardless of mundanity. Tables, chairs, lamps – you name it. So what happens when we fling them into a world that even made cave trolls and gigantic tree people seem insignificant? Well, then we get Lego Lord of the Rings. It’s something of a jarring mix, to say the least. But it also kinda, sorta somehow works. Venture past the break to see how.

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Hold Your Horses: LOTRO’s Rohan Expansion Delayed

By Nathan Grayson on August 24th, 2012.

The short-tempered horse who hates delays more than anything, naturally, is not pleased.

Horses! They go fast. Except when they don’t – for instance, while asleep or carrying a very, very large person. And then, of course, there’s the most common horse sloth cause of them all: beta tests of MMORPGs based on the most culturally pervasive mythology ever to be written by a man with an irrational hatred of cars. The latter has claimed yet another victim today, as Lord of the Rings Online: Riders of Rohan has officially been delayed into October.

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