Posts Tagged ‘Warner Bros’

Holy Framerates, Batman: Arkham Knight Is A Mess

Edit: Further in-house RPS testing is inconclusive. I’ve rolled back my Nvidia drivers to the previous release and now have a steady framerate (with Gameworks switched on and settings maxed) until I hit a Batmobile sequence, at which point I’m experiencing dips seemingly at random. Alec, on similar hardware, is using the latest drivers and having a better experience., though still has Batmobile problems. John is on AMD – we’ll check back with him soon.

There was no pre-release PC code for Batman: Arkham Knight [official site] so I started the crusade through another long Halloween early this morning to bring you a full judgement as soon as possible. As I loaded the game, I spotted the “mostly negative” regarding Steam reviews and resolved to pay close attention to any stuttering, glitches or other technical issues. Close attention wasn’t necessary.

Even half an hour into the game, I’m seeing the framerate fluctuate wildly, even during cutscenes. The benchmark test (which reports highs of 47fps even though the game itself is locked to 30) reckons my average fps is 38 but with single digit lows. Once the game starts, the framerate is about as steady as Harvey Dent’s moodswings.

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Batman: Arkham Knight Out Today

Did you know that Batman: Arkham Knight [official site] is out today? You did? Then Warner Bros’ marketing budget has been vindicated. Did you you know that the early Steam reviews suggest that the PC port has serious bugs and performance issues? You did? Good.

Adam is playing it now and should have more detail shortly [Update: here is more detail]. In the meantime, here’s a launch trailer for the game with all its leather clad bombast.

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Batman Arkham Knight E3 2015 Trailer: Everyone In Gotham’s Gone To The Rapture

Well now, someone wants to be making Bioshock games instead of superhero games, don’t they? This trailer for this year’s Batman: Arkham Knight [official site] does a number of unusual things. Like be in first-person, like star someone other than Batman (a Gotham cop who sounds an awful lot like Breaking Bad’s Mike Ehrmantraut to my ears), like be kind of a shooter, and like depict a retro-futurist city collapse into zombieish chaos as period music plays. HMM.
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Marvel At The Trailer For LEGO Marvel’s Avengers

Look fierce

As someone who grew up with LEGO blocks but did not otherwise continue their fascination into adulthood, the tie-in games have always been a source of gentle bewilderment. But I think the latest trailer for LEGO Marvel’s Avengers might have finally sold me. Unfortunately it also brings word that the game has been delayed from this autumn to winter.

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Roar! LEGO Jurassic World Stomping Around PC

Jurassic World is now stomping around cinemas, and LEGO Jurassic World [official site] is stomping around PC too (though our review will be roaring through here later). For those who don’t know, it’s a kid-friendly amalgamation of Jurassic Park, The Lost World: Jurassic Park, Jurassic Park III, and the most recent Jurassic World. (You knew it was going to be there. Just look at the name! So telling.) And, oh look — a trailer after the cut!

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Minecraftbut LEGO: LEGO Worlds Hits Steam Early Access

Minecraft but with LEGO” is an idea that must have been raised a hundred thousand times, everywhere from playgrounds to board rooms. It’s finally happened. With remarkably little fanfare, Warner Bros. yesterday both announced and launched LEGO Worlds [official site].

Well, launched onto Steam Early Access. Made by the LEGO game folks at TT Games, it’s a procedurally-generated open-world explore-o-build ‘em up with terraforming and rideable creatures and vehicles. Its LEGO worlds do look swish, creating terrain out of squillions of carefully-placed bricks. You know, Minecraftbut with LEGO. It’s pretty barebones at launch, lacking multiplayer.

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Batman Meets Poison Ivy In Arkham Knight Battrailer

Needs more lurid neon, obvs.

Watching the latest gameplay trailer for Batman: Arkham Knight [official site], I’ve come to a realisation: the Gotham I’d like a Batman game set in is from Joel Schumacher’s Batman & Robin.

This new trailer has Batman fly, leap, and drive around town, see, and though it has some nice detailing and neon signs, it’s all a bit drab, I want the city to rise a mile high, skyscrapers pierced with roads atop the shoulders of colossi, lurid mood lighting, and marauding gangs of kooky punks. Please watch this trailer then pat me on the shoulder saying “There there, Alice, of course.”

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Life Is A Savage Road In New Mad Max Trailer

Savage Road, the title of the new Mad Max [official site] story trailer, is strangely similar to the name of that Mad Max movie that released recently. You might not have heard of it, it had kind of a subdued launch and response seems to have been a bit muted so far. Mad Max is so hot right now and Avalanche Studios knows this, as they’ve managed to make it just as fun as any of the Fury Road trailers, complete with guns and explosions and cars and arid wasteland as far as the eye can see. Which pretty much sums up the entire Mad Max experience. In a good way, I mean.

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Do-Over: Gauntlet Update Is The Game Devs Envisioned

Arrowhead Studios’ latest dev blog update for Gauntlet official site] pretty much doubles as a post-mortem. Written by game director Emil Englund (and presumably also Marvel hero, with that alliteration), it’s revealed the team haven’t been too happy with their reboot of ye olde dungeon runner.

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Thanks, Old Chum – Batman: Arkham Knight’s Dual Play

Zam! Pow!

Spare a thought for the person responsible for turning game features into Marketing Points™. One of the things Batman: Arkham Knight [official site] brings to the series, along with loads of Batguns, is sections where Nightwing, Catwoman, and others join the fray as AI partners you can switch between.

So here, look, it’s a new video showing off the feature that surely dozens of hours of meetings and agonising and focus testing named Dual Play Combat.

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